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MODELLING AND RENDERING OF SUNSEEKER PREDATOR YACHT USING SOLIDWORKS OBJECTIVE: The main objective of this project is to learn and familiarise with the user interface, sketch tools, surface tools, and various features of Solidworks. To make part models of various parts of Sunseeker predator yacht. To bring in the…
A Suhail Ahmed
updated on 21 Oct 2020
MODELLING AND RENDERING OF SUNSEEKER PREDATOR YACHT USING SOLIDWORKS
OBJECTIVE:
INTRODUCTION:
There are various steps involved in the modeling of a Sunseeker predator yacht. Firstly, various parts of the yacht are modeled using part modeling and surface modeling, later they are changed into solid bodies. Then the modeled parts are assembled together to create a final model of a Sunseeker predator yacht.
The different parts assembled to create a yacht model are as follows:
DESIGN METHODOLOGY:
DESCRIPTION OF VARIOUS COMPONENTS AND FEATURES USED TO MODEL THOSE COMPONENTS
Part modeling
Part modeling enables the user to create a component with a 2d sketch and convert into the desired 3d shape using various features and also to make the modeled component visually appealing too.
Surface modeling
Surface modeling is very vital for the modeling of the yacht. The reference for the surface modeling is taken from blueprint setup and surface tools are used to bring in the desired features of the yacht.
Blueprint setup
A blueprint is set up as a reference Which can be helpful in modeling a part. A blueprint generally consists of Front view, Back view, Side view, top view, and Bottom view.
Features used to setup Blueprint
The blueprint setup for the Sunseeker predator yacht is as given below
Propeller
A Propeller is a rotary device consisting of blades attached to the hub. The propeller helps in the linear motion of the yacht in the water by transforming the rotational power.
Features used to model the propeller:
Radar
Radar is a device used for navigation of the yacht and also helps in the identification of any objects and gives information about its location, movement, etc on its path especially at night times.
Features used to model the Radar:
Hull
Hull is the main structure of the yacht which holds the other parts of the yacht and is in contact with the water. The hull in this case is covered in the top by the deck and the part below the deck can be used for other purposes as in here it is used as a garage.
Features used to model the Hull:
Garage Door
The garage door is used to Open/Close the garage in the hull of the yacht. This part is modeled from the cut-out portion of the hull.
Features used to model the Garage door:
Front Seat
The front seat used for seating of the passengers and is placed on the front side of the hull deck. The reference for the placement of the front seat is the hull deck surface.
Features used to model the Front Seats:
Middle Seat
The middle seat used for seating of the passengers and is placed in the middle of the hull deck. The reference for the placement of the Middle seat is the hull deck surface.
Features used to model the Middle Seats:
Rear Seat
The rear seat used for seating of the passengers and is placed on the rear of the hull deck. The reference for the placement of the rear seat is the hull deck surface.
Features used to model the rear Seats:
Superstructure
The superstructure is the body on the deck surface which can be used as the captain’s cabin, main living area, etc.
Features used to model the Superstructure:
Radar Mast
Radar mast is a part that holds the radar, light, horn, antennas. The radar mast is placed on the top surface of the superstructure.
Features used to model the Radar mast:
DESCRIPTION OF THE TOOLS AND FEATURED USED IN PART MODELLING
1.Sketch
Sketch tools enable the user to sketch the two-dimensional cross-sectional drawing of the part/component. Sketch tool has various entities to achieve the desired shape and dimensions. The entities which are commonly used in Solidworks are Line, Circle, Spline, rectangle, etc
2.Offset
The offset tool helps in creating an offset of the already existing fully defined sketch. The offset may be inward or outward offset depending on the requirements.
3.Boss Extrude
Boss extrude feature is used for converting the two-dimensional sketches to three dimensional part. The Boss extrude feature allows us to choose the origin point, endpoint, and distance of the part to be extruded.
4.Fillet
Fillet feature is used to smoothen the sharp edges of the extruded part.
5.Lofted Boss
The loft feature is used to create a shape of the varying cross-section along a guide curve.
