Week 11: FSAE Car Project
FSAE CAR PROJECT
Aim:-
To simulate the FSAE car model with a lot of turns and straight track conditions with 45kmph and 75kmph of lap speed.
Objective:-
Phase 1:-
Run a Virtual tunnel no-hydro test and a coarse simulation test to prove that the simulation runs. The Virtual wind tunnel boundary conditions and physical models can be assumed.
Phase 2:-
Race-1
- Race track conditions - Lots of Turns
- Average lap speeds - 45kmph
- 70% turns at 45 degree
- 20% turns at 80 degree
- 10% turns at 20 degree
Race-2
- Race track conditions - Straight
- Average lap speeds - 75kmph
SIMULATION PROCESS:-
A. Geometry:-
- The STL geometry was imported from inches to meters.
- In the geometry, all the error is cleanup and the front wing, rear wing, tyres, suspension links are flagged as a separate boundary condition.
- The virtual wind tunnel is created with appropriate dimensions.
- The bottom wall of a wind tunnel is merged with the flat surface of the tyre in the lower end section.



Boundary Flagging:-

B. Case Setup:-
1. Application Type:-

2. Material:-

- Gas simulation - Redlich-Kwong
- Global transport parameters
- Reaction mechanism - O2 & N2
3. Simulation Parameters:-
- Run parameters
- Simulation time parameters
- solver parameters
End time = 2 x (Total length/velocity)
= 2 x (32.5/12) = 5.2 seconds



4. Initial conditions and Events:-

5. Boundary conditions:-



- Inlet - Inflow with 12.5m/s and 20.8333m/s
- Outlet - Outflow
- Symmetry - Symmetry conditions
- Bottom wall - Law of wall
- Body - Law of wall
- Rear wing - Law of wall
- Front wing right - Law of wall
- Front wing left - Law of wall
- Front suspension right - Law of wall
- Front suspension left - Law of wall
- Rear suspension right - Law of wall
- Rear suspension left - Law of wall
- Underbody - Law of wall
- Human - Law of wall
6. Physical Model:-

7. Grid Controls:-
- Base Grid
- Fixed Embedding


Embedding for all boundaries of a car with a scale value of 3 and layer 1.
8. Output/Post-Processing:-


C. Execute the Simulation:-
- The Executable file "mpiexec.exe" and "converge.exe" is pasted in the input files.
- To run the simulation in Cygwin by using the command
mpiexec.exe -n 2 converge.exe restricted </dev/null> logfile &
- After the simulation is complete, the output files can be converted into Paraview VTK in-line binary format to post-process the result in ParaView.
mpiexec.exe -n 2 post_convert_30_msmpi.exe
D. Post-Processing the Result:-
Mesh:-


Race -1 [Lot of turns]:-
1. Velocity contour:-


2. Pressure contour:-


3. Vortices:-

4. Total cell count:-

Cell Count = 1350415
5. Drag Coefficient:-

6. Lift Coefficient:-

7. Animation:-
Race -2 [Straight tracks]:-
1. velocity contour:-


2. Pressure contour:-


3. Vortices:-

4. Total Cell counts:-

Cell count = 1188514
5. Drag Coefficient:-

6. Lift Coefficient:-

7. Animation:-
Frontal area calculation:-
The are is calculated from the paraview.
1. Lot of turns track:-


2. Straight track:-


Drag Coefficient and Lift coefficient Calculation:-
Formula :-
- `color(red)("Drag coefficient" = (F_D)/((rho.A.v^2)/(2))`
- `color(red)("Lift Coefficient" = (F_L)/((rho.A.v^2)/(2))`
where,
`F_D = "Drag force 'N'"`
`F_L = "Lift Force 'N'"`
`rho = 1.1761 (kg)/m^3`
1. Lot of turns track:-
`"Frontal Area" (A) = 1.2775 m^2`
`"Velocity" = 12.5 m//s`
`(rho.A.v^2)/(2) => (1.1761 xx1.2775 xx(12.5)^2)/(2)`
`color(blue)((rho.A.v^2)/(2) = 117.38 N)`
`"Drag coefficient" = (3914.70)/(117.38) => color(blue)(33.35)`
`"Lift coefficient" = (-115977.42)/(117.38) => color(blue)(-988.05)`

2. Straight Track:-
`"Frontal Area" (A) = 1.4679 m^2`
`"Velocity" = 20.8333 m//s`
`(rho.A.v^2)/(2) = (1.1761 xx1.4679 xx(20.8333)^2)/(2)`
`color(blue)((rho.A.v^2)/(2) = 374.64 N)`
`"Drag coefficient" = (5372.15)/(374.64) => color(blue)(14.339)`
`"Lift coefficient" = (-113631.90)/(374.64) => color(blue)(-303.30)`

E. Conclusion:-
- From the simulation, it can be concluded that the drag coefficient and lift coefficient is high in the race-1 condition because the velocity is low compared to race-2 and a lot of turns reduce the speed of the car.
- Here lift force is z-direction but the values are negative which means the downforce is acting on the car.
- But in both races, the Underbody has a positive value that lift force is acting on the bottom of the car. so the downforce is not acting in the Underbody region.
- The maximum amount of downforce is acting on the body in both cases.
- If we want to increase the downforce the angle of the rear wing should be increased.
Case Setup Link -
Excel data for Drag & Lift Coefficient: