Challenge

MODELLING AND ASSEMBLY OF HARLEY-DAVDISON REVIVAL

MODELLING AND ASSEMBLY OF HARLEY-DAVDISON REVIVAL:

  • ABSTRACT:
    • Computer-aided design (CAD) is the use of computers to aid in the creation, modification, analysis, or optimization of a design.
    • CAD software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing.
    • CAD may be used to design curves and figures in two-dimensional (2D) space; or curves, surfaces, and solids in three-dimensional (3D) space.
    • CAD is an important industrial art extensively used in many applications, including automotive, shipbuilding and aerospace industries, industrial and architectural design, prosthetics and many more.
    • In this project we have to Design and Modelling of an Electric Motorcycle using SOLIDWORKS.
  • INTRODUCTION:

    • Electric Motorcycle is a modification of conventional bike which uses electric motor to replace the Engine.
    • It reduces the uses of motor bikes which reduces the pollution as it is eco-friendly vehicle.
    • In this project is to Design and Modelling of “HARLEY-DAVDISON REVIVAL ”using Solidworks, by using Part Modelling. Surface Modelling and converting them to 3D models.
    • Assembling the parts to create the final model and giving it a realistic view by rendering the model.
    • The model is created in SOLIDWORKS 2017.
    • The Assembled model is rendered using PHOTOVIEW 360 & SOLIDWORKS VISUALIZE.
  • DESIGN METHODOLOGY:

  • BLUEPRINT SETUP:
  • DESCRIPTION:
    • Software Used:
      • SOLIDWORKS 2017
      • SOLIDWORKS VISUALIZE 2017
    • Parts of an Harley-Davidson Revival:
      • Chassis
      • Front Fork
      • Swing Arm
      • Front Wheel
      • Rear Wheel
      • Engine (Controller, Battery, Electric Motor)
      • Adaptable Foot Peg
      • Seat
      • Suspension
      • Transmission Belt
    • Commands Used:
      1. SKETCHING:
        • Sketch
        • Line
        • Rectangle
        • Circle
        • Arc
        • Spline
        • Fillet
        • Mirror
        • Dynamic Mirror
        • Sketch Picture
        • Smart Dimension
        • Offset Entities
        • Convert Entities
        • Intersection Curve
        • Trim Entities
        • Extend
        • Linear Sketch Pattern
        • Circular Sketch Pattern
      2. FEATURES:
        • Extruded Boss: Extruded a sketch or selected sketch contours in one or two directions to create a solid feature.
        • Revolved Boss: Revolves a sketch or selected sketch contours around an axis to create a solid feature.
        • Swept Boss: Sweep a closed profile along an open or closed path to create a solid feature.
        • Lofted Boss: Adds material between two or more profiles to create a solid feature.
        • Extruded Cut: Cuts a solid model by extruding a sketched profile in one or two directions.
        • Revolved Cut: Cut a solid model by revolving a sketched profile around an axis.
        • Swept Cut: Cuts a solid model by sweeping a closed profile along an open or closed path.
        • Fillet: Creates a rounded internal or external face along one or more edges in solid or surface feature.
        • Chamfer: The chamfer tool creates a beveled feature on selected edges, faces, or a vertex.
        • Shell: Removes material from a solid body to create a thin walled feature.
        • Reference Geometry: It defines the shape or form of a surface or a solid.It includes items such as planes, axes, coordinate systems, and points. You can use reference geomentry in the creation of several kinds of features.
        • Curves: You can create several types of 3D curves.
        • Dome: Select one or more planar or non-planar faces you can apply domes to faces whose centroid lies outside the face this allows you to apply domes to irregularly shaped countours.
        • Combine: It can manually combine the solid bodies.
        • Split: It is able to split faces on multiple bodies.
        • Pattern: Pattern repeats the selected features in an array based on a seed feature. You can create a linear pattern, a circular pattern, a curve driven pattern, a fill pattern, or use sketch points or table coordinates to create the pattern.
        • Mirror: Mirror copies the selected features or all features, mirroring them about the selected plane or face.
      3. SURFACING:
        • Surfaces are a type of geometry that can be used to create solid features. Surface tools are available on the Surfaces toolbar.
      • PART MODELLING:

        1. Chassis: All the components of a motorcycle, like the suspension, wheels, fuel tank, seats, handlebars etc., are attached to this base structure which lends a motorcycle its strength and ability to handle well.

