Challenge

Week 8 - Challenge 2 - Switch Bezel Design

SWITCH BEZEL

1.FIRST WE HAVE TO ENSURE THE THE SURFACE IS CLOSED.

2. FIRST WE HAVE TO DESIDE THE AXIS ON WHICH THE PART SHOULD BE DRAFT AND THEN WE HAVE TO MAKE THE TOOLING AXIS.

2.THE TOOLING AXIS

IN THIS WE DESIDE TO MAKE TOOLING AXIS ON THE BASE AND USED THESE COMMANDS

EXTRECT > POINT ON SURFACE WITH 0 DISTANCE > BISECTING ALONG ZX AND MAKE A LINE OF 3 DEGREE >

THEN WE START THE B SURFACE

FIRST HE TOP SURFACE

THEN THE WALL SURFACE

THEN THE BASE

THEN THE EDGE FILLET WHICH SHOULD HAVE THE EXTRA 2.5 OFFTET VALUE.

NOW WE HAVE TO START THE C SURFACE

NOW WE HAVE TO JOIN A AND C

AND THEN WE HAVE TO JOIN THAT JOIN WITH B SURFACE TO GET A FINAL SURFACE.

NOW WE WILL DO THE DRAFT ANALYSIS

THEN WE WILL MAKE THE PLASTIC BODY AS A SOLID BODY

AND WE HAVE TO PUBLICATION THE FREQUENT USE SURFACE.

BUT IN THE END WE HAVE TO CHANGE THE TOOLING AXIS ANGLE TO GET THE DRAFT DONE. BUT WE DONT GET IT BY THAT METHOD THEREFOR WE MADE ANOTHER TOOLING AXIS WHICH ON NORMAL MODE TO BASE THE AXIS LINE BECOME A POINT IN VIEW WHICH MAKE THE REQUIRED RESULT.

ISOMETRIC VIEW WITH TREE:

FRONT VIEW

RIGHT SIDE VIEW

TOP VIEW

BACK SIDE VIEW

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