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Welcome to the Multibody Dynamics for Automotive Applications using MotionView and MotionSolve blog series! In this chapter, we will explore the fundamentals of free body creation, simulation, and plotting results using MotionView software and MotionSolve software. These concepts are crucial for multibody dynamics analysis, vehicle system modeling, and automotive engineering simulation.
Step 1: Basic Entities Required for Building a Model
In multibody dynamics using MotionView, a model consists of several fundamental entities:
Step 2: Understanding Different Types of Bodies in MotionView
In MotionView training courses, three types of bodies are used:
Rigid Body:
Point Mass:
Flexible Body:
Step 3: Adding Entities in MotionView
Entities can be added in three ways in MotionView for automotive engineers:
1. Model Browser Method:
Right-click on Model Browser > Add > Reference Entity > Point.
2. Folder Right-Click Method:
Right-click on an existing folder and select Add Point.
3. Toolbar Method:
Right-click on Client-Specific Toolbar and select Point.
Key Notes:
Ground Body, Global Origin, and Global Frame are created by default.
Right-clicking an icon adds an entity, while left-clicking selects an entity.
Step 4: Understanding Collectors in MotionView
A collector is a button that enables selection of an entity type, either graphically or from a selection dialog box. Key points about collectors in multibody simulation software:
Step 5: Gravity and Units in MotionView
Step 6: Running a Free Body Simulation and Post-Processing
A key component of multibody dynamics for automotive applications is running a simulation and analyzing results using automotive simulation software.
To simulate a free body:
Final Thoughts
This chapter covered free body creation, simulation, and post-processing in multibody dynamics using MotionView and MotionSolve. Mastering these concepts is essential for multibody dynamics training and certification, automotive dynamics analysis, and vehicle dynamics simulation.
Stay tuned for the next MotionView tutorial for beginners, where we will delve deeper into automotive multibody simulation and vehicle dynamics modeling!
This blog is part of our ongoing Multibody Dynamics blog series. If you missed the previous posts, check them out here.
Would you like to have a more interactive experience going through the Multibody Dynamics?
Skill-Lync has released a FREE comprehensive course covering Multibody Dynamics for Automotive Applications using Motionview and Motionsolve in detail! Check it out here.
If you’re looking to go deeper into Multibody Dynamics check out Skill-Lync’s Multibody Dynamics Course.
Check out our hands-on course today and add Multibody Dynamics to your list of skills!
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Uma Maheswari K
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