Modeling and Assembly of American Chopper
Objective:
- To design various parts of American chopper using Solidworks under part modeling
- To assemble the parts of chopper in assembly environment
- To render and create photorealistic view of chopper using Photoview 360
Modeling Tools:
The following are the tools used for modeling parts of chopper
2D Tools: Line, Spline, Circle, rectangle, polyline, fillet , Chanfer, smart dimension, sketch pattern, Trim, offset entities.
3D Modeling Tools:
Extrude Boss: It converts the 2D sketch into 3D object.
Extrude Cut: It is used to make holes/ cut the 3D object.
Revolve: It to used for creating revolved profile with referance to the sketch and axis of rotation.
Lofted Boss: It is used to create 3D solid of different cross-section.
Pattern: Patterns are various types like linear pattern and circular pattern. It is used to create required number of identical parts in a certain pattern/ sequence.
Mirror: It is used to create the mirror part object.
Shell: It is used to convert the solid object to hallow.
3D Sketch: It is used to create a 2D sketch between two different planes
Fillet, Draft, Shell, Combine, Intersect, Sweep Boss, Split boss are also some of the 3D tools used for modeling.
Surface Tools:
Sweep surface: It is used to generate surface from sectional curve positioned along path
Filled Surface: It is used to fill the gap between the two surfaces by generating the surface path along the boundary of the two surfaces.
Surface Trim: It is used to cut the extra surface.
Surface Knit: It is used to join the two surfaces and reduces the gap between the two joined surfaces.
Parts of Chopper:
The following are the parts to be modeled.
- Transmission Belt
- Kickstand
- Front Fender
- Rear Fender
- Fuel Tank
- Chain
- Pedal
- Front Wheel
- Rear Wheel
- Front Fork
- Chassis
- Gas Tank
- Engine
Transmission Belt: It is used to transmit power from engine to gearbox
Commands Used:
- Sketch
- Trim
- Boss Extrude
Kickstand: It is provides support to the chopper
Commands Used:
- Sketch
- Sweep
- Boss extrude
- Cut extrude
Front Fender: Its primary purpose is to protect the chopper from sand, mud, stones and other dirt particles.
Commands Used:
- Sketch
- Offset entities
- Trim entities
- Revolve
- Split
Rear Fender: It is also used for same purpose as front fender but it is mounted on the rare wheel
Commands Used:
- Sketch
- Offset entities
- Trim entities
- Revolve
- Split
Fuel Tank: It is used to store the fuel which is used to provide power to engine
Commands Used:
- Sketch
- Boss extrude
- Combine
Chain: It is used transmit the mechanical power from gearbox to the wheels.
Commands Used:
- Sketch
- Trim
- Fillet
- Blocks
- Extrude
- Pattern
Pedal: It is the footrest attached to the chassis for the riders comfort.
Commands Used:
- Sketch
- Boss Extrude
- Linear pattern
- Dome
- Chamfer
Front and Rear Wheels: It is one of the most important part for any automobile.
Commands Used:
- Sketch
- Revolve
- Trim
- Fillet
- Extrude Boss
- Revolve cut
- Linear pattern
- Chamfer
- Fillet
- Extrude cut
- Circular pattern
Front Fork: It is used as a handle of the bike. It connects the front wheel and axle to the frame. The front suspension are also incorporate in the front fork.
Commands Used:
- Sketch
- Extrude
- Trim
- Revolve
- Split
- Convert Entities
- Mirror
- Dome
- Shell
- Combine
- Projected curve
- Sweep
Chassis: It is the frame part of the chopper which supports the every part of the bike. Parts like engine , Pedal, fuel tank kick stand are mounted on it. It is designed to distribute the loads equally.
Commands Used:
- Sketch
- Offset
- Convert Entities
- Project Curve
- Trim
- Sweep
- Split
- Revolve
- Cut Extrude
- Fillet
- Combine
Gas Tank: It is used to store the fuel.
Commands Used:
- Sketch
- Trim
- Project curve
- Convert Entities
- Sweep surface
- Loft Surface
- Fill Surface
- Surface trim
- Surface knit
- Sweep Cut
- Fillet
Engine: It is the heart of the automobile. It converts the thermal energy into mechanical energy.
Commands Used:
- Sketch
- Convert entities
- Trim
- Revolve
- Boss Extrude
- Cut Extrude
- Offset
- Dome
- Fillet
- Project Curve
- Composite curve
- Sweep
- Mirror
- Circular pattern
- Split
Assembly and Rendering:
- The assembly of chopper is done in assembly environment by inserting the modeling parts and assembly is done by giving required mates.
- Rendering can be done by using photo view 360 or solid works Visualize
Project Link: https://drive.google.com/open?id=1whzKqfF0B1eKBeVYwiK5t8Yc4JyZ8VOW