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DESIGNING OF AMERICAN CHOPPER WITH PHOTO-REALISTIC RENDERING USING SOLIDWORKS Introduction: This report contains a detailed explanation of the design of an American Chopper using Solidworks from part modeling to final rendering of the assembly. Objective: The objective of this project is to learn the tools…
WAJID ABDUL
updated on 20 Oct 2021
DESIGNING OF AMERICAN CHOPPER WITH PHOTO-REALISTIC RENDERING USING SOLIDWORKS
Introduction:
This report contains a detailed explanation of the design of an American Chopper using Solidworks from part modeling to final rendering of the assembly.
Objective:
The objective of this project is to learn the tools and their operation in Solidworks.
DESIGN APPROACH
DESIGN METHODOLOGY
a.) Transmission Belt:
The transmission belt is one of the mechanicaL elements to transfer the power between two or more rotating shafts. It consists of a flexible strip mostly made of rubber material. The one side of the belt drive is connected to the engine whereas another side is connected to wheeL for transmitting power. It also modifies rotary motion in an easy way. There are nearly five types of beLts, but it is seLected on basis of requirements Like diameter of the wheel, design power, corrected power rating, pitch Length, and center Distance, etc. In some cases, these drives are used to change the speed, either up or down by using different sized puLLeys.
Commands used in sketch:
1.Line
2.Arc
3.Smart Dimensions
4.Properties
5.Offset Entities
Commands used in Features:
steps for Modelling Transmission belt:
• Appearance feature is used to specify particular material and add to the designed component.
b) Kick Stand:
It is one of the important components that carry the whole body of vehicLes without falling on the ground during rest position. It is usually a piece of metal that can flip out from the frame and makes contact with the ground. MostLy kickstands are Located at the left bottom just like pedaLs and chains for a bicycle. The main reason is due to the Location of exhaust on the right side which can suffer one’s Leg during the opening stand. The main reason that exhaust is Located on the right is that it is the amount from the Left. The kickstand is seLected on basis of the frame and putting gears on the scale to get an estimate of how strong.
Commands used in sketch:
1.Line
2.SpLines
3.ELLipse
4.CircLe
5.Smart Dimensions
Commands used in Features:
1. Creating a plane
2. Loft
3. Dome
4. Extrude cut
5.SpLit
6. Extrude Boss
7.FiLLet
steps for Modelling Kick Stand:
It is just like a protection Layer which is Located just above the front wheel can protect during rain and heLp protect our Legs from the spray of water during riding. Some of the important parameters for choosing front fenders are at Least 8mm wider than the tire,1O-l2mm better.
Commands used in sketch:
1.Lines
2.Arc
3.Properties
4.Smart Dimensions
5.Offset Entities
6.Trim
7.Extend
8.Splines
Commands used in Features:
1. Axis
2.RevoLve
3. Split
4.FiLLet
steps for Modelling Front Fender:
The back fender is also the same as the front fender, but the width is more in the back fender as the tire has more width. It stands as protection for avoiding water drops during rain or snowmelt.
Commands used in sketch:
1.Lines
2.Arc
3.Properties
4.Smart Dimensions
5.Offset Entities
6.Trim
7.Extend
8.SpLines
Commands used in Features:
1. Axis
2. Revolve
3. Fillet
4. Shell
steps for Modelling rear Fender:
It is a safe container to store fLuids such as petrol and diesel to be maintained without fLaming. It can vary in size from as LittLe as from two-gallon while others big as eight gaLLons. These tanks aLLow the fLuid to flow through the engine and start the ignition. These tanks are mostly used in automobiLe appLications and aerospace industries use for storing high-temperature integraL fLuids. Some fueL tanks like metal are made welded from stamped sheets whiLe others Like pLastic fuel tanks made by using blow moLding.
Commands used in sketch:
1.Lines
2.Properties
3.Splines
Commands used in Features:
1. Boss Extrude
2. Combine
3. Fillet
4. Shell
5. Appearance
steps for Modelling Oil Tank:
It is one of the parts of the bike to start the vehicle that pushes by a rider on it. It works on rotationaL force as pushing the pedals forward then they turn the gears that are attached to a chain. The best pedal with low weight provides better safety. Some of the types of pedaLs are FLat, Cage and ClipLess.
Commands used in the sketch:
Commands used in Features:
steps for Modelling PedaL:
It is a roller chain that provides transfer of power from the engine to wheeLs and the power driven by the roller chain is known as a drive chain or transmission chain. It causes the gear that drives a wheel to rotate more than one revoLution. These chains are made of muLtipLe pairs of steeL both outer and inner plates and pins are inserted between them. The roller separates each pair of inner pLates. Most chains are made of materials like plain carbon or alloy steel, but some are nickel-plated to prevent rust.
