Challenge

Photo Realistic Rendering

Modeling of American Chopper Using Solidworks:

Introduction:

Solidwork is the one of the modeling software.It is a mechanical design automation application that lets designer quickly sketch out there ideas and It is also used to model 2D sketchs into 3D parts.Here we learn about american chopper parts and assembling them and rendering the final chopper after the assembly.

Objective:

  • To create individual parts of chopper using solidworks.
  • To assemble all the parts into a chopper.
  • To know about the applications of decals,lights,camers,ect.
  • Finally create photorealistic and render by using photoview360 and solidworks visualize.

Design methodology/approach (Flow chart):

Kickstand:

It is also known as side stand. It is used to support the chopper while it needs to rest on the ground.

Features used to create kickstand:

  • Sketch
  • Dome
  • Extrude boss
  • Split
  • Fillet
  • Loft
  • Extrude cut

Sketch:

The sketch is a 2D representation of the model. These are known as entities in Solidworks. e.g.: line, rectangle, spline, circle, arc etc.

DOME

This tool provides a smooth curve on the face of the profile.Select one or more planar or non-planar faces. You can apply dome to faces whose centroid lies outside the face. .

Extrude Boss/Base:

This feature is used to convert a 2D sketch into 3D model.It also allows to extrude the surface in both directions and also offset it to require distance.

Split:

This tool is used to project an entity onto other surface or curved or planar faces. You can also split faces on multiple bodies with one command.

Fillet:

This feature creates a curved internal or external face on the part.This fillet also has a feature to select multiple lines which reduces time consumption.You can Fillet all the edges of a face, edges , loops etc.

Loft:

The Loft feature allows you to generate complex geometry. It does this by interpolating surfaces between various cross section of the model. These cross sections can be sketches, faces or edges. In the Loft interface the cross sections are considered as Loft profiles.

Extrude cut:

It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.

Chain:

Chain is used to transmit a power from the Engine to the Rear wheel. The sprocket is connected with the shaft with the help of a key.

Features used to create Chain

  • Sketch
  • Trim
  • Fillet
  • Blocks
  • Extrude
  • Patterns
  • Appearances

Sketch:

The sketch is a 2D representation of the model. These are known as entities in Solidworks. e.g.: line, rectangle, spline, circle, arc etc.

Fillet:

This feature creates a curved internal or external face on the part.This fillet also has a feature to select multiple lines which reduces time consumption.You can Fillet all the edges of a face, edges , loops etc

Extrude Boss/Base:

This feature is used to convert a 2D sketch into 3D model.It also allows to extrude the surface in both directions and also offset it to require distance.

Patterns

The curve driven pattern tool allows you to create Patterns along a Planar or 3D curve. You can base your pattern on a open curve or on a closed curve such as circle. In the chain part curve driven pattern is used.

TRANSMISSION BELT:

This is used to transmit power from engine to gear box.

Features used to create Transmission Belt:

  • Sketch
  • Offset
  • Extrude
  • Fillet

Sketch:

The sketch is a 2D representation of the model. These are known as entities in Solidworks. e.g.: line, rectangle, spline, circle, arc etc.

Offset:

Offset one or more sketch entities, selected model edges or model faces by specified distance. For e.g. You can offset sketch entities such as splines or arcs, set of model edges, loops and so on. You can offset finite lines, arcs and splines.

Fillet:

This feature creates a curved internal or external face on the part.This fillet also has a feature to select multiple lines which reduces time consumption.You can Fillet all the edges of a face, edges , loops etc.

FRONT FENDER:

Features used to create Front fender:

  • Sketch
  • Offset entities
  • Trim entities
  • Revolve
  • Dynamic Mirror
  • Split
  • Appearances

Sketch:

The sketch is a 2D representation of the model. These are known as entities in Solidworks. e.g.: line, rectangle, spline, circle, arc etc.

Offset:

Offset one or more sketch entities, selected model edges or model faces by specified distance. For e.g. You can offset sketch entities such as splines or arcs, set of model edges, loops and so on. You can offset finite lines, arcs and splines.

Dynamic Mirror:

Dynamic mirror, it is used as you sketch the entities, they are mirrored about the presketched sketch entity.

Revolve:

Create a sketch that contains one or more profiles and a Centre line or an edge to use as the axis around which the feature revolve tools.

Rear Fender:

Features used to model Rear Fender:

  • Sketch
  • Offset Entities
  • Trim Entities
  • Revolve
  • Appearances

Sketch:

The sketch is a 2D representation of the model. These are known as entities in Solidworks. e.g.: line, rectangle, spline, circle, arc etc.

Offset:

Offset one or more sketch entities, selected model edges or model faces by specified distance. For e.g. You can offset sketch entities such as splines or arcs, set of model edges, loops and so on. You can offset finite lines, arcs and splines.

Revolve:

Create a sketch that contains one or more profiles and a Centre line or an edge to use as the axis around which the feature revolve tools.

OIL TANK:

The oil tank is used to store the oil required to run the Engine.

Features used to create oil tank:

  • Sketch
  • Boss Extrude
  • Combine
  • Fillet
  • Shell

Shell:

The shell feature is used to define the thickness of thin and thick shell elements.

