Challenge

Week 3 Challenge

  1. Create a terrain model by different methods –
    1. From file
    2. By ASCII
    3. By Graphical Filter
    4. By text interpolation
    5. By elements

Aim: To Create a Terrain model by different methods

Procedure:

METHOD -1

From File

Step 1: Opening File

Open a New file with a 2D seed file -Set name as Terrain from file

Step 2: Importing Survey data

Go to the Terrain tab and click on Import from File - Select Survey.dtm file – New Window Opens - Set Feature definition as Existing Contours - Set Triangulation options as Import Terrain Only - Set Source as following - Click on import and file is imported as follows - Close the import popup - Click on fit view to view the import data.

METHOD -2

By ASCII File

Step 1: Opening File

Open a New file with 3D seed file - Set name as Terrain by ASCII File and click on Save

Step 2: Importing ASCII File

Go to the Terrain tab and click on Terrain by Additional Method - In that click Create Terrain model from ASCII File - Select PNEZD Text document - From the New window Click the Edit currently selected text import file - In File Format set first line to import as '3' and Decimal seperator as 'comma' - In Columns set feature as spot and Feature symbology - Set Coulmn Delimiters as Comma - Change the skip accordingly for northing, easting and elevation as follows - In Options tab set Source location and click finish - Save the file as LandXML for future purpose.

New Window Opens - Set Feature definition as Existing Contours - Set Triangulation options Edge method as 'Remove Sliver and Import options as 'Import Terrain Only' as following - Click on import and file is imported as follows - Close the import popup - Click on fit view to view the import data.

METHOD -3

By Graphical Filter

Step 1: Opening File

Open a New file with a 3D seed file - Set name as Terrain by Graphical filter and click save to open file

Step 2: Attaching Survey data

In-Home tab click on Attach tools and click on references - Click on Attach and select '3D_Survey Graphics file - Set attachment method as interactive - Click open - Click ok and click fit view to view the file

Step 3: Using Graphical Filter

Go to the Terrain tab and click on From graphical filter - Click on Terrain Filter manager - Add New filter groups and filters as follows - Name filters as Spots and brake lines - Set Feature according and add levels of spots and Levels accordingly as follows - Click finish - Add spots filter to the terrain filter group - Click finish - go to Graphical filter - Select the filter group created - Set Edge method as 'Remove Slivers" – Set Feature Definition as Existing triangles.

METHOD -4

By Text interpolation

Step 1: Opening File

Open a New file with a 3D seed file - Set name as Terrain by text interpolation and click save to open file

Step 2: Attaching Survey data

In-Home tab click on Attach tools and click on references - Click on Attach and select '3D_Survey Graphics file - Set attachment method as interactive -Click open - Click ok and click fit view to view the file

Step 3: Creating terrain

Go to the Terrain tab and click on Terrain by Additional Method - In that click Create Terrain model by Text interpolation - Click on Terrain Filter Manager - Create Text Filter using elements type as text - Create Lines filter using element type line string - Create filter group using only Lines filter created above - Set all the parameters in the popup box - Set edge method as Remove Slivers - Feature definition as Existing Triangles - Left-click to complete the process

METHOD -5

From Elements

Step 1: Opening File
Open a New file with a 3D seed file - Set name as Terrain from elements and click save to open file

Step 2: Attaching Survey data

In-Home tab click on Attach tools and click on references – Click on Attach and select '3D_Survey Graphics file - Set attachment method as interactive - Click open - Click ok and click fit view to view the file

Step 3: Terrain from elements

Click on Terrain From Elements - Set feature type as Spot - Set edge method as remove slivers - Feature Definition as Existing Triangles - Go to the Home tab and click o Level display - Click on the reference file - Do Right-click and click on "ALL OFF" - Select Layer 38 which is spots - Go to Element selection by layer and click on Line to select all spots - We can see 13231 spots got selected - Right-click to reset -The resulting Triangles are as follows

2.Select the terrain model which you would be using for your entire design. (point to consider – dense triangulated, covering the area, no bad spots, etc.) with any one of the methods above to clear unwanted triangles, zero elevations points.

Aim: Edit the terrain model

Procedure:

Step 1: Open Terrain Model -Create a new dgn file using the '3D seed imperial' seed file - Set name as terrain editing - Open the terrain from graphics elements created earlier - Click open and click fit view - Set overrides as yes.

Step 2: Editing Terrain Model

Go to the Terrain tab click on edit terrain - Use various options and delete unwanted spots and triangle

  1. Remove spot – Place the cursor on the spot until a white spot is visible and click to delete
  2. Delete Edge triangles - Place the cursor on the unwanted edge triangle to delete.
  3. Swap triangle side - Select the triangle side to swap
  4. Add Vertex - Place the cursor on the area where a new vertex is needed and select the spot
  5. Move Vertex can be used to move the vertex
  6. Delete triangle line is used to delete the unwanted lines of terrain created using a line drawn a specific direction

3.Export the terrain model to DTM, TIN, Land XML formats and save these in the Terrain folder of the data set.

Aim: export the edited terrain

Procedure:

Step 1: Open Terrain Model created

Open the Terrain editing file created above

Step 2: Exporting terrain model

Select the terrain model and Place the cursor to view option and at the end export terrain model - or - Go to the terrain tab and click on export terrain at the end of the tab

  1. DTM

Select export format as Inroads DTM - Click save

  1. TIN

Click Save

  1. Land XML

Set project name as Project 1 - Export opton as 'Export both triangles and features - Clcik Save

4.Create a new 3D DGN and import the TIN, DTM XML from above.

Aim: create a new 3D DGN and import the TIN, DTM XML from above.

Procedure: Open New File using 3D seed file - Import Terrain

Go to the terrain tab and click on Import from file - Click on ET-TIN and click Open -Set Feature Definition as Existing Contours and Triangles - Import options as Import terrain Only - Click import - Follow the same procedure for all types of data

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