Challenge

Week - 8 - Morphing

1st model

Used Classic Morph - Boxes - New - After Choosed the orientation & then selected the ribs. No need of alignment of axis required there, box created properly then said OK.

After that In same classic morph, in the box morphing tool choose move then selected nodes & the axis which need to morph then middle click & choose to Geo Check & did it, then morphed the surface.

2nd model

In Classic Morph- Boxes - New - choosed orientation & selected one Dog house & In alignment of axes done.

then double ok & move towards the Box morphing - Move & selected nodes & axis along which morph have to do & then middle click & Geo check is done & dog houses height increased.

Same procedure for remaining Dog houses & ribs .

Application of Morphing

To increase length of components that is mean by to change or transform components shape, size.

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