Challenge

Radar Mast & Final Assembly of Yacht

MODELING OF SUNSEEKER PREDATOR YACHT IN SOLIDWORKS.

OBJECTIVE:

To design a model of Sunseeker Predator Yacht using SolidWorks CAD software with basic features like sketching a geometry and composing it into 3D Model and rendering it to visualize as a realistic object.

INTRODUCTION:

Modeling:

A Model is a mathematical representation of a geometric form, which is stored in the computer memory. 2D Models are recognized by the system as flat frameworks bounded by a number points, which are defined by X and Y Cartesian coordinates. A 3D Model may be held in computer memory by specifying points with a third Z coordinate.

Viewing an object in 3 dimensions helps to get a sense of its true shape and form. It also helps in design, which in turn allows us to make better design decisions. It helps to communicate our ideas to those who may not be familiar with the orthographic views including sections and side views of design.

In this project we are going to see the entire modeling of a Sunseeker Predator Yacht in SOLIDWORKS.

Solidworks contains the capabilities to produce 3D Models. These capabilities are used interactively with 2D drawings.

The different components of the yacht we deal with are:

  1. Propeller
  2. Radar and Radar Mast
  3. Hull
  4. Superstructure
  5. Garage Door
  6. Front Seat
  7. Middle Seat
  8. Rear Seat.

After designing the part components, I worked the assembly and the Photo rendering of the yacht which gives the model a complete and realistic view.

DESIGN METHODOLOGY:

Design methodology of the yacht model is described step by step in the following flow chart:

The features and properties given inside the SOLIDWORKS Software makes it easier to compose a 3D Object from a 2D Sketch.

Let’s have a look into the features which is used in the process of modeling the entire model of the yacht:

1.Extruded Boss/Base.

2.Fillet.

3.Lofted Boss/Base.

4.Extrude Cut.

5.Split.

6.Shell

7.Revolve Boss/Base

8.Linear Pattern.

9.Combine.

10.Dome.

11.Mirror.

12.Projected Curve.

13.Reference Geometry.

14.Surface tools.

Now we are going to see each part associated with the Sunseeker Predator Yacht and its design process alongside.

Each design comprises of three major steps:

  • Sketching a 2D Geometry with proper dimensions and relations.
  • Applying features as required.
  • Applying appearances to convey the nature and the properties of the solids accordingly.

1.Propeller:

In this Yacht we have three propellers, here I design one propeller and while making assembly I will place this part thrice to the assembly. Starting with a sketch, I used revolve feature to make the hub. Then I used Loft, Cut Extrude, Circular pattern features to create the blades of the propeller. To add some details to this solid body I add some fillet around the edges.

2.Radar:

In designing the radar, I used 2d sketching and features like boss extrude. Cut extrude, Sketch Pattern, Mirror and Split line. To add some text in the other side of the radar I used the sketch tool “Text” which is used to sketch text on faces, edges and surfaces.

3.Hull:

To model the hull part of the yacht first I inserted the blue print of the yacht and setup the blueprints on Front, Back, Top, Mid and Bottom planes. Then I started sketching and made Projected Curves, used Surface tools like Surface lofts, Surface Extrude, Surface Trim, Surface Knit, Surface Fill, Delete face, Offset surface and Feature tools like Boss extrude, Cut extrude, Revolve Boss, Linear Pattern, Sweep, Mirror, Save bodies and Split Line tools. I added some fillets and chamfer feature to fine the edges.

4.Garage Door:

Garage door is a simple sketch model which is made by 2d sketches and features like shell, Cur extrude, Mirror, Reference plane and fillets. For getting a text carved on the front side of the garage door, Text Sketch tool is used.

5.Super Structure:

Superstructure part modeling starts from blueprint referenced sketches. Surface tools used in these part model are Surface extrude, Surface Sweep, Surface Knit, Ruled Surface, Surface Trim, Surface Loft, Surface fill, Surface extend and Surface offset. Feature tools such as Projected Curve, Cut extrude, Boss extrude, Mirror, Fillets, Chamfer and Reference geometry are also used.

