Project 2_Creating a 3D rendered model for a Residential Building in AutoCad
AIM:
To Create a 3 dimensional model of the residential building with a rendered view.
INTRODUCTION:
- Using 3D models, users can get a more evocative design, and they can even see the virtual images of their projects.
- An architectural 3D model is much more interesting and realistic than a 2D model.
- The experience that a 3D model gives is much more compelling and satisfying to the user than viewing a 2D drawing. The user can see the impact of all the minor and major changes made in a 3D model. This also aids in the better finishing of the designs without wasting time and money.
- 3D models are an amazing advantage to interior designers as they get to create and then modify 3D interior as well as exterior as per their need and choice.
- In a 3D design, the user gets to know the physical dimensions of the objects and their distance in relation to other objects in the total layout. This feature helps enormously to see and modify arrangements of objects based on their sizes.
PROCEDURE:
- First open the AutoCad by clicking the windows key to select the AutoCad application icon.
- Then open a new drawing with imperial units.
- Then fix the UNITS by using UN shortcut in command box.
- In units fix the Type as Architectural and insertion scale as Inches.
- Then fix the LIMITS by using Limits command.
- Next ZOOM the workspace by using Z-Enter, A-Enter.
- Then draw the 2D Plan for the Residential building.
- After created the plan use BOUNDARY command to select the wall areas before selecting it fix the selection as a REGION
- Then click a Pick points then select the wall portion areas.
- The layers creation for different components is also important while working in AutoCad.
- Then change the workspace to 3D MODELING.
- Then using the EXTRUDE command to select the extruded wall areas and then Extrude it.
- Then Create the WINDOWS & DOORS for the 3d model.
- For window draw the width and height By using LINE or Rectanngle command to draw.
- Then offset inside for frame is 2" the offset the frame border inside to 3" then draw the center line in z direction for frame border line.
- Then Use BOUNDARY or REGION command to create a region for frame.
- To remove the region from panel and mulions to fix only for frame use SUBSTRACT command to do this.
- After using substract command select the which region you want or big region then select the unwanted area then enter to romove region.
- This step is applicable for both windows and doors.
- After creating it apply the the material for the specified portion or part.
- For that use MATERIAL BROWSER then select the material you want from the browser then apply to that particular portion.
- After creating windows and doors fix that in position perfectly.
- Then draw the roof slab by using PLINE OR RECTANGLE command to draw the roof slab area.
- Then make that as a region by using BOUNDARY or REGION command to create a polyline or rectangle into region.
- Then extrude it with slab thickness of 6".
- Then the same steps are followed to draw the first floor plan.
- For Staircase draw the face of stairs in XZ plane then make it as region then extrude it with a width of 4'.
- After creating it place it in the position.
- After followed the above steps then apply the material to the every components.
- For that use the MATERIAL BROWSER to apply the materials like paint to wall , Tiles to flooring, etc...
- Then place the LIGHTS for every rooms you want by using LIGHTS command or in VISUALIZE tab Select the LIGHTS from the panel.
- Then select the which type of lights You want. if i want POINT LIGHT select that then place the light area then give a name to light then click ok.
- After creating it to change light properties to select the light point and change it.
- Then if you want daylight then turn off the lights in status to off then click the sunlight enable.
- After done all this things. Move to rendering output of our model building.
- Then create the different views of building by clicking VIEW MANAGER.
- Then select the which view you want then set it as current.
- Then turn off the lights if you want to see your building in daylight vies then enable sunlight.
- Then the RESOLUTION of the rendering to get a clear rendering view and image.
- Then click RENDERING icon or use the RR command to render the building.
- After rendering it Save that in your file manager.
Room measurements:
GROND FLOOR:
1. Living hall - 16' * 21' (NW corner)
2. Staircase - 14' * 9'-8" (w)
3. Pooja - 6' * 6' (W)
4. Masterbedroom - 16' * 20' (SW corner)
Toilet - 6' * 11' (S)
5. Kitchen - 16' * 11' (SE)
6. Dining room - 16' * 8'-3" (E)
7. Guest bedroom - 11' * 11' (NE)
Toilet - 7'-4.5" * 4'-7.5" (E)
8. Foyer - 10' * 10' (N)
9. Portico - 8'-3" * 10' (N)