COMBINE

Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.

ENGINE:

Features used to create engine:

  • Sketch
  • Trim
  • Revolve
  • Boss Extrude
  • Extrude Cut
  • Offset
  • Dome
  • Fillet
  • Projected Curve
  • Composite Curve
  • Sweep
  • Mirror
  • Circular pattern
  • Split

Sketch:

The sketch is a 2D representation of the model. These are known as entities in Solidworks. e.g.: line, rectangle, spline, circle, arc etc.

Revolve:

Create a sketch that contains one or more profiles and a Centre line or an edge to use as the axis around which the feature revolve tools.

Combine:

Combine feature is used to combine two or more bodies when intersecting to each other and make it as single body.

Composite Curve:

When the two curve profile are broken this composite curve helps to join and make it a complete smooth single curve.

Sweep:

Surface generated from section curve positioned along the path.

Chamfer:

It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

GAS TANK:

Gas tank is used to storage the gas or fule and supply to the engine.

Features used to create Gas tank

  • Trim
  • Projected curve
  • Sweep surface
  • Loft surface
  • Fill surface
  • Surface Trim
  • Surface Knit
  • Sweep Cut
  • Fillet

Sweep surface:

These sweeps are generated from a selection of curves that are positioned along the path.

Loft surfaces:

Loft surfaces are surfaces generated by multiple 3D curves or existing edges creating a smooth tangency between the selected curves

Surface Trim:

Primarily used to cut away material from a surface and provides two modes: standard and mutual.

Surface Knit:

Which create one single solid surface body from multiple solid surface body.

Fill surface:

The fill surface feature constructs a surface path with any number of sides with in a boundary defined by existing model edges, sketches or curves including composite curves.

CHASIS:

All the components of a motorcycle like suspension, wheels, fuel tank, seats, handle bars etc

Features used to create Chasis:

  • Sketch
  • Offset
  • Convert Entities
  • Project Curve
  • Trim
  • Sweep
  • Split
  • Revolve
  • Cut Extrude
  • Fillet
  • Combine

Sketch:

The sketch is a 2D representation of the model. These are known as entities in Solidworks. e.g.: line, rectangle, spline, circle, arc etc.

Revolve:

Create a sketch that contains one or more profiles and a Centre line or an edge to use as the axis around which the feature revolve tools.

Split Tool:

This tool is very handy, when two or more solid body intersect in between or intersect each other then split tool allows to delete unwanted solid body formation and gives a clean look.

PEDAL: -

Features used to create Pedal:

  • Sketch
  • Extrude
  • Fillet
  • Linear pattern
  • Dome
  • Chamfer

Chamfer:

It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

Revolved Boss/ Extruded:

Create a sketch with a center line, a plane or an axis for revolve.

Dome:

This tool provides a smooth curve on the face of the profile.Select one or more planar or non-planar faces. You can apply dome to faces whose centroid lies outside the face.

REAR WHEEL:-

Features used to create Front Wheel:

  • Sketch
  • Revolve
  • Trim
  • Fillet sketch
  • Boss Extrude
  • Revolve Cut
  • Linear Pattern
  • Chamfer
  • Cut Extrude
  • Circular Pattern

Extrude Boss/Base:

This feature is used to convert a 2D sketch into 3D model.It also allows to extrude the surface in both directions and also offset it to require distance.

Extrude cut:

It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.

Circular Pattern:

Feature is used to create a different number of patterns required to create the circular pattern.

Chamfer:

It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

FRONT FORK:

Features used to create Front Fork:

  • Sketch
  • Extrude
  • Trim
  • Revolve
  • Split
  • Move/copy bodies
  • Dome
  • Mirror
  • Combine
  • Projected curve
  • Sweep

Dome:

This tool provides a smooth curve on the face of the profile.Select one or more planar or non-planar faces. You can apply dome to faces whose centroid lies outside the face.

Revolve:

Create a sketch that contains one or more profiles and a Centre line or an edge to use as the axis around which the feature revolve tools.

Sweep:

Surface generated from section curve positioned along the path.

Combain:

Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.

ASSEMBLY OF THE CHOPPER:

Features used to assemble chopper:

  • Inserting Parts
  • Mates

Mates:

It is used to create a relation between the one parts to another parts. We can move a component within its degree of freedom.we define the allowable directions of linear or rotational motion of the components

RENDERING

  • Decals
  • Photoview 360
  • Solidworks Visualize
  • finall Rendering

Decals:

Decals is used to add the logoes and images on the parts.

Photoview 360:

Photoview 360 is used to create a real 3D view of chopper in visualization.photo-realistic rendering it can be used to showcase our designs as well.

Solidworks Visualize:

solidworks visualize is one of the software used to easily create professional,photo quality images,animations of the models. fast creation of visual content that communicates a designs vision, passion and emotion.

CONCLUSION:

  • knowledge about create a 2D sketch into 3D modeling.
  • Assemble all the multiple parts into one chopper and good knowledge to create a decals.
  • learn how to render an image with the use of the Photoview 360 and Solidworks Visualize.
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