Challenge

Creating Walls, Partition walls and Floors for a residential layout using REVIT

Q1) Use the project file created from Week 2. Use it for this assignment. Based on your layout from week 2, using floor tool under architecture tab and select the floor with appropriate material and thickness using the property browser create a layout in the Ground floor Level. Align the floor plan with grids created from week 2

AIM: creat a floor to our week 2 residential unit

Introduction: create a floor using floor from architecture

Procedure:

step 1) go to architectural tab click on tab

then choose floor from that in that select floor architectural

step 2) then serlect pick line option from modify/floor

from various drg option, like rectangle

step3) then select level 1 from property browser

and select external pick lines

by clicking on them with cursor

as like this

then press enter and click on true green sign for assigning

step 4) your floor is attach to plan

like that shown in image

step6) change material and thickness of floor

select a floor

then go to property and choose edit type option from that

then TYPE PROPERTIES are open in front of us

step7) select duplicate option

and rename it as 200mm

and then press on edit

and change thickness from 400 to 200mm

step 8) then go to material column

then in row 2 click on 3dots in material

for changing a material of roof

step9) then choose material as softwood,Lumber

and press ok, then apply and ok

then we seen our floor is change with 200mm thick and softwood material

Result: creation of floor with difreent thicknes and material are done successfully

Q2) Add walls based on the floor layout. Pick lines or use the draw tool to modify the boundary of walls. Use the property browser to select appropriate material and thickness for walls. After creating the walls verify using the property browser to see if the top and bottom of the walls are constrained.

a. Based on your observation, what is beneficial for connecting walls with associated levels rather than being Unconnected
b. Which option is convenient for modeling walls, By Height or By Depth?

AIM: make a wall using pick line tool in modify tab based on the floor layout

Introduction: walls are arguably one of the most important element of any building

As such the wall tool is a prominet function of autodesk revit architecture

Procedure:

step1) draw a residential layout

select floor plan from property

click on wall and select architectural wall option

then go to height and take height as 400mm

and selct wall type as generic 200mm

and draw a layout of approx 7000mmX 8000mm

and selct wall type as generic 200mm

and draw a layout of approx 9000mmX 8000mm

Step 2) material & thickness

select the wall layout

then go to property and choose edit type option from that

then TYPE PROPERTIES are open in front of us

step3) select duplicate option

and rename it as new wall

and then press on edit

and change thickness from 200 to 300mm

step 4) then go to material column

then in row 2 click on 3dots in material

for changing a material of roof

step 5) then choose material as brick soldier course

and press ok, then apply and ok

then we seen our floor is change with 30mm thick and brick soldier course

step 6) verify using the property browser to see if the top and bottom of the walls are constrained

select all walls and go to property

then choose base constraint option

after choosing base contaraint

select it as level 1

and top constraint is upto level 2

step 7)

Q,a ) Based on your observation, what is beneficial for connecting walls with associated levels rather than being Unconnected

Ans) 1) if we are wish to change the level of wall or height of building during the drawing thats time connecting walls associated level is very helpfull

2) if you associate wall with level then whenever you change the level then our wall heigh also change with level

3) and if you not associate wall with level (unconnected) then if you are changing level then the height of wall remains same or any element like floor,roof etc

Q.b) Which option is convenient for modeling walls, By Height or By Depth?

Ans)1) when we select the height option for the wall, the wall be created above the level,

2) when we select the depth option wall will be created below the level

3) so height option is convenient for modelling wall

Result: Successfully applied material to wall

the top and bottom of the wall are constrained to wall

3) Copy the model elements ( wall, floor ) modelled to Ground Floor Level and paste it aligned to First Floor Level . Use modify tab to utilize copy and paste options to align
elements to a different level

AIM: Use modify tab to utilize copy and paste options to align elements to a different level

Introduction: for making multi storey building that option is more convinent

Procedure:

step1) rename the level

rename the level as ground floor to level 1

and first floor for level 2

by clicking on level and click right tab on cursor for rename the level

step 2) go to groun floor

select the whole layout using cursor

step 3) go to modify

and from clipboard

and choose on copy to clipboard option

step 4) paste

then choose paste clipboard option after copy clipboard

then choose aligned to level option from it

step 5) then choose aligned to level option from it

in that selct level as first floor

step 6) and press ok

then go to 3D view you see the first floor is ready

same as ground floor

Result: copy and paste ground floor to first floor with all object and families using clipboard from modified are successful

4) Use interior partition walls to create separate rooms within your residential unit. The model must include the following rooms

a. Living Room/ Drawing Room ( 15’ X 18’)
b. Dining Room (9’ X 11’)
c. Bed Room ( 9’ X 12’ and 15’ X 11’)
d. Rest Room ( 10’ X 12’ )
e. Kitchen (8’ X 10’)


The above are for examples. You can use them or use your measured entities to create your model based on your layout. You may include entry walkway, Patios or Guest
rooms based on your creativity and purpose of modeling. Convert units if you are using metric system

AIM: Use interior partition walls to create separate rooms within your residential unit.

