Challenge

Radar Mast & Final Assembly of Yacht

YACHT MODELLING AND RENDERING USING SOLIDWORKS

INTRODUCTION

This report is to show the things I’ve learnt over the past 3 weeks in Solidworks Surface and Solid modeling and rendering of a Yacht. I will be explaining the steps and various tools used in creating the solid model.

OBJECTIVE

  • To learn more about the CAD software Solidworks
  • To equip myself with the necessary knowledge in Surface designing
  • To model and assemble the given project (Yacht) using various tools in Solidworks
  • To render the complete model with its appropriate environment using Solidworks Visualize.

DESIGN APPROACH

The model was divided into sperate Surface and Solid bodies and later assembled. The parts designed are as follows:

  1. Propeller
  2. Radar
  3. Blue Prints
  4. Hull
  5. Garage Door
  6. Front Seat
  7. Middle Seat
  8. Rear Seat
  9. Superstructure
  10. Radar Mast

1. Propeller

In the process of designing the Propeller, I came across the basic tools that require to sketch and model a part in Solidworks. The basics like commands that were in use for all the parts are:

  • Revolve Boss/Base

It is the process where a circular object is created using a line sketch, mostly used to move in circle or central axis.

  • Loft Boss/Base

The Loft option was used to give the model a 3D appearance by making transitions between profiles.

Used to give the curved appearance of the propeller

  • Pattern

The pattern option is used to give geometric patterns of the used feature or body, to repeat the feature in desired ways is called as pattern.

  • Fillet

This feature is used to give a round option for two intersecting sharp edges, to give it a aesthetic purpose of the given object.

2. RADAR

The commands used to create Radar are:

  • Sketch

The basic outline of Radar was drawn in a plane in 2D.

  • Extruded Boss/Base

This feature allowed us to create an extrude in a curved form with different ends. This helped in creating the basic structure of the Radar

  • Extruded Cut

This feature was used to create a cut in the required area without disturbing the main structure.

  • Mirror

This option is used to create a mirror image of the given object.

3. BLUE PRINTS

The blue prints were created using the Sketch Picture option In which the sketch pictures are placed in all the views of the required Hull, Front view, Side view, Bottom View, Back View, Top View, and Front View are created in the blue prints.

4. HULL

The Hull is created mainly using surface modelling, which includes features to create surfaces using the blueprints different views.

  • Surface Extrude

This feature is used as similar to solid extrude where it only extrudes the surface of the given 2D Sketch.

  • Surface Loft

This feature is used to create the Loft of surfaces where it creates a shape by making transitions between multiple profiles and guide curves.

  • Project Curves

This feature is used to create a 3D curve based on the reference of multiple 2D curves.

  • Swept Surface

Swept surface is used to create a sweep along a profile in order to achieve the required shape, it is done by moving a profile along a path.

  • Boundary Surface

This feature allows us to create surfaces that can be tangent or curvature continuous in both directions.

  • Filled Surfaces

It is used to create a surface with the any number of edges, it creates a surface patch with any number of sides within a boundary.

  • Ruled Surface

This feature is used to create a surface from a single edge with required measurements, it extends out in a specified direction.

  • Extend Surface

This feature is similar to ruled surface but acts only in one direction.

  • Trim Surface

This tool is used to trim surfaces that intersect, which is used to trim the extra surface after intersection.

  • Knit Surface

It is used to combine two or more surfaces to make it a single entity so that closed surfaces can be used to create solids.

  • Extruded Boss/Base

This feature allowed us to create an extrude in a curved form with different ends. This helped in creating the basic structure of the Radar

  • Fillet

This feature is used to give a round option for two intersecting sharp edges, to give it a aesthetic purpose of the given object.

  • Save Object

This is used to save a specific object in given project so that it can be used later for other purposes.

  • Convert Entities

This feature is used to create a sketch of other objects based on their references; it can create any sketch.

5. GARAGE DOOR

The new features used to create the Garage door were:

  • Extruded Cut

This feature was used to create a cut in the required area without disturbing the main structure.

  • Mirror

This feature allowed us to mirror the Garage door on the other side to complete the Garage door. This helped in reducing the time needed to create the Garage door.

The Garage door was given an appearance of Blue.

  • Text

This feature allows us to create texts in the given object.

  • Fillet

This feature is used to give a round option for two intersecting sharp edges, to give it a aesthetic purpose of the given object.

6. FRONT SEAT

The features used to create the Front Seat were:

  • Surface Extrude

This feature is used as similar to solid extrude where it only extrudes the surface of the given 2D Sketch.

  • Surface Loft

This feature is used to create the Loft of surfaces where it creates a shape by making transitions between multiple profiles and guide curves.

  • Filled Surfaces

It is used to create a surface with the any number of edges, it creates a surface patch with any number of sides within a boundary.

  • Ruled Surface

This feature is used to create a surface from a single edge with required measurements, it extends out in a specified direction.

  • Extend Surface

This feature is similar to ruled surface but acts only in one direction.

  • Trim Surface

This tool is used to trim surfaces that intersect, which is used to trim the extra surface after intersection.

  • Knit Surface

It is used to combine two or more surfaces to make it a single entity so that closed surfaces can be used to create solids.

  • Extruded Boss/Base

This feature allowed us to create an extrude in a curved form with different ends. This helped in creating the basic structure of the Radar

  • Fillet

This feature is used to give a round option for two intersecting sharp edges, to give it a aesthetic purpose of the given object.

  • Extruded Cut

This feature was used to create a cut in the required area without disturbing the main structure.