Commands used in sketch:
1.Circle
2.Lines
3.Properties
4.Arc
5.Trim
6.Properties
Commands used in Features:
1. Boss Extrude
2. Blocks
3. Linear pattern
4. Fillet
5. Mirror
6. Appearance
steps for Modelling Chain:
It is a wheeL designed for bikes to support the front body of bikes. In this spider-webbed spokes are used. These spokes are connecting rods between rim and hub. The main work of spokes is to transfer the Loads between rim and hub which causes due to the weight of the rider. The increasing wheel size wiLL decrease the diving force from wheeLs which resuLts in a decrease in the acceleration of wheels.
Procedure for ModeLling Front Wheel:
Rim
It is an outer edge of a wheeL that hoLds the tire on the wheeL. The main function of the rim is to support and sealing the tire to wheeL. It ensures that proper fitting between tire and rim. Rims are important parts as they rotate around rods that are called axles.
Commands used in the sketch:
Commands used in Features:
steps for Modelling rim:
Rotor
It is a circular disc that is connected to each wheel. These are designed to turn kinetic energy into thermal energy. When the calipers squeeze the brake pads together then the surface area creates friction.
Commands used in the sketch:
1.CircLe
2. Lines
3. properties
Commands used in Features:
1. Extrude Boss
2. Chamfer
3. Fillet
4. Extrude cut
5. Linear pattern
steps for Modelling Rotor:
Caliper
The job of caLipers is to slow down the bike wheeLs by creating friction with brake rotors. Inside each CaLiper, there is a pair of metal pLates known as brake pads.
Commands used in a sketch:
1.CircLe
2. Trim
3. Properties
Commands used in Features:
1. Extrude boss
2.FilLet
3. Champers
steps for Modelling caliper:
Tire
The tire is external protection of the rim that touches the ground. It is a strong and flexible rubber casing attached to the rim of a wheel. Natural rubber is a material used for manufacturing tires.
Commands used in sketch:
1.Arc
2.Rectangle
3.Lines
4.Properties
5.Fillet
Commands used in Features:
1. Revolve
2. Extrude Cut
3. Linear pattern
4. Fillet
steps for Modelling tire:
It is a wheeL designed for bikes to support the Rear body of bikes. In this spider-webbed spokes are used. These spokes are connecting rods between rim and hub. The main work of spokes is to transfer the loads between rim and hub which causes due to the weight of a rider. The increasing wheeL size wiLl decrease the diving force from wheeLs which results in a decrease in acceLeration of wheels.
Procedure for ModelLing Rear Wheel:
Rim
It is an outer edge of a wheeL that holds the tire on the wheeL. The main function of the rim is to support and seal the tire to the wheel. It ensures that proper fitting between tire and rim. Rims are important parts as they rotate around rods that are caLLed axLes.
Commands used in sketch:
1.Line
2.Arc
3.Splines
4.Properties
5.FiLLet
6.CircLes
7.Convert Entities
8.Mirror Entities
9.Offset
10.Trim
Commands used in Features:
1.Extrude Bose
2.Extrude Cut
3.RevoLve
4.Linear pattern
5.RevoLve Cut
6.Combine
7.FiLLet
steps for ModeLLing Rim:
Rotor
It is a circular disc that connected to each wheeL These are designed to turn kinetic energy into thermal energy. When the caLipers squeeze the brake pads together then the surface area creates friction.
Commands used in a sketch:
1.CircLe
2. Lines
3. Properties
Commands used in Features:
1. Extrude Boss
2. Chamfer
3.FiLLet
4. Extrude cut
5. Linear pattern
steps for Modelling Rotor:
Caliper
The job of caLipers is to slow down the bike wheels by creating friction with brake rotors. Inside each CaLiper, there is a pair of metal plates known as brake pads.
Commands used in a sketch:
1.CircLe
2. Trim
3. Properties
Commands used in Features:
1. Extrude boss
2.FiLLet
3. Champers
steps for Modelling caliper:
Sprocket
It is a chain wheel that is profiLed wheeL with teeth around its circular pattern. The chain is attached to this wheeL which for easy transmission of power to Rear wheeL.
Commands used in sketch:
1.Line
2.CircLe .
3.SpLines
4.Properties
5.Trim
Commands used in Features:
1. Extrude boss
2. Linear pattern
3. Extrude Cut
4.FiLLet
steps for Modelling sprocket:
Tire
The tire is external protection of the rim that touches the ground. It is a strong and flexible rubber casing attached to the rim of a wheel. Natural rubber is a material used for manufacturing tires.
