Modified on
05 Feb 2025 06:24 pm
Skill-Lync
Welcome to the Multibody Dynamics for Automotive Applications using MotionView and MotionSolve blog series! In this chapter, we will explore the fundamentals of points, expressions, and geometry in MotionView software for effective multibody dynamics simulation. You will learn how to create, edit, and manipulate hard points, understand parameterization, and use graphical tools to visualize multibody dynamics modeling.
Step 1: Understanding Hard Points in MotionView
Hard points are essential construction elements in multibody dynamics for automotive applications. They serve as reference locations for defining model entities. In MotionView for automotive engineers, points fall under design-time entities, meaning they do not appear in the MotionSolve model (input deck) but aid in constructing other components.
Types of Points in MotionView
By default, symmetric points mirror each other about the ZX plane, making them useful for suspension models where left and right components are symmetrical. However, symmetry can be turned off in the Properties Tab to assign different characteristics to each side.
Step 2: Creating Points in MotionView
There are three ways to create points in MotionView training courses:
When adding a point, assign:
For symmetric pair points, modifying the left-hand side automatically updates the right-hand side unless symmetry is disabled.
Step 3: Editing Points in MotionView
Editing a point’s XYZ coordinates can be done via:
Step 4: Advanced Point Creation Using Macros
MotionView software offers multiple ways to generate points efficiently:
Step 5: Parameterization and Expressions
Parameterization allows linking points dynamically, reducing redundancy in multibody dynamics modeling.
How to Parameterize Points
Now, moving Point A automatically updates Point B, saving time in large vehicle system modeling projects.
Step 6: Working with MotionView Graphics
MotionView graphics can be categorized as:
Adding Graphics in MotionView
When creating graphics:
Step 7: Modifying Geometry in MotionView
Using the Properties Tab, you can modify graphic parameters such as:
Final Thoughts
In this chapter, we explored how to create and manipulate points, parameterize coordinates, and visualize graphics in MotionView for beginners. These skills are crucial in automotive dynamics analysis and multibody dynamics training.
Stay tuned for our next MotionSolve tutorial for beginners, where we will dive deeper into vehicle dynamics simulation and multibody dynamics analysis!
This blog is part of our ongoing Multibody Dynamics blog series. If you missed the previous posts, check them out here.
Would you like to have a more interactive experience going through the Multibody Dynamics?
Skill-Lync has released a FREE comprehensive course covering Multibody Dynamics for Automotive Applications using Motionview and Motionsolve in detail! Check it out here.
If you’re looking to go deeper into Multibody Dynamics check out Skill-Lync’s Multibody Dynamics Course.
Check out our hands-on course today and add Multibody Dynamics to your list of skills!
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Uma Maheswari K
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Skill-Lync
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