Challenge 5 : Concept Modeling of Car Bumper
1.TITTLE OF THE PROJECT:
Concept modelling of car bumper to the given blue print.
2.OBJECTIVE:
To achieve the better shape of car bumper through concept modelling.
3.INTRODUCTION:
Creating the good quality of front car bumper through concept modelling.To make good quality of shapes & achieve the continuity.
4.DESIGN METHODLOGY:

5.DESCRIPTION:
- Intially importing the canvas images of front & side views.
- Creating the cube(box) of all the dimensions of canvas images.
- Draw cv curve of the fender shape copy the same curve to generate shape and use skin surface command.
- Move the curves and surface to the visuallization of front view.
- Draw the curves of fender shape and use square surface command.(check the continuity position.)
- Draw the curve of front bumper increase the no of cvs and Align it to a straight line make it as G2,visualize the shape.
- Copy the same curve & use the square command.
- Draw all other shapes of front bumper and using of rail commands( check the continuity.)
- Use the Intersect command to the surface & trim the unwanted.
- Draw all the curves on surface Project the curves on surface & trim the unwanted.
- For some shapes use Divide command & move the surface to visualize shape.
TOOLS USED: 1.SKIN,SQUARE,RAIL - FOR SURFACE.
2.ALIGN- FOR CONTINUITY.
3.PROJECT
4.INTERSECT
5.DIVIDE.
6.UPLOADING OF IMAGE VIEWS:
FRONT VIEW:

SIDE VIEW:

TOP VIEW:

PERSPECTIVE VIEW:

7.CONCLUSION:
Thus, I have completed the front bumper of given blue print.
I used optional as rear bumper submitted as file.