          • Features Used:
            • Extruded Boss
            • Extruded Cut
            • Revolve
            • Split
            • Chamfer
            • Fillet
            • Mirror
          • Rendering:
        2. Front Fork: It connects a front wheel and axle to its Chassis, typically via a yoke, also known as a triple clamp, which consists of an upper yoke joined to a lower yoke via a steering stem, a shaft that runs through the steering head, creating the steering axis.

          • Features Used:
            • Revolved Boss
            • Loft
            • Extruded Boss
            • Linear Pattern
            • Extruded Cut
            • Swept Boss
            • Revolved Cut
            • Ectruded Cut
            • Combine
            • Chamfer
            • Fillet
            • Circular Pattern
            • Mirror
          • Rendering:
        3. Swingarm: It is known as a swing fork or pivoted fork, is a single or double sided mechanical device which attaches the rear wheel of a motorcycle to its body, allowing it to pivot vertically.

          • Features Used:
            • Extruded Boss
            • Extruded Cut
            • Chamfer
            • Fillet
            • Mirror
          • Rendering:
        4. Suspension: The system of springs and shock absorbers by which a vehicle is supported on its wheels.

          • Features Used:
            • Extruded Boss
            • Revolved Boss
            • Extruded Cut
            • Sweep
            • Fillet
          • Rendering:
        5. Wheel: The model is the combination of different solid bodies like Rim, Sprocket, Rotor, Caliper and Tyre.

          • Features Used:
            • Revolved Boss
            • Extruded Boss
            • Revolved Cut
            • EXtruded Cut
            • Circular Pattern
            • Shell
            • Chamfer
            • Fillet
            • Mirror
            • Combine
          • Rendering:
            • Front Wheel:
            • Rear Wheel:
        6. Adaptable Footpeg: The footpeg unit rotates and extends to be adaptable to the riders preferences. It also doubles as the kickstand when rotated at 90 degrees.

          • Features Used:
            • Extruded Boss
            • Extruded Cut
            • Chamfer
            • Fillet
          • Rendering:
        7. ENGINE: (Controller, Battery, Electric Motor)

          • Features Used:
            • Extruded Boss
            • Extruded Cut
            • Linear Pattern
            • Swept Cut
            • Extruded Thin
            • Chamfer
            • Fillet
            • Mirror
          • Rendering:
        8. SEAT:

          • Features Used:
            • Lofted Surface
            • Extruded Surface
            • Trim Surface
            • Knit Surface
            • Chamfer
            • Fillet
            • Mirror
          • Rendering:
        9. Transmission Belt: Transfers the Power from the Engine to the drive wheel of a bike, thus propelling it.

          • Features Used:
            • Extruded Boss
            • Fillet
          • Rendering:
      • ASSEMBLY:

        The parts that are designed are assembled. As said Chassis forms the base and fixed to the assembly. All other parts are mounted using appropriate mating conditions.

        Mates Used:

        • Coincident
        • Concentric
        • Width
        • Parallel
        • Angle
        • Limit Angle
        • Tangent
  • PHOTORELASTIC RENDERING:
    • The Final Assembly Model is rendered using Visualize and using Photoview 360.

    • Different scenes were created by adding new camera views.

    • Visualize project is used to create relaistic environment and the rendereing is done.

    • The rendered images are attached below with different environment and backgrounds.

    • Front View:
    • Side View:
    • Top View:
    • Isometric View:
  • CONCLUSION:

    • Thus a complete Electric Motorcycle is modeling using SOLIDWORKS, Photoview 360 & Solidworks Visualize.
    • This project give me a understanding of how to create a model from blueprint to 3D model.
    • The parts are assembled together to get a final model and I learn the different ways to assemble the parts by applying the different mates.
    • The assembly was rendered in photoview 360 and solidworks visualize by using different environments.
  • REFERENCES:
  • PROJECT PRESENTATION: PPT
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