  • Offset Surface

This feature is used to create an offset of the surface by a given dimension.

7. MIDDLE SEAT

The features used to create the Middle Seat were:

  • Surface Extrude

This feature is used as similar to solid extrude where it only extrudes the surface of the given 2D Sketch.

  • Surface Loft

This feature is used to create the Loft of surfaces where it creates a shape by making transitions between multiple profiles and guide curves.

  • Filled Surfaces

It is used to create a surface with the any number of edges, it creates a surface patch with any number of sides within a boundary.

  • Ruled Surface

This feature is used to create a surface from a single edge with required measurements, it extends out in a specified direction.

  • Extend Surface

This feature is similar to ruled surface but acts only in one direction.

  • Trim Surface

This tool is used to trim surfaces that intersect, which is used to trim the extra surface after intersection.

  • Knit Surface

It is used to combine two or more surfaces to make it a single entity so that closed surfaces can be used to create solids.

  • Extruded Boss/Base

This feature allowed us to create an extrude in a curved form with different ends. This helped in creating the basic structure of the Radar

  • Fillet

This feature is used to give a round option for two intersecting sharp edges, to give it a aesthetic purpose of the given object.

  • Extruded Cut

This feature was used to create a cut in the required area without disturbing the main structure.

  • Offset Surface

This feature is used to create an offset of the surface by a given dimension.

8. REAR SEAT

The features used to create the Middle Seat were:

  • Surface Extrude

This feature is used as similar to solid extrude where it only extrudes the surface of the given 2D Sketch.

  • Surface Loft

This feature is used to create the Loft of surfaces where it creates a shape by making transitions between multiple profiles and guide curves.

  • Filled Surfaces

It is used to create a surface with the any number of edges, it creates a surface patch with any number of sides within a boundary.

  • Ruled Surface

This feature is used to create a surface from a single edge with required measurements, it extends out in a specified direction.

  • Extend Surface

This feature is similar to ruled surface but acts only in one direction.

  • Trim Surface

This tool is used to trim surfaces that intersect, which is used to trim the extra surface after intersection.

  • Knit Surface

It is used to combine two or more surfaces to make it a single entity so that closed surfaces can be used to create solids.

  • Extruded Boss/Base

This feature allowed us to create an extrude in a curved form with different ends. This helped in creating the basic structure of the Radar

  • Fillet

This feature is used to give a round option for two intersecting sharp edges, to give it a aesthetic purpose of the given object.

  • Extruded Cut

This feature was used to create a cut in the required area without disturbing the main structure.

  • Offset Surface

This feature is used to create an offset of the surface by a given dimension.

9. SUPERSTRUCTURE

The Superstructure is created mainly using surface modelling, which includes features to create surfaces using the blueprints different views.

  • Surface Extrude

This feature is used as similar to solid extrude where it only extrudes the surface of the given 2D Sketch.

  • Surface Loft

This feature is used to create the Loft of surfaces where it creates a shape by making transitions between multiple profiles and guide curves.

  • Project Curves

This feature is used to create a 3D curve based on the reference of multiple 2D curves.

  • Swept Surface

Swept surface is used to create a sweep along a profile in order to achieve the required shape, it is done by moving a profile along a path.

  • Boundary Surface

This feature allows us to create surfaces that can be tangent or curvature continuous in both directions.

  • Filled Surfaces

It is used to create a surface with the any number of edges, it creates a surface patch with any number of sides within a boundary.

  • Ruled Surface

This feature is used to create a surface from a single edge with required measurements, it extends out in a specified direction.

  • Extend Surface

This feature is similar to ruled surface but acts only in one direction.

  • Trim Surface

This tool is used to trim surfaces that intersect, which is used to trim the extra surface after intersection.

  • Knit Surface

It is used to combine two or more surfaces to make it a single entity so that closed surfaces can be used to create solids.

  • Extruded Boss/Base

This feature allowed us to create an extrude in a curved form with different ends. This helped in creating the basic structure of the Radar

  • Fillet

This feature is used to give a round option for two intersecting sharp edges, to give it a aesthetic purpose of the given object.

  • Save Object

This is used to save a specific object in given project so that it can be used later for other purposes.

  • Convert Entities

This feature is used to create a sketch of other objects based on their references; it can create any sketch.

10. RADARMAST

New features used in creating Radar mast are:

  • Sketch

The basic outline of Radar was drawn in a plane in 2D.

  • Extruded Boss/Base

This feature allowed us to create an extrude in a curved form with different ends. This helped in creating the basic structure of the Radar

  • Extruded Cut

This feature was used to create a cut in the required area without disturbing the main structure.

  • Mirror

This option is used to create a mirror image of the given object.

  • Sweep Boss/Base

This feature Sweeps a closed profile through an open or closed path.

  • Convert Entities

This feature is used to create a sketch of other objects based on their references; it can create any sketch.

11. YACHT ASSEMBLY

  • Assembly

Assembly is a process of bringing together all the parts made using different tools into one file. The assembly of the Yacht consists of 10 parts which were assembled in the assembly option.

  • Mates

Mates is the feature where we can fix the parts in the desired location based on the assembly. There are different kinds of mates used like coincident, tangent, concentric, angle and some advanced mates such as width mates, angle mates. These mates have specific purpose and can be used according to the model’s requirement.

RENDERING

Rendering was done using photoview 360 as the initial stage in which the basic lighting was given and then final rendering was done using Visualize where background scene was given and the lighting and shadows were adjusted accordingly.

(Note : Rendering done as per the system capability, only basic rendering could be done)

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