Photo Realistic Rendering
MODELING AND RENDERING OF AMERICAN CHOPPER USING SOLIDWORKS:
OBJECTIVE:-
- The main objective is to create solid modeling of different parts in American chopper.
- How to assemble different parts of the chopper.
- Creating a rendered image using Photo View 360.
INTRODUCTION:-
American Chopper is an American reality television series that airs on Discovery Channel, produced by Pilgrim Films & Television. The series centers on Paul Teutul Sr., and his son Paul Teutul Jr., who manufacture custom chopper-style motorcycles.
SOLIDWORKS version used for creating AMERICAN CHOPPER:-
- Solid works 2019
- Photo view 360
FLOW CHART: -

TOOLS AND FEATURES:-
- CHASSIS: -

SKETCH:-
Sketch is a two-dimensional representation for converting 2D sketch to 3D modeling. In solid works, there are different sketch options to create a sketch and these are known as sketch entities:-Line, Circle, Spline, Rectangle and Arc.
EXTRUDE BOSS/BASS:-
This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.
FILLETS:-
This is to create a curve surface on the profile edges on solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduce time consumption.

EXTRUDE CUT:-
It is used to remove materials from a solid model in desired patterns and also it can be extruded with both directions.
SPLIT TOOL:-
This tool is very handy, when two or more solid body intersect in between or intersect each other then split tool allows to delete unwanted solid body formation and gives a clean look.
TRIM ENTITIES:-
There are two entities:
- Extend entities: - which allows the broken lines to intersect each other and this can be done only in 2D sketch.
- Trim entities: - this helps to remove unwanted extended line with are intersecting.
SWEPT SURFACE:-
Surface generated from section curve positioned along the path.
CHAMFER:-
It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.

DYNAMIC MIRROR:-
To make the solid body identical to each other this feature is used.
COMBINE:-
Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.
- ENGINE: -

SKETCH:-
Sketch is a two dimensional representation for converting 2D sketch to 3D modelling. In solid works there are different sketch option to create a sketch and these are known as sketch entities:-Line, Circle, Spline, Rectangle and Arc.
FILLETS:-
This is to create a curve surface on the profile edges on solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduce time consumption.
REVOLVED BOSS/ EXTRUDED:-
Create a sketch with a centre line, a plane or a axis for revolve.
EXTRUDE CUT:-
It is used to remove materials from a solid model in desired patterns and also it can be extruded with both directions.
COMBINE:-
Combine feature is used to combine two or more bodies when intersecting to each other and make it as single body.
CHAMFER:-
It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.
SWEPT SURFACE:-
Surface generated from section curve positioned along the path.
COMPOSITIVE CURVE:-
When the two curve profile are broken this composite curve helps to join and make it a complete smooth single curve.
SPLIT TOOL:-
This tool is very handy, when two or more solid bodies intersect in between or intersect each other than split tool allows to delete unwanted solid body formation and gives a clean look.
CIRCULAR PATTERN:-
Feature is used to create a different number of patterns required to create the circular pattern.
- PEDAL: -

EXTRUDE BOSS/BASS:-
This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.
FILTTER:-
This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
CHAMFER:-
It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.
REVOLVED BOSS/ EXTRUDED:-
Create a sketch with a center line, a plane or an axis for revolve.
DOME:-
This tool provides a smooth curve on the face of the profile.
LINEAR PATTERN :-
Feature is used to create a different number of patterns required to create the linear pattern.
- TRANSMISSION BELT: -

EXTRUDE BOSS/BASS:-
This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.
FILLETS:-
This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
- REAR FENDER:-

REVOLVED BOSS/ EXTRUDED:-
Create a sketch with a center line, a plane or an axis for revolve.
SPLIT TOOL:-
This tool is very handy, when two or more solid body intersect in between or intersect each other then split tool allows to delete unwanted solid body formation and gives a clean look.
FILLET:-
This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
SHELL:-
It is use to create thickness of the profile.
- REAR WHEEL:-

