CHALLENGE - RADAR MAST AND ASSEMBLY
RADAR MAST:
- Front View

- Rear View

- LHS View

- RHS View

- Top View

- Isometric View

- Feature tree


Assembly:
- Front View

- Rear View

- LHS View

- RHS View

- Top View

- Bottom View

- Isometric View

- Feature tree

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PROJECT REPORT : MODELLING AND ASSEMBLY- SUNSEEKER PREDATOR YATCH

OBJECTIVES:
The main objectives of this project are-
- Modelling all the parts of the Sunseeker Predator Yatch, which include - Propellor, Radar, Hull, Garage Door, Front Seat, Middle Seat, Rear Seat, Superstructure and Radar Mast using Solidworks.
- Assembling the parts using Solidworks.
- Adding decals and appearances to the model.
INTRODUCTION:
Designing is the first step to creating a model and bringing an idea to life. Solidworks is a software that helps to make designing a much faster and easier process by offering various tools and accessories that are dynamic in nature and prove to be quite helpful. In this project, Solidworks was used to design and model all the parts of the Sunseeker Predator Yatch. The parts were then put together using the Solidworks Assembly feature. Appearences and Decals were also added to the model to make it look more realistic.
DESIGN METHOD AND APPROACH:
The designing of Predator Yatch was done in the following dominant steps:
- Designing of parts:
The parts were modelled in the following order;
Propellor -> Radar -> Blueprints -> Hull -> Garage door -> Front Seat -> Middle Seat -> Rear Seat -> Superstructure -> Radar Mast
The blueprints of the model were set up using png images. The sketch pictures were appropriately placed on the reference planes. This was done to use the pictures as a reference to design an accurate and perfectly scaled model of the Predator Yatch.
The various sketching tools and features offered by Solidworks were used for modelling the parts, which will be discussed in the further stages of the report.
Appropriate appearances to individual parts were added after each part was created. This would help in making the design more realistic.
- Assembly of all the parts:
All the modelled parts were put together using Solidworks Assembly.
Various mates like concentric, distance, co-incident, limit angled, width, parallel, perpendicular were used to put together all the parts in the right orientation with respect to the hull and reference planes.
The model was checked for any interferences between the parts. None were found.
- Adding decals and editing appearances:
Decals were added on the main floor of the hull, the stairs on the back of the hull and the stairs near the jacuzzi to make the model look realistic.
The method used to apply decals on the parts were: Projection.
Note: The hightlight of this model is that most of it (Hull and Superstructure) was modelled using Surface Modelling.
The above steps were followed to make the Sunseeker Predator Yatch model from scratch.
DESCRIPTION:
Solidworks offers a wide range of tools and supporting features to make the designing process easier and more DYNAMIC.
The tools and features used to make the Sunseeker Predator Yatch Model have been listed below:-
- Sketch tools:
These tools are used to draw a sketch on any of the 3 planes (Top plane, Front plane, Right plane). They are the FIRST step for making any model. Any feature to be applied is directly or indirectly linked to the sketches made using sketch tools. Sketches can also be made on reference planes created using the 'reference geometry' option. The most common sketch tools used are as follows:
Circle- Drawing a circle.
Line- Drawing a line. [It can also be used to draw construction lines that help in giving dimensions and references in the sketch.]
Spline- Used to draw curves having a specific curvature weight and angle that are tangential at certain intermediate points called spline points.
Rectangle- Drawing a rectangle.
- Snapping features:
This feature comes very handy for adding relations in the sketches and to view existing relations.
The most common relations displayed under this feature are: Perpendicular, Co-incident, Parallel, Tangent, Horizontal, Vertical, Midpoint, Concentric.
- Extrude boss:
This feature is used to take a 2D sketch and turn it into a 3D figure. It helps to add thickness to the sketch to give it the third dimension. The thickness of the extrude can be set. It can also be given a draft. Various options for extrude are available.
- Revolved boss:
This feature is similar to an extrude boss. However, it takes a 2D sketch and turns it into a 3D model by revolving the sketch about a specific axis and creating a solid.
The angle of the revolve can be changed depending upon the design requirements.
- Swept boss:
This feature is similar to the extrude boss. However, it is a bit more complicated. It requires 2 main elements- A closed profile and a path starting from the profile.
The feature takes the closed profile and gives it a thickness or extrudes it along the path. Thus, the path is an important parameter that drives the curve of the Swept Boss.
- Extrude cut:
This feature is like the opposite of the Extrude boss. It removes material in the specified directions from a solid model, based on the sketch that is used to initiate the feature.
- Revolved cut:
This feature, too, is used to remove solid material from the model. However, based on the initiating sketch, the cut is made about a specified axis of rotation for the sketch.
- Reference geometry:
This is a very important feature that allows us to create reference lines or planes. This helps in making complicated designs that have a lot of curvatures and profiles.
New sketches can be drawn on the planes that are added. The new reference elements are added in relation to pre-existing elements in the model.
- Split feature:
