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Electrical · Course

Embedded Programming Essentials

A comprehensive fundamental course on Embedded Programming for automotive applications according to modern industry standards.

Content
35 hours
Projects
3
Overview

What you'll
be able to do.

Central to the safe and controlled working of electric vehicles are embedded systems with microcontrollers programmed by embedded programming languages. These languages are used to develop embedded systems that control specific features in EVs. As there are multiple interconnected microcontrollers in electric vehicles, engineers aspiring to work on the development of embedded systems for EV applications must have a hands-on understanding of Embedded software programming.

This course will strengthen your fundamentals in embedded software programming for automotive applications. You will learn about...

  • Input/Output Functions
  • Data Types for Embedded Programming, Operators, and Memory Management
  • Control Statements, Function Prototypes, and Pointers
  • Compilation Process, Preprocessor Directives, and Arrays
  • Advanced Function Arguments
  • Stack Operations, Queue Operations
  • Finite State Machine
  • Embedded Design Patterns
  • C and Embedded C Standards
  • AUTOSAR C Rules
  • MISRA C Guidelines

To equip you with job ready and industry relevant skills that prepare you for the real-world scenario, this course comes with two projects. You will have to use Embedded C to write codes for specific applications. By the end of this course, you will have the practical skills needed to apply your understanding in the industry according to modern trends and standards.

Who can take this course?

Graduates with a background in similar fields can take this course.

Tools you'll use
C ProgrammingSTM32CubeIDE
Curriculum

18 modules,
built with industry.