REVOLVED BOSS/ EXTRUDED:-
Create a sketch with a centerline, a plane, or an axis for revolve.
EXTRUDE BOSS/BASS:-
This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.
EXTRUDE CUT:-
It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.
CIRCULAR PATTERN:-
Feature is used to create a different number of patterns required to create the circular pattern.
COMBINE:-
Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.
FILLETS:-
This is to create a curve surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
CHAMFER:-
It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.
- FRONT FENDER: -

REVOLVED BOSS/ EXTRUDED:-
Create a sketch with a centerline, a plane, or an axis for revolve.
SPLIT TOOL:-
This tool is very handy, when two or more solid body intersect in between or intersect each other than split tool allows to delete unwanted solid body formation and gives a clean look.
FILLETS:-
This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
- FRONT WHEEL: -

REVOLVED BOSS/ EXTRUDED:-
Create a sketch with a center line, a plane, or an axis for revolve.
EXTRUDE BOSS/BASS:-
This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.
EXTRUDE CUT:-
It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.
CIRCULAR PATTERN:-
Feature is used to create a different number of patterns required to create the circular pattern.
COMBINE:-
Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.
FILLET:-
This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
CHAMFER:-
It is similar to the fillet feature but in chamfer, it cuts the solid model intersection area into recurred length and angle.
- FRONT FORK: -

REVOLVED BOSS/ EXTRUDED: -
Create a sketch with a centerline, a plane, or an axis for revolve.
EXTRUDE BOSS/BASS: -
This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.
FILLET: -
This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
LINEAR PATTERN : -
Feature is used to create a different number of patterns required to create the linear pattern.
EXTRUDE CUT: -
It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.
DOME : -
This tool provides a smooth curve on the face of the profile.

SWEPT SURFACE: -
Surface generated from section curve positioned along the path.
COMPOSITIVE CURVE: -
When the two curve profile are broken this composite curve helps to join and make it a complete smooth single curve.
DYNAMIC MIRROR: -
To make the solid body identical to each other this feature is used.

COMBINE: -
Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.
- KICK STAND: -

LOFTED SURFACE: -
Surface generated by existing edges creating a smooth tangent between the selected curves.
DOME: -
This tool provides a smooth curve on the face of the profile.
EXTRUDE CUT: -
It is used to remove materials from a solid model in desired patterns and also it can be extruded in both directions.
SPLIT TOOL: -
This tool is very handy, when two or more solid bodies intersect in between or intersect each other than split tool allows to delete unwanted solid body formation and gives a clean look.
EXTRUDE BOSS/BASS
This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.
FILLET
This is to create a curved surface on the profile edges of the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
- OIL TANK: -

EXTRUDE BOSS/BASS
This feature is to convert 2D into a solid modeling only when the 2D sketch is completely closed. It also allows to extrude the surface in both directions and also offset it to require distance.
COMBINE
Combine feature is used to combine two or more bodies when intersecting to each other and make it a single body.
FILLET
This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
SHELL
It is used to create thickness of the profile.
- FUEL TANK: -

SWEEP SURFACE
These sweeps are generated from a selection of curves that are positioned along the path.
SURFACE KNIT
Which create one single solid surface body from multiple solid surface body.
COMPOSITIVE CURVE
When the two curve profile are broken this composite curve helps to join and make it a complete smooth single curve.
SURFACE LOFT
This feature is used to fill the gap between the two curved surfaces.
DYNAMIC MIRROR
To make the solid body identical to each other this feature is used.
FILLET
This is to create a curved surface on the profile edges on the solid model by selecting the required lines or the face. This fillet also has a feature to select multiple lines which reduces time consumption.
SHELL
It is use to create thickness of the profile.
AMERICAN CHOPPER OF ASSEMBLED MODEL: -
AMERICAN CHOPPER'S FRONT VIEW

AMERICAN CHOPPER 'S SIDE VIEW

AMERICAN CHOPPER 'S TOP VIEW

RENDERING IMAGE.1

RENDERING IMAGE.2

RENDERING IMAGE.3

CONCLUSION:
- knowledge about converting a sketch into solid modeling and
- good knowledge of assembling of parts.
- learn how to render an image by adding different types of materials, camera views, and background images.