This feature is used to split different parts of the same solid model based of the selected intersections. It can also be used to cut out and eliminate the split parts to make changes to the model.
Thus, it helps to cut out bodies in cases where extrude cuts may be difficult to use.
It is a very handy tool to consume bodies based on other intersections.
It is also beneficial to use because in case of changing the dimensions of your design, you need to control fewer sketches and the task becomes easier.
- Shell feature:
This feature is used to turn solid bodies into hollow objects. The thickness of the shell can be easily monitored.
- Curve driven patterns:
This feature is used to take sketches/features/solid bodies and replicate them along a curve, known as the driving curve. The number of instances of the replicated elements and the distance between them can be easily controlled.
- Sketch blocks:
This is a very handy tool that helps us save time. It helps to take a sketch, isolate it, and save it separately. It can then be imported in any other file as well. This eliminates the need to make the same sketches again and again. The sketch to be used would be earlier saved as an .sldblk file and can be imported into the part document easily.
- Combine feature:
This feature is used to take 2 or more solid bodies and combine them to make one single body.
- Sectional view tab:
This is a very handy feature that helps us obtain the section view of the solid model. The direction of the sectioning can be selected. It can be along any of the standard views as well as other reference planes.
- Linear pattern:
This is similar to curve driven pattern. However, in this case, the driving curve is a straight line.
- Circular pattern:
This, again, is an example of a curve driven pattern. However, the driving curve can be any circular element concentric with the required circular pattern which is to be obtained.
- Mirror:
This tool allows us to mirror elements such as sketches/features/bodies about a mirroring face. The axis can be a line, a face or a plane.
- Fillets:
This feature helps to remove sharp edges in the model by giving them a curvature. The radius of the curvature can be easily monitored.
- Chamfer:
This feature takes sharp edges and cuts away a right angled edge or corner to provide a sloping edge. This feature helps to add details to the model.
- Dome:
It helps to add a dome on faces. The domes can either be circular or elliptical.
- Intersection curves (projected curves):
This is a very important feature. It takes 2 curves from mutually perpendicular profiles and turns their intersection into a curve. The end result is a 3D curve.
It is slightly compicated to use.
It takes a minimum of 2 sketches from mutually perpendicular profiles. Each of the sketches would be a projected view of the required 3D curve, from the 2 different profiles.
The selected two 2D sketches then give a 3D curve.
It is a very important feature that helps us add 3D curvatures to a solid model.
- Composite curves:
This tool helps to select two or more touching 2D/3D curves and convert them into one single curve.
- Converted entities:
This tool comes handy while sketching. It brings the selected sketch onto the plane/face that a new (current) sketch is being made.
- Surface tools:
These tools are usually used for surface modelling. Some of them are mentioned below:
Surface Extrude- This tool takes a 2D curve and protrudes it (similar to extrude boss) to make a surface. Simply select the sketch you want to use as a reference for the surface and use this tool to extrude it in either directions or upto another reference.
Revolved Surface- It is used to make a surface about an axis.
Swept Surface- It extrudes a surface along a guiding curve. Select the reference sketch and then select the guiding curve. This tool will then sweep the base sketch along the guiding curve to create a surface.
Lofted Surface- It creates a surface loft based on the sketch profiles selected and the guiding curve. This tool is very handy in creating a surface between defined edges. Select the profiles to create a loft and then select the guiding curve to create a smooth surface withing the defined profiles and guide curves.
Knit Surface- This tool is used to knit two or more surfaces to create one single surface.
Trim Surface- This tool is uses a sketch or another surface as a trim tool and eliminates (TRIMS) the other selected surfaces. It is very helpful especially while working on the corners or edges in and surface modelled design.
- Mates in assembly:
This feature is used to assemble the parts together in Solidworks.
It helps to add relations in order to fixate different parts relative to each other and/or the principal planes.
The different mates usually used are: concentric, distance, co-incident, limit angled, width, parallel, perpendicular.
IMAGES OF PARTS:
- PROPELLOR

- RADAR

- HULL


- GARAGE DOOR


- FRONT SEAT

- MIDDLE SEAT

- REAR SEAT


- SUPERSTRUCTURE


- RADAR MAST


IMAGES OF THE ASSEMBLY
- Front View

- Rear View

- LHS View

- RHS View

- Top View

- Bottom View

- Isometric View

- Camera Setup View

RENDERED IMAGES OF PART FILES
- Propellor

- Radar

- Hull

- Garage door

- Front Seat

- Middle Seat

- Rear Seat

- Superstructure

- Radar Mast

RENDERED IMAGES OF FINAL ASSEMBLY:
- Front View

- Rear View

- LHS View

- RHS View

- Top View

- Isometric View

- Camera Set-up View

CONCLUSION:
A wide range of sketch tools and additional features in solidworks were studied to model all the parts of Sunseeker Predator Yatch.
Assembly of the parts using different mates in Solidworks was done to complete the final model.
Decals and Appearances in Solidworks was studied to make the model more realistic.
A good understanding of the software was obtained to model and assemble parts to complete the Sunseeker Predator Yatch model.