Challenge

Photo Realistic Rendering

MODELING AND RENDERING OF AMERICAN CHOPPER USING SOLIDWORKS

OBJECTIVE:-

  • The main objective is to create solid modeling of different parts in American chopper.
  • How to assemble different parts of the chopper.
  • Creating a rendered image using Photo View 360.

INTRODUCTION:-

American Chopper is an American reality television series that airs on Discovery Channel, produced by Pilgrim Films & Television. The series centers on Paul Teutul Sr., and his son Paul Teutul Jr., who manufacture custom chopper-style motorcycles.

SOLIDWORKS:- version used for creating AMERICAN CHOPPER:-

  • Solid works 2019
  • Photo view 360

FLOW CHART: -

  • TOOLS AND FEATURES:-

    • CHASSIS: -

SKETCH

Sketch is a two-dimensional representation for converting 2D sketch to 3D modeling. In solid works, there are different sketch options to create a sketch and these are known as sketch entities:-Line, Circle, Spline, Rectangle and Arc.

EXTRUDE BOSS/BASS

This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.

FILLETS

This is to create a curve surface on the profile edges on solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduce time consumption.

EXTRUDE CUT

It is used to remove materials from a solid model in desired patterns and also it can be extruded with both directions.

SPLIT TOOL

This tool is very handy, when two or more solid body intersect in between or intersect each other then split tool allows to delete unwanted solid body formation and gives a clean look.

TRIM ENTITIES

There are two entities:

  • Extend entities: - which allows the broken lines to intersect each other and this can be done only in 2D sketch.
  • Trim entities: - this helps to remove unwanted extended line with are intersecting.

SWEPT SURFACE

Surface generated from section curve positioned along the path.

CHAMFER

It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

DYNAMIC MIRROR

To make the solid body identical to each other this feature is used.

COMBINE

Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.

  • ENGINE: -

SKETCH

Sketch is a two dimensional representation for converting 2D sketch to 3D modelling. In solid works there are different sketch option to create a sketch and these are known as sketch entities:-Line, Circle, Spline, Rectangle and Arc.

FILLETS

This is to create a curve surface on the profile edges on solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduce time consumption.

REVOLVED BOSS/ EXTRUDED

Create a sketch with a centre line, a plane or a axis for revolve.

EXTRUDE CUT

It is used to remove materials from a solid model in desired patterns and also it can be extruded with both directions.

COMBINE

Combine feature is used to combine two or more bodies when intersecting to each other and make it as single body.

CHAMFER

It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

SWEPT SURFACE

Surface generated from section curve positioned along the path.

COMPOSITIVE CURVE

When the two curve profile are broken this composite curve helps to join and make it a complete smooth single curve.

SPLIT TOOL

This tool is very handy, when two or more solid bodies intersect in between or intersect each other than split tool allows to delete unwanted solid body formation and gives a clean look.

CIRCULAR PATTERN

Feature is used to create a different number of patterns required to create the circular pattern.

  • PEDAL: -

EXTRUDE BOSS/BASS

This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.

FILTTER

This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

CHAMFER

It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

REVOLVED BOSS/ EXTRUDED

Create a sketch with a center line, a plane or an axis for revolve.

DOME

This tool provides a smooth curve on the face of the profile.

LINEAR PATTERN

Feature is used to create a different number of patterns required to create the linear pattern.

  • TRANSMISSION BELT: -

EXTRUDE BOSS/BASS

This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.

FILLETS

This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

REAR FENDER

REVOLVED BOSS/ EXTRUDED

Create a sketch with a center line, a plane or an axis for revolve.

SPLIT TOOL

This tool is very handy, when two or more solid body intersect in between or intersect each other then split tool allows to delete unwanted solid body formation and gives a clean look.

FILLET

This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

SHELL

It is use to create thickness of the profile.

  • REAR WHEEL:-

REVOLVED BOSS/ EXTRUDED

Create a sketch with a centerline, a plane, or an axis for revolve.

EXTRUDE BOSS/BASS

This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.

EXTRUDE CUT

It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.

CIRCULAR PATTERN

Feature is used to create a different number of patterns required to create the circular pattern.

COMBINE

Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.

FILLETS

This is to create a curve surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

CHAMFER

It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

  • FRONT FENDER: -

REVOLVED BOSS/ EXTRUDED

Create a sketch with a centerline, a plane, or an axis for revolve.

SPLIT TOOL

This tool is very handy, when two or more solid body intersect in between or intersect each other than split tool allows to delete unwanted solid body formation and gives a clean look.

FILLETS

This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

  • FRONT WHEEL: -

REVOLVED BOSS/ EXTRUDED

Create a sketch with a center line, a plane, or an axis for revolve.

EXTRUDE BOSS/BASS

This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.

EXTRUDE CUT

It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.

CIRCULAR PATTERN

Feature is used to create a different number of patterns required to create the circular pattern.

COMBINE

Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.

FILLET

This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

CHAMFER

It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

  • FRONT FORK: -

REVOLVED BOSS/ EXTRUDED

Create a sketch with a centerline, a plane, or an axis for revolve.

EXTRUDE BOSS/BASS

This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.

FILLET

This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

LINEAR PATTERN

Feature is used to create a different number of patterns required to create the linear pattern.

EXTRUDE CUT

It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.

DOME

This tool provides a smooth curve on the face of the profile.

SWEPT SURFACE

Surface generated from section curve positioned along the path.

COMPOSITIVE CURVE

When the two curve profile are broken this composite curve helps to join and make it a complete smooth single curve.

DYNAMIC MIRROR

To make the solid body identical to each other this feature is used.

COMBINE

Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.

  • KICK STAND: -

LOFTED SURFACE

Surface generated by existing edges creating a smooth tangent between the selected curves.

DOME

This tool provides a smooth curve on the face of the profile.

EXTRUDE CUT

It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.

SPLIT TOOL

This tool is very handy, when two or more solid bodies intersect in between or intersect each other than split tool allows to delete unwanted solid body formation and gives a clean look.

EXTRUDE BOSS/BASS

This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.

FILLET

This is to create a curved surface on the profile edges of the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

  • OIL TANK: -

EXTRUDE BOSS/BASS

This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.

COMBINE

Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.

FILLET

This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

SHELL

It is used to create thickness of the profile.

  • FUEL TANK: -

SWEEP SURFACE

These sweeps are generated from a selection of curves that are positioned along the path.

SURFACE KNIT

Which create one single solid surface body from multiple solid surface body.

COMPOSITIVE CURVE

When the two curve profile are broken this composite curve helps to join and make it a complete smooth single curve.

SURFACE LOFT

This feature is used to fill the gap between the two curved surfaces.

DYNAMIC MIRROR

To make the solid body identical to each other this feature is used.

FILLET

This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.

SHELL

It is use to create thickness of the profile.

SCREEN SHORTS OF ASSEMBLED MODEL: -

RIGHT VIEW:

TRIMETRIC VIEW:

FRONT VIEW:

ISOMETRIC VIEW:

CAMERA SETUP VIEW

RENDERING IMAGE.1

RENDERING IMAGE.2

CONCLUSION:

  • knowledge about converting a sketch into solid modeling.
  • good knowledge of assembling of parts.
  • learn how to render an image by adding different types of materials, camera views, and background images.
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