Project 2 - Implement the Code for controlling the retraction and extension of Airplane’s landing gear
Aim: Code for controlling the retraction and extension of Airplane’s landing gear.
Description of the Hardware:
Actually an airplane has 3 gears for landing :
• Nose Gear
• Left Gear
• Right Gear
There is a hydraulic pump which is exerting pressure to the
gears to bring it down or pull it up and that pump is
electrically driven.
Limit switches:
Every leg of the gear has one limit switch.Nose gear has
one extra Squat Switch to determine whether the airplane
is in ground or not.

Main Code:
#include
#include"FSH.h"
static void (*state_table[])(void)= {Gear_Down, Checking_Before_Takeoff, Raising_Gear,
Gear_Up,Checking_Before_Landing, Lowering_Gear};
int main()
{
Init_State_Machine();
while(1)
{
state_table[current_state]();
}
}
void Init_State_Machine()
{
current_state = GR_DWN;
printf("\n State machine is initialized & Program is in Gear_Down State & Light Status :%s\n",
State_Machine[current_state].light_status);
}
void Gear_Down(void)
{
current_state= GR_DWN;
printf("\n Enter the Pilot's Lever Position and Squat Switch Status:");
fflush(stdout);
scanf("%d %d",&pilot_lever,&squat_switch);
if(pilot_lever == Rising && squat_switch == open)
{
current_state = CHK_BFR_TKFF;
printf("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status: %s\n",State_Machine[current_state].light_status);
}
else
{
Gear_Down();
}
}
void Checking_Before_Takeoff()
{
current_state = CHK_BFR_TKFF;
printf("\n Enter the Pilot's Lever Position,Squat Switch Status and Hydraulic Mechanism Status:");
fflush(stdout);
scanf("%d %d %d",&pilot_lever, &squat_switch, &hydraulic_mechanism);
printf("\n Wait for 2 secs\n");
if(pilot_lever == Falling || squat_switch == close)
{
Gear_Down();
}
else if(pilot_lever == UP && squat_switch == open && hydraulic_mechanism == Working)
{
current_state = RSING_GR;
printf("\n Current State: %s\n", State_Machine[current_state].current_state_indication);
printf("Light Status: %s\n", State_Machine[current_state].light_status);
printf("Direction Valve Status: %s \n\n", State_Machine[current_state].direction_valve_status);
}
else if(pilot_lever == UP && squat_switch == open && hydraulic_mechanism == Malfunctioning)
{
current_state = RSING_GR;
printf("\n Current State: %s\n", State_Machine[current_state].current_state_indication);
printf("Light Status: %s\n", State_Machine[current_state].light_status);
printf("Direction Valve Status: %s\n", State_Machine[current_state].direction_valve_status);
printf("Gas Pressurized Spring System Status: %s\n",State_Machine[current_state].gas_pressurized_spring_status);
}
}
void Raising_Gear()
{
current_state = RSING_GR;
printf("\n Enter the Limit Switch Status,Pilots Leaver Status:");
fflush(stdout);
scanf("%d %d",&limit_switch,&pilot_lever);
printf("\n Wait for 1 sec \n");
if(pilot_lever == Falling && limit_switch == open)
{
current_state = CHK_BFR_LND;
printf("\Current State: %s\n", State_Machine[current_state].current_state_indication);
printf("Light Status: %s \n",State_Machine[current_state].light_status);
printf("Hydraulic Control for Landing Gear Status: %s\n", State_Machine[current_state].hydraulic_pump_control_status);
}
else if(limit_switch == close && pilot_lever == UP)
{
current_state = GR_UP;
printf("\n Current State: %s\n", State_Machine[current_state].current_state_indication);
printf("Light status: %s\n",State_Machine[current_state].light_status);
printf("Hydraulic Control for Landing Gear Status: %s\n",State_Machine[current_state].hydraulic_pump_control_status);
}
else
{
Raising_Gear();
}
}
void Gear_Up()
{
current_state = GR_UP;
printf("\n Enter the Pilot's Lever Position");
fflush(stdout);
scanf("%d",&pilot_lever);
if(pilot_lever == Falling)
{
current_state = CHK_BFR_LND;
printf("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status: %s\n",State_Machine[current_state].light_status);
printf("Hydraulic Control for Landing Gear Status: %s\n", State_Machine[current_state].hydraulic_pump_control_status);
}
else
{
Gear_Up();
}
}
void Checking_Before_Landing()
{
current_state = CHK_BFR_LND;
printf("\n Enter the Pilot's Lever Position and Status of Hydraulic Mechanism:");
fflush(stdout);
scanf("%d%d",&pilot_lever, &hydraulic_mechanism);
if(pilot_lever == DOWN && hydraulic_mechanism == Working)
{
current_state = LWRNG_GR;
printf("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status: %s\n",State_Machine[current_state].light_status);
printf("Direction Valve Status: %s\n",State_Machine[current_state].direction_valve_status);
}
else if(pilot_lever == DOWN && hydraulic_mechanism == Malfunctioning)
{
current_state = LWRNG_GR;
printf("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status: %s\n",State_Machine[current_state].light_status);
printf("Direction Valve Status: %s\n",State_Machine[current_state].direction_valve_status);
}
if(pilot_lever== (UP || Rising || Falling))
{
Checking_Before_Landing();
}
}
void Lowering_Gear()
{
current_state = LWRNG_GR;
printf("\n Enter the Limit Switch Status, Pilots Leaver Status::");
fflush(stdout);
scanf("%d%d",&limit_switch,&pilot_lever);
if(limit_switch == close && pilot_lever == Rising)
{
current_state = CHK_BFR_TKFF;
printf("\n Current State: %s\n", State_Machine[current_state].current_state_indication);
printf("Light Status:%s\n", State_Machine[current_state].light_status);
}
if(limit_switch == open && pilot_lever == DOWN)
{
current_state = GR_DWN;
printf("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status:%s\n",State_Machine[current_state].light_status);
printf("Hydraulic Control for Landing Gear Status:%s\n",State_Machine[current_state].hydraulic_pump_control_status);
}
else
{
Lowering_Gear();
}
}

