Challenge

Stock Bracket Assembly : Week 4 Challenge

Stock support base

  • One side of the sketch was drawn, and then it was revolved around the vertical axis, as seen in section view A-A.
  • Created a plane at the offset number shown in the sketch, drew a circle, padded it, drew another circle on top of the first one, then extruded the whole thing up to the main surface to build the handles.
  • The opposite was also same.
  • The three nuts were then distributed as indicated in the diagram.
  • In order to create the counterbored hole, the Counterbored in Hole command was utilised.
  • Made a new section of the body with a precut hole for the screw guide.
  • Defined and padded a plane. To get rid of the intersection, I used the union trim command.

Stock Support Roller

  • The shaft command was used to draw a sketch, and then the sketch was revolved around the horizontal axis.

Adjusting Screw

  • The first step was to draw out the main body and then revolve it.
  • Following this, I used the pocket command and the circular pattern command to create the three openings.

Support Roller Backrest

  • A sketch was created for the main body, and then it was padded out.
  • Then a pocket was cut out of the top of it.
  • Using a rough sketch and some padding, a hook-shaped framework was created.
  • Ultimately, roller support structures were fabricated.
  • Both of the prior pads were mirrored on the other side.

Adjusting Screw Guide

  • The required chambering was performed after the part was made using the shaft command.
  • The top face was given a neat rectangular shave with the help of the pocket command.
  • The nut's handle and the support screw's adjustable mechanism were both fashioned in a similar method.

Thrust

  • The sketch was revolved around its vertical axis and completed.
  • Next a half circle was drawn in the groove, and it was shafted around the sphere's diametric axis to create a spherical.
  • This sphere was circular patterned to make multiple number of balls.

Assembly

  • On the assembly workbench, we used offset, coincident, and surface contact constraints to put everything together.
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