  1. 01Embedded Programming Essentials18 modules
    1. C Language for Embedded Programming, C Input /Output Functions, C Data Types for Embedded Programming, C Language OperatorsW01
      • What an Embedded System is
      • Traits and Architecture of an Embedded System
      • Embedded Hardware and Software
      • Why C-language is Preferred for Embedded SW Development
      • Installing Tool Chain
      • Installing STM32CubeIDE
      • Installing GCC Compiler
      • Creating a New Project
      • Basic Elements of a C-Program
      • C-Program Layout
      • Standard I/O - Library
      • getchar and putchar
      • printf and sprintf
      • scanf and sscanf
      • C Data Types
      • Signed Data Representation
      • Data Type - Overflow/Underflow Issues
      • C99 Data Types
      • Fixed Point and Floating-Point Representation
      • FPU Usage
      • ‘Enum’ and ‘Typedef’
      • Operators in C
      • Operators Precedence and Associativity
    2. C Control Statements, Function Prototypes, Introduction to Pointers, C Storage Classes and Type QualifiersW02
      • Control Statements in ‘C’ language
      • ‘if-else’
      • Loops for Iterations
      • Switch Case for Multiple Selections
      • Tips and Traps for Switch-Case
      • ‘if-else’ vs ‘switch’
      • ‘goto’ Statement and Labels
      • Introduction to vFunctions
      • Advanced Control Flow with ‘setjmp( )’ and ‘longjmp( )’
      • Functions ()
      • Function Prototypes
      • Recursive Function
      • Function Pitfalls
      • Introduction to Pointers
      • Call by Value Vs Call by Reference
      • Pointer Arithmetic
      • Functions as ‘Pointer'
      • C Storage Classes
        • Automatic
        • External
        • Static
        • Register
    3. C Compilation Process, C Preprocessor Directives, Arrays in C, Arrays to Functions, and Array of Function PointersW03
      • Stages of the Compilation Process
        • Pre-processing
        • Compilation
        • Assembling
        • Linking
      • GCC Commands for Each Stage
      • Preprocessor Directives in C
      • Macros and their Types
      • Conditional Compilation
      • #pragma
      • Introduction to Arrays
      • Array Initialization
      • Accessing Array Elements
      • 2D Arrays
      • 3D Arrays
      • Pointers and Arrays
      • Passing Array Elements to a Function
      • Array of Pointers
      • ‘Function’ as ‘Pointer’ - Function Pointers
      • Array of Function Pointers
    4. Command Line Arguments, Variadic Functions, Strings and String Functions in C, Structures in C, Unions and Bitfields in CW04
      • Command Line Arguments in C
      • Variadic Functions in C
      • Strings in C language
      • String Functions from
      • Structure Declaration in C
      • Array of Structures
      • Pointer Objects to Structure
      • Memory Allocation of Structure and Structure Padding
      • Structure Padding Comparison
      • Bit Fields
      • Unions
    5. Advanced Function Arguments, Advanced Pointers-Void Pointers, File Operations in C, Standard Libraries CW05
      • Function Pointers
        • Passing Function Pointers as Arguments to a Function
      • Inline Functions
      • Passing a String as a Function Argument
      • Returning a String from a Function
      • Passing Arrays to Function Arguments
      • Returning Multiple Values from a Function
      • Passing Structure Pointers as Function Arguments
      • Passing an Array of Structures to a Function
      • Double Pointers with Example
      • Void pointers with Example
      • Miscellaneous Features
      • File I/O Handling
      • Read and Write Operations
      • Error Handling Mechanisms
      • General Properties of C Library
      • Functions of C Library
      • Need for Libraries - Static vs. Dynamic Libraries
      • Utility Functions
    6. C Memory Management, Dynamic Memory Allocation, Modular C Programming, Modular C Programming, and C Program OptimizationW06
      • C Memory Model
      • Dynamic Memory Allocation on Heap
      • Miscellaneous Memory Functions
      • Variable Length Arrays
      • Creating a User-Defined Library
      • Makefile Project in STMCubeMX IDE
      • Creating a Custom Makefile
      • Introduction to Debugging
      • Debugging using GDB Tool
      • Debugging using Preprocessor Directives
      • Optimization for Memory Usage and Execution Speed
      • Optimization Methods
      • Code Level Optimization
    7. Stack and Stack Operations, Queue and Queue Operations, Linked List, Finite State MachineW07
      • Fundamental Concepts of Data Structures
      • Operation on Data Structure
      • Arrays and Array Operations
      • Stack and Standard Stack Operations
      • Fundamental Concepts of Queue
      • Operations performed in Queue
      • Different Types of Queue
      • Fundamental concepts of Linked List
      • Types of Linked List
        • Singly Linked List
        • Doubly Linked List
        • Circular Linked List
        • Doubly Circular Linked List
      • Introduction to FSM (Finite State Machine)
      • State Diagram
      • Explanation of State Diagram
      • State Table
      • Implementation of State Machine
      • Mealy State Machine
      • Moore State Machine
    8. Process Management in C, Embedded Design PatternsW08
      • Threads
      • Memory Model of Threads
      • Library
      • Process Vs Threads
      • IPC Mechanism
      • Different Design Patterns of Embedded System
      • Hardware Adapter Pattern
      • Observer Pattern
      • Debounce Pattern
      • Interrupt Pattern
      • Polling Pattern
    9. C and Embedded C StandardsW09
      • C Standards
      • K&R C
      • K&R Standards
      • ANSI C
      • C90 Standards
      • C99 Standards
      • C11 Standards
      • Embedded C
      • C-General Coding Standards
      • Embedded C Standards
    10. AUTOSAR C Rules and MISRA C GuidelinesW10
      • Common Pitfalls in C Language
      • Overstepping of Array Boundaries
      • Example of Faulty Code
      • Buffer Overflow
      • Stack Overflow
      • Glimpse into AUTOSAR and MISRA
      • Prominent MISRA C Rules
    11. Introduction to C++ and OOPS-Part 1W11
      • Introduction of C++
        • What is C++?
        • Program Paradigm
        • ANSI/ISO Vs Standard C++
        • C++ Syntax and Structure
        • C++ Language Fundamentals
        • Benefits of C++ over C
      • C vs C++
        • Procedural Vs OOP
        • Compiling a C Program in C++ Environment
        • Undefined Behavior in C and C++
        • Void * in C vs C++
        • Name Mangling
        • Use of Extern C in C++ Programming
        • Structures in C Vs Class in C++
      • C++ Vs Java
        • Similarities between C++ and Java
        • Exception Handling in C++ vs Java
        • Default Virtual Behavior in C++ Vs Java
        • Floating Point Operations and Property of Associativity in C, C++, and Java
      • Dynamic Memory Allocation
        • malloc()
        • calloc()
        • realloc()
        • free
        • new
        • delete
        • malloc Vs new
        • free Vs delete
      • Object Oriented Programming
        • OOP’s Concepts - Briefing
        • Class
          • Default Access Specifier in a Class
          • Access Modifiers
          • Constructor
          • Destructor
          • Assignment Operator
          • Copy Constructor
          • Default Member Functions in a Class
        • Object
    12. OOPS - Part 2W12
      • Object-Oriented Programming
        • Encapsulation
        • Abstraction
        • Message Passing
        • Dynamic Binding
        • Data Hiding
        • Inheritance
          • Use of Inheritance
          • Modes of Inheritance
          • Types of Inheritance
            • Single Inheritance
            • Multiple Inheritance
            • Hierarchical Inheritance
            • Multiple Inheritance
            • Hybrid Inheritance
          • Multipath Inheritance
        • Diamond Problem
    13. OOPS - Part 3W13
      • Object-Oriented Programming
        • Polymorphism
          • Compile Time Polymorphism
            • Function Overloading
            • Operator Overloading
          • Runtime Polymorphism
            • Function Overriding
            • Virtual Keyword
            • VTable
            • Vptr-V Pointer
            • Virtual Functions
            • Abstract Class
            • Pure Virtual Function
            • Interface Vs Abstract Class
    14. Constructor and DestructorsW14
      • Constructor and Destructor
        • Virtual Constructor
        • Virtual Destructor
        • Virtual Copy Constructor
        • Shallow Copy Vs Deep Copy
        • Default Constructor and Copy Constructor
        • Copy Constructor and Assignment Operator
        • Dangling Pointer
        • Void Pointer and Opaque Pointer
        • Null Pointer and Wild Pointer
        • Private Constructor
        • Private Destructor
        • Copy Elision
        • Explicit Keyword
    15. Keywords in C++W15
      • Static Keyword in C++
        • Static Variables in a Function
        • Static Variables in a Class
        • Static Members of Class - Static Class Objects
        • Static Member Functions in a Class
      • Const Keyword in C++
      • Mutable Keyword in C++
      • Friend Function and Friend Class in C++
      • This Pointer in C++
        • ‘this’ Pointer
        • Types of ‘this’ Pointer
        • Delete ‘this’
    16. Type CastingW16
      • Type Casting in C++
        • Implicit Cast
        • Explicit Cast
        • dynamic_cast
        • static_cast
        • reinterpret_cast
        • const_cast
      • Member Initializer List in C++
        • Use of Initializer Lists
        • Member Initializer Lists
    17. Exception HandlingW17
      • Exception Handling in C++
        • Exception Handling in C++
        • Base Class and Derived Class Exception Handling
        • Catch Block in C++
        • Object Destruction
        • Stack Unwinding in C++
      • Templates in C++
        • Introduction to Templates
        • Function Templates
        • Class Templates
        • Template Specialization
    18. Multi-ThreadingW18
      • Multithreading in C++
      • Posix Threads
      • Std::thread
      • Inter-Process Communication
      • What is IPC?
      • Various Methods in IPC
      • Smart Pointers
      • Use of Smart Pointers
      • Types of Smart Pointers
      • Auto Pointer
      • Unique Pointer
      • Shared Pointer
      • Weak Pointer
Industry projects