+



Header File:
#ifndef FSH_H_
#define FSH_H_
#include
void Int_State_Machine();
void Gear_Down();
void Checking_Before_Takeoff();
void Raising_Gear();
void Gear_Up();
void Checking_Before_Landing();
void Lowering_Gear();
typedef enum State
{
GR_DWN,
CHK_BFR_TKFF,
RSING_GR,
GR_UP,
CHK_BFR_LND,
LWRNG_GR
}State_Type;
typedef enum Switch
{
open,
close
}Switch_Status;
typedef enum Pilot_lever
{
Rising,
Falling,
UP,
DOWN
}Pilot_Lever_Status;
typedef enum Hydraulic_Mechanism
{
Working,
Malfunctioning
}Hydraulic_Mechanism_status;
static volatile Switch_Status squat_switch;
static volatile Switch_Status limit_switch;
static volatile Pilot_Lever_Status pilot_lever;
static volatile Hydraulic_Mechanism_status hydraulic_mechanism;
State_Type current_state;
typedef struct
{
char* current_state_indication;
char* light_status;
char* direction_valve_status;
char* hydraulic_pump_control_status;
char* gas_pressurized_spring_status[2];
}State_Table;
static State_Table State_Machine[6]={
{"Gear Down", "Green", "Down", "Enabled",{0,0}},
{"Checking Before Take Off","Green", "Down", "Enabled",{0,0}},
{"Raising Gear","Red","Up","Enabled",{"Disabled","Enabled"}},
{"Gear Up","Off","Null","Disabled",{0,0}},
{"Checking Before Landing","Red","Down","Enabled",{0,0}},
{"Lowering Gear","Green","Down","Enabled",{"Disabled,Enabled"}}
};


Output :