6.Dome
It applies domes to the circular or elliptical end faces
7.Cut Extrude
This feature allows the user to remove the material from the already extrude part model. The removal of material may be a through-hole or also can be up to certain distances or entities.
8.Split
The Split Line tool is used to project an entity (sketch, solid, surface, face, plane, or surface spline) onto other surfaces or curved/planar faces. This tool is also helpful to cut a part of the extrude model to get the desired shape.
9.Revolved Boss
The revolved boss feature is used to revolve a sketch about an axis or a reference line.
10.Combine
Combine feature is helpful in combing two bodies in part modeling
11.Shell
The shell feature is used for several purposes depending upon the requirements. It can be used to make an extrude part hollow, remove a particular face from the part, and provide internal thickness to the body.
12.Sketch Picture
Sketch picture features can be used to a picture in the sketch in one of the planes. usually, the blueprints are added as sketch picture
13.Pattern
The pattern feature is a handy tool that helps the user to generate multiple bodies and features. The pattern may be a linear pattern, circular pattern, or curve driven pattern.
14.Chamfer
The chamfer is used to make a cut on the edge of the body which makes the edges sloppy rather than being sharp.
15.Insert part
This feature is used to impart reference surface or solid part from another model
16.Reference Plane
This feature creates a new plane and the orientation of the same is done by taking reference to another plane, line, and face, etc.
17.Project Curve
The creation of a 3 D curve with the help of two 2D curves on a different plane can be done with the help of the project curve feature.
18.Composite Curve
This feature combines two curves and makes them into a single curve.
19.Mirror
This feature is generally used in symmetric components where one side of the component is modeled and the other side is mirrored about any reference plane or face. This is a handy feature as it saves a lot of time.
20.Sweep
This feature is used in generating a uniform shape along the curve.
21.Surface Extrude
Makes an extruded surface of the given sketch
22.Surface Offset
It is used to offset a given surface by some distance
23.Loft surface
Loft surfaces are surfaces generated by multiple 3d curves or existing edges creating a smooth tangency between the selected curves.
24.Surface Sweep
Sweep surfaces are surfaces that are generated from a section curve positioned along a path
25.Surface Trim
Surface trim is used to cut away the material from the surface
26.Surface Knit
Surface knit is used to knit two edges of the surface together. It nullifies the gap between two surfaces.
27.Ruled Surface
This feature helps in generating surface from an edge
28.Surface Extend
This feature is used to extend the existing surface.
ASSEMBLY OF THE SUNSEEKER PREDATOR YACHT
The individual components of the yacht are assembled together to have the fully modeled yacht.
The process begins by bringing Hull to the assembly environment and aligning the planes of the Hull with that of the planes in the assembly environment to make sure it is constrained.
Then all the other parts are opened and made constrained by mating the face, planes, and circular cross-section of the Hull to the individual part with the help of the mating feature. Since many parts of the yacht are modeled with hull deck as a reference it becomes easy to assemble those parts as it takes up the position correctly.
Features used in Assembly of the Yacht:
Mates
This feature is used to constraint any two parts by adding a geometric relationship between the two parts. There are many options like tangency, concentric distance, etc to choose from which would constrain one part with respect to another. There are also advance mate options like width mate, Angle mate, etc which would help to add more practicality to the assembled model.
Insert Parts
This feature is handy to add different parts that are needed to be assembled into the assembly environment.
Below are images of the assembled yacht in different views
Isometric view
Front View
Backside view
Sideview
Top view
PHOTOREALISTIC RENDERING OF THE SUNSEEKER PREDATOR YACHT
This the final stage of the project where the assembled part is being imported to the Solidworks Visualize. Then the assembled model is made more appealing by changing the colors of each component and is set up in a suitable realistic environment. Finally, rendering is done to the model to get a photorealistic model of the yacht.
Sea
Top view
Sunny Port
Island Shore
CONCLUSION
Hence, the various parts of the sunseeker predator yacht were modeled using part and surface modeling, assembled and photorealistic renders were created.
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