Commands used in sketch:
1.Arc
2.RectangLe
3.Lines
4.Properties
5.FiLLet
Commands used in Features:
1.RevoLve
2. Extrude Cut
3. Linear pattern
4.FiLLet
steps for Modelling tire:
It is a part of the bike that holds the front wheel. It consists of two blades which are joined together at the top by a fork crown. It works Like the front suspension on a motorcycle. It absorbs shocks which have springs on it due to this can feel comfortable during traveLLing on uneven roads. It has good benefits during riding on speed breakers, so it is better to have a front fork.
Commands used in sketch:
1.Lines
2.Sptine
3.CircLe
4.Properties
5.Convert Entities
6.Trim
Commands used in Features:
1.Revolve Boss
2.Extrude Boss
3.FiLlet
4.Revolve
5.Linear Pattern
6.Extrude Cut
7.Dome
8.Revolve Cut
9.Sweep
10.Mirror
11.Combine
12.Planes
13.Appearance
steps for Modelling Front Fork:
It is a Like metal frame that forms as a skeleton for mounting components on it. ALL components Like Engine, suspension, fuel tanks, and seats, etc. are attached to this base. On basis of different bikes usage of materiaLs also can change. Some of the materiaLs Like steel, titanium, and magnesium with requirements Like cost, stiffness, and speed are used.
Commands used in sketch:
1.Splines
2.Circles
3.Lines
4.Sketch picture
5.Arc
Commands used in features:
1.Sweep
2.Mirror
3.Boss Extrude
4.Extrude cut
5.Chamfer
6.FilLet
7.Plane
8.Dome
9.Split
10.Combine
11.RevoLve
12.Curves
13.Appearance
steps for Modelling Chassis:
• At above the below chassis part some profiles are drawn, and these are extruded to form as a basis for mounting Engine on it. In the same way, some required profiLes are drawn and extruded on basis of the sketch in the picture. FilLets are added at required positions to reduce sharpness. Appearance is seLected and required materiaL is added to chassis.
l) Engine:
It is a machine used to change one form of energy into mechanical energy. It is a complex machine that is built to convert heat from burning gas into force for turning wheeLs. These energies can be in a form of petroL or dieseL where chemicaLs are used to produce energy. The chain of reactions that achieve the objectives is set in motion by spark, which ignites a mixture of petroL vapor and compressed air inside a cyLinder and causes it to burn rapidly. It contains a cyLinder head that contains vaLve-controLLed passage through which air and fuel mixture enters the cylinder. So due to this, the engine must be a robust structure. The overaLL efficiency is around 35 percent. Some of the main parts included in the Engine are piston, Camshaft, fLywheeL, crankshaft, and connecting rods. Different Engines are In-Line Engine, V-8 Engine, and HorizontaLLy opposed Engine.
Commands used in sketch:
1.Sketch picture
2.Circtes
3.Splines
4.Lines
5.Properties
6.Arc
Commands used in Features:
1.Boss Extrude
2.FiLLet
3.RevoLve
4.PLane
5.CircuLar pattern
6.Dome
7.Extrude Cut
8.Chamfer
9.FiLLet
10.Sweep
11.Mirror
12.Combine
13.Curves
14.Split
steps for Modeling engine:
m) Gas Tank:
It is a safe container for storing flammabLe fLuids. It is usually placed above the engine and indirect to sunLight, so they are susceptible to fueL expanding with heat which pushes more fuel.
Commands used In sketch:
1.lines
2.Splines
3.Sketch picture
4.Convert Entities
5.Offset
6.Arc
7.Trim
Commands used In Features:
1. Planes
2. Mirror
3. Sweep Cut
4. Sheet
Commands used In Surfaces:
1. Sweep surface
2. Trim Surface
3. Surface Loft
4. Prqected Curve
5. Boundary surface
6. Knit
7. Split Une
8. Extrude Surface
9. Fillet
Steps for ModellIng Gas Tank:
.
AssembLy of Designed Components:
Steps to FoLlow - AssembLy of Chopper:
Render Image: Photoview 360
side view
front view
back view
top view
Isometric view
Camera Setup View
Applying Decals, Camera Set-up & Scenes:
Applying Decals: In this section Decals (a design prepared on SpeciaL Paper) are applied to the Gas Tank, Oil Tank & Rear Fender.
Render Image: Photo View 360
Camera Set-up:
Camera Setup is essentia[ for the final rendering of Chopper which heLps in showcasing the reaListic image.
Scenes & Lights:
Check for Appropriate scenes & proper Light setup to make our Chopper realistic in the final rendering.
Final Rendering:
In this, we are going to render our Chopper to make it ReaListic.
Software used: So[idworks Photo visuaLize.
Steps to Follow:
CONCLUSION:
Design, Assembly, and Photorealistic rendering using Solidworks were successfully completed.
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