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Component 01 Transmission Belt 1. The following transmission belt is designed as per the dimensions provided. 2. Modeling of Transmission Belt Step 1-Sketching Sketch of the Transmission belt is constructed using lines & arcs.…
Ajay Reddy R
updated on 03 Jun 2020
Component 01
Transmission Belt
1. The following transmission belt is designed as per the dimensions provided.
2. Modeling of Transmission Belt
Step 1-Sketching
Sketch of the Transmission belt is constructed using lines & arcs.
The entire sketch is made offset for 3.5mm without removing original sketch.
Step 2-Dimensions & Dynamic Relations
Length between the centres of the two arcs is 350mm, Radius of the bigger arc is 70mm & Radius of the smaller arc is 60mm.
Line from the origin of 350mm is made horizontal using horizontal relation and tangency between lines and arcs is maitained using tangency relation.
Step 3-Features
Entire sketch is extruded of 88mm using Extruded Boss/bass command.
All edges of the part are filleted for the radius of 1mm.
Step 4-Appearances
Appearance of the part is changed to rubber matte.
3. Link to the part (Transmission Belt): https://drive.google.com/file/d/1q8LkrqYwXWzDNGFzDPiHXnyAa8n8jDNh/view?usp=sharing
4. Views of the Part (Transmission Belt)
5. Commands Learned
Sketching: Lines, Arcs, Circles, Offset & Trim
Features: Extruded Boss/base & Fillet
Appearances, Dimensions, Relations & Constrains
Component 02
KickStand
1. The following KickStand is designed as per the dimensions provided.
2. Modeling of KickStand
Step 1-Sketching
An ellipse is drawn from the origin in front plane and spline is drawn from the origin in right plane.
Another ellipse is drawn at the end point of the spline by creating new plane at the end point of the spline using Reference geometry option.
Step 2-Dimensions & Relations
Dimensions of bigger eliipse is 40mm horizontally, 18mm vertically & is made horizontal to origin using dynamic relation.
Spline end point is at distance of 202mm horizontally & 110mm vertically from the origin.
Dimensions of smaller eliipse at newly created plane is 40mm horizontally, 18mm vertically & is made horizontal to origin using dynamic relation.
Step 3-Features
A loft is created from bigger ellipse to smaller ellipse & by selecting the spline using lofted boss/base.
An elliptical dome is made at both ends of dimensions 13mm & 5mm respectively.
A flat face at the bottom of kickstand is created by removing the material using "Split" cut bodies option.
An extruded cut is made at the bigger end by drawing a rectangle of 8*28mm and using "Extruded cut" through all.
A pivot point is created at the bigger end to fix to the frame by creating extruded boss of 9mm diameter.
Fillets are made to the sharp edges of 2mm and 0.5mm respectively.
Step 4-Appearances
Chromium plate is used for the enire part.
3. Link to the part (KickStand): https://drive.google.com/file/d/1fRgZ4Gr5M2nRxImKTw8BIdRbqujEFZ9w/view?usp=sharing
4. Views of the Part (KickStand)
5. Commands Learned
Sketching: Ellipse & Spline
Features: Lofted Boss/base, Extruded Cut, Split & Domes.
Component 03
Front Fender
1. The following Front Fender is designed as per the dimensions provided.
2. Modeling of Front Fender
Step 1-Sketching
A 3 point arc is drawn above the origin in a vertical plane & the same arc is made offset inwards of 6mm.
Sketch is closed using extend and trim entites.
A construction line is drawn at the origin in vertical plane of required dimension which is used as axis while revolving the sketch.
Step 2-Dimensions & Relations
Arc is of width 160mm, radius of 125mm and arc centre is 280mm above from the origin
Step 3-Features
Entire sketch is revolved for 5 deg in direction 1 and 130 deg in direction 2 around the axis using revolve extruded boss/bass command
A required geometry shape is created in the centre plane using spline and line commands with dynamic mirror on, using the sketch the part of the body is removed using split command at top end of the body.
Same procedure is followed at the vertical plane to cut out the part of body for desired shape in the bottom end of the body.
All the edges at top of the body is filleted for the radius of 6mm
Step 4-Appearances
Painted siena is used for the enire part.
3. Link to the part (Front Fender): https://drive.google.com/file/d/1d5XjzUnkB95NcTMGIU_wTpMr-FYTlmLG/view?usp=sharing
4. Views of the Part (Front Fender)
5. Commands Learned
Sketching: Extend
Features: Revolve & Split
Sketch Tools: Dynamic Mirror
Component 04
Rear Fender
1. The following Front Fender is designed as per the dimensions provided.
2. Modeling of Rear Fender
Step 1-Sketching
A 3 point arc is drawn above the origin in a vertical plane & the same arc is made offset inwards of 6mm.
Sketch is closed using extend and trim entites.
A construction line is drawn at the origin in vertical plane of required dimension which is used as axis while revolving the sketch.
Step 2-Dimensions & Relations
Arc is of width 364mm, radius of 290mm and arc centre is 90mm above from the origin
Step 3-Features
Entire sketch is revolved for 10 deg in direction 1 and 140 deg in direction 2 around the axis using revolve extruded boss/bass command.
A sketch of desired shape is created on the centre plane to cut out the part of the body using 3 point arc, using the sketch and construction line created part of the body is removed using split command.
All four corner edges of the fender is filleted for the radius of 45mm and remaining sharp edges are filleted for radius of 4mm.
Inside face of the fender is selected and is made hollow of 4mm using shell command.
Step 4-Appearances
Painted siena is used for the enire part.
3. Link to the part (Rear Fender): https://drive.google.com/file/d/1ISU8s2fiY1-6OL744fG6XnbuDMjFy1e4/view?usp=sharing
4. Views of the Part (Rear Fender)
5. Commands Learned
Features: Shell
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