Introduction: the walls that make for division or privacy in the interior portion of a building

Procedure:

step1) oprn the revit 2018 and select new project

select Architectural Templet

thats type of window are open on screen

then select architectural templet

so the project scape in architectural template are open on screen like that

step2) draw a residential layout

select floor plan from property

click on wall and select architectural wall option

then go to height and take height as 400mm

and selct wall type as generic 200mm

and draw a layout of approx 7000mmX 8000mm

step 3) and selct wall type as generic 200mm

and draw a layout of approx 9000mmX 8000mm

step4) make a interior wall

by using same wall material and thickness

make a

a. Living Room/ Drawing Room ( 15’ X 18’)
b. Dining Room + Kitchen (8’ X 10’)
c. Bed Room ( 9’ X 12’ and 15’ X 11’)
d. Rest Room ( 10’ X 12’ )

step5) then from architecture select door and window option

and put door window where it needed

as shown in fig

step 6) add residential unit

add residential unit from load family

step 7) tag the room

go to annotation tab

selct room tag from tag option

using cursor just go on room and click

for room taging

Step 8) then rename tag

then rename tag with room name

by clicking on tag number and rename all the rooms with function

and edit with none number showing from property browser

Result: creating room with proper size and taging is done successfully

5) Based on week 2 assignment, the components to be included in a residential unit were inserted to the Revit file. Place these components in appropriate locations to add details to your residential model

a. Place Doors and windows in the wall at appropriate locations
b. The Living Room must include furniture set, couch table and TV desk and shelf cabinets
c. The Dining Room must include a table and chairs serving the purpose of eating
d. Bed Room must include a bed set, shelf, lighting and individual study desk and chair
e. Rest room should include bath tub and plumbing fixtures discussed in class
f. Kitchen should include countertops, gas stove cabinet and shelves to store food items
g. The wash/storage room can include washing machines and shelves to store clothes

All the components are available in Revit Library. Use them to place at appropriate locations to add details to your model. Use 3D navigation to check the model and its authenticity on a real time basis to verify the model

AIM: Place these components in appropriate locations to add details to your residential model

Introduction: the residental model component families are load from revit 2018 content

Procedure:

step1) week 2 assignement

in that i already inseted family so i delete that all families and make it repeat for week 3

step 2) Place Doors and windows in the wall at appropriate locations

go to architectural layout

select doors from it and place door with essential for convey

then place windows

go on architectural tab select window option from that

and place window where the max interaction with nature

by choosing M fixed window 0915X1830 from propery browser

step 3) The Living Room must include furniture set, couch table and TV desk and shelf cabinets

* coatch table

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

then go to table

and select coffe table and press open

and place the table

on living room like that

* then same do for TV desk

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

then choose a TV stand and open it

and palce it on corner of living room with help of cursor

*then for add shelf cabinate

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

then choose a storage and open it in that selct Credenza

finally palced on living room

camera view for living room

step 4) The Dining Room must include a table and chairs serving the purpose of eating

* table and chairs

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

then choose a storage and open it in that selct table dining round w chairs option

and palced in dining + kitchen room

camera view for dianing room

step 5) Bed Room must include a bed set, shelf, lighting and individual study desk and chair

* bed set

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

then choose a Bed and open it

then in bed open Bed-Box

then place bed on bed room with approprite corner

* self for bed room

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

then choose a storage and open it in that selct Credenza

finally palced on Bed room

* lighting and individual study

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

select furniture from that

then choose table option and open the file

then go for desk option and open

now palce the study desk on bed room with help of cursor

* chair

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

select furniture from that

then choose seating option and open the file

then go for Chair-stacking option and open

now palce the chair near study desk on bed room with help of cursor

* Lighting

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select Electrical option from that

and open the file using open tab

then choose architectural option and open the file

then go for internal option and open

then select wall lamp-Bracket and open the file

now palce the wall lamp for all room with help of cursor

camera view of bed room

step6) Rest room should include bath tub and plumbing fixtures discussed in class

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then go for pumbling option and open it

then choose architectural option and open the file

then select fixtures option ans open it

then choose bathtubes option and open it

then choose Tub-Free Standing-3D and open the file

now finally place the file to rest room

* Water Closets

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then go for pumbling option and open it

then choose architectural option and open the file

then select fixtures option ans open it

then choose Water Closets option and open it

then choose Toilet-Domestric-3D and open the file

now finally place the file to rest room

camera view for rest room

Step 8) Kitchen should include countertops, gas stove cabinet and shelves to store food items

* cabinate and shalves

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select casework system option from that

and open the file using open tab

select casework from that

then choose Counter top option and open the file

then go for vanity carbinet option and open

now palce cabinate and shalves on kitchen room with help of cursor

* countertops

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select casework system option from that

and open the file using open tab

select casework from that

then choose Counter top option and open the file

then go for counter Top L shaped option and open

now palce counter top on kitchen room with help of cursor

* gas stove:

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select special equipments option from that

and open the file using open tab

select special equipments from that

then choose mid range option and open the file

then go for range gas option and open

now palce gas stove on kitchen room with help of cursor

camera view for kitchen room

step 9) The wash/storage room can include washing machines and shelves to store clothes

*washing machine

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select special equipments option from that

and open the file using open tab

select special equipments from that

then choose mid range option and open the file

then go Washer Front load and open

now palce gas stove on kitchen room with help of cursor

*shelves to store clothes:

*then for add shelf cabinate

go to architectural

selct component and choose placed component option from that

then go to load family option from modify/place component

and click on them to insert furniture unit

then go to US american and open the file by click on them

then select furniture option from that

and open the file using open tab

then choose a storage and open it in that selct Credenza

finally palced on washing room

camera view for washing room

Result: the all component are inserted successfully from the library in the proper manner

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