6.Front Seat:

In Front Seat designing, I started designing from setting up the blueprint as set in Hull part designing. As I have saved the blueprint setup as a separate I used them first to reference for my sketching of front seat and also in upcoming part designing of yacht. I used surface tools such as surface sweep, surface extrude, surface loft, surface trim, surface fill, surface knit and Feature tools such as revolve, Cut extrude, Mirror, Dome, Fillet and Chamfers.

7.Middle Seat:

In modeling the middle seat, I started with the blueprint setup. Then, I started sketching and used Boss Extrude, Cut extrude, Mirror features from Features tool bar. And finally I made some fillets and chamfer to fine the edges.

8.Rear Seat:

Now in this part, I started with the blueprint to sketch the rear seat in 2d sketch one by one. Then I used surface tools such as Surface sweep, Surface offset, Surface Trim, Ruled Surface, Surface Knit, Surface extend, Surface loft, Surface extrude, Surface offset tools and Boss extrude, Cut extrude, Sweep, Mirror, Revolve, Fillet and Chamfer features from Feature tools to achieve this model of seat, Mattresses, flag, flag pole and side rails.

Radar Mast-

Radar mast is modeled by using 2d sketches, boss extrude, Revolve Boss, Projected Curve, Sweep, Mirror, Fillet, Chamfer, Dome and Shell features.

Expanded feature tree-

Assembly:

The term mechanical assembly is most often referred to putting components together in an assembly line, but more specifically, it refers to creating a complete product that performs an intended function.

In this solid modeling we use bottom up approach, as we designed the parts individually.

Mate is the main tool used in assembly for mating the parts together, i.e assembling the parts with correct mating relation with the parts.

We start assembly by fixing every parts just by clicking the Ok button on import component selection pane. It will automatically fixes to the parts assembled. Then we assemble the rear seat with coincident and distance mate. Garage Door and Propellers are assembled with coincident and concentric mate and then fixed.

Different views of assembly of yatch:

Front View-

Top View-

Side View-

Isometric View-

Camera View-

Rendering:

Rendering is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model utilizing a computer program. At present, there are multiple computer programs available to perform the rendering.

The rendering of a CAD model in Solidworks can be done by using the following software & the first two software are widely used for rendering.

  • Photoview 360
  • Solidworks Visualize.
  • Onshape
  • Keyshot
  • Blender

In order to render image for the object you must create a camera view otherwise you must enable perspective view.

In this project, I do the renders through Photo View 360 add-in.

Photoview 360 add-in can be found in menu tab by enabling it from ”Tools > Add-in” Option.

By enabling it you can also get a Render tools tab, from there you can edit a scene, edit decals and adjust the render option to render the object.

Following are the renders of the yacht in different views and in different environments.

In each render I adjusted the lighting brightness and environment rotation.

Three Point Biege Render:

After creating the yacht, I used three point biege scene and studio environment to quickly grab the idea and visualization of the yacht. Adjusting the lighting brightness from Photoview 360 lighting tab in Edit Scene option gives a nice bright look of the yacht.

Different views of Sunseeker Predator Yacht in Three point biege render:

Front View

Side View

Top View

Iseometric View

Camera Views

I added three camera views to the yacht. I am going to use any of this camera and standard views for the following renders.

I named the following render variants based on its appearance and purpose.

Yellow Variant:

Additional Views

Front View

Side View

Red Variant:

Additional Views

Camera View 2

Isometric View

Military Variant:

Additional Views

Camera View 2

Side View

Business Variant:

Additional Views

Side View

As I render these images its efficient to convey the purpose of the yacht in diiferent fields. And also these renders get a quick attention by its different appearance.

Apart from these renders, explaining the standards of the product we designed is more important next to the renders of the product as above.

So, I rendered some parts of the yacht to easily grab the attention that clearly explains the standard of the product.

That render images are as follows, which explains the features of the yacht.

Conclusion:

The Sunseeker Predator Yacht is successfully modeled in Solidworks. The parts are modeled using Sketch, features and surface tools and assembled together with assembly tools like mates. Then successfully rendered to get a good product design of Sunseeker Predator yacht using Photoview 360 add-in from Solidworks.Report is attached in the answer box and part files are uploaded in the google drive.

https://drive.google.com/file/d/1njWSp-lwgTs2ASk5xr6wjcL8PBT72mj4/view?usp=sharing

Your portfolio, next

Ship work like this
in your own course.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.