3 projects
you'll ship.

Our projects are designed by experts in the industry to reflect industry standards. By working through our projects, Learners will gain a practical understanding of what they will take on at a larger-scale in the industry. In total, there are 3 Projects that are available in this program.

User Interfaces for Working with “Sets”

User Interfaces for Working with “Sets”

In this project, you will have to use the C programming language to implement interfaces for mathematical set theory. This requires the development of two linked lists and the impl…

Finite State Machine for Aircraft Landing Gear System

Finite State Machine for Aircraft Landing Gear System

You will have to develop a code using C programming to control the retraction and extension of an airplane’s landing gear. The objective of this project is to implement logic…

Automobile Maintenance System

Automobile Maintenance System

Build an object-oriented library that can be used to track automobile maintenance. There will be a set of syntax given, which the students have to use in order to create the librar…

Fee

One fee.
Everything included.

Become job ready with our comprehensive industry focused curriculum for freshers & early career professionals

Premium
₹40,000
Inclusive of all charges
  • 1 Year Access
  • Personalized Page
  • Live Individual & Group Sessions
  • Personalized & Hands-On
  • Job-Oriented Industry Relevant Curriculum
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FAQ

Questions,
answered.

Who can take up this embedded C course?

Students and graduates of Electronics and Communication and related streams of engineering can take up the Embedded C Essentials course. If your area of interest lies in developing embedded C programs for automotive applications then you can pursue embedded C programming.

What is embedded C?

Embedded C is an extension of the C programming language and is used for microcontroller-based applications.

What is the duration of the Embedded C Essentials course?

The duration of the embedded C course is 3-month.

What is the fee for learning embedded C programming?

The fee for learning C programming for embedded systems is flexible, and it ranges from INR 7,000 to INR 15,000 per month for three months. The basic plan would give you two months of access, the pro plan would give you four months of access, and the premium plan would provide you with lifetime access.

How much can an Embedded C Developer earn?

According to Ambitionbox, the average salary of an Embedded C Developer is ₹ 5.1 lakhs per annum. However, it primarily depends on your experience and expertise.

Is there any certificate for completing the embedded C course?

Yes, After completing the Embedded C Essentials course, you shall be given a course completion certificate. The top 5% of the scorers will be given a merit certificate alongside the course completion certificate.

What is the use of learning embedded C programming?

By 2028 there would be a 24% increase in job opportunities for embedded engineers. Learning embedded C programming and how embedded system works could increase your employability.

Who has designed the embedded C course?

Industry experts in this domain have designed the Embedded C Essentials course to make this course industry-relevant. You will get a thorough knowledge of basic embedded C programs after completing this course.

Do I need to work on projects for completing the embedded C programming course?

Yes, You have to work on projects for completing the Embedded C Essentials course.

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