Fender Design Challenge
FENDER DESIGN
OBJECTIVE:
The project's main objective is to design front fender of the car according to the engineering standard. And create the design of fender mounting areas.
INTRODUCTION:
Fender is the American English term for the part of an automobile, motorcycle or other vehicle body that frames a wheel well (the fender underside). Its primary purpose is to prevent sand, mud, rocks, liquids, and other road spray from being thrown into the air by the rotating tire. Fenders are typically rigid and can be damaged by contact with the road surface.
Types of Fender
Full fender type: This type of design the fender will be covering more area around the wheel and it will be lengthy. Due to its bulky shape and more material the weight of the component increases. For reducing these concern the industry has changed to half fender type.
Half fender type: Here the fender will be covering lesser area comparing the full fender type. The fender will be limited to the back side of headlight. Most of modern day vehicles follow this design.
FEATURES/TOOL USED:
- Offset curve in face: Offset curve along the face on which they lie.
- Datum plane: Create a new plane that is used to construct other features.
- Curve on surface: Creates surface spline feature directly on a face.
- Curve length: Extends or shortens a curve by a length on each end or to a total curve length.
- Intersection curve: Creates intersection curves between two sets of objects.
- Bridge curve: creates a tangent blend curve between two objects.
- Trim sheet: Trims off a portion of sheet body.
- Law extension: Creates a law-controlled extension from a base sheet, dynamically or based on laws for distance and angle.
- Emboss: Modifies a body with faces made by projection a section along the vector, with options for end cap location and shape.
- Dart: Add a dart feature along the intersection curve of two sets of faces.
- Sew: Combines sheet bodies by sewing common edges together, or combines solid bodies by sewing common faces.
- Thicken: Creates a solid body by adding thickness to a set of faces.
Mounting points on a fender:
- Body
- A pillar
- Sill
- Bumper
- Drip area








CONCLUSION:
As we successfully learn about the feature and purpose of front fender and made it in NX CAD and we have learn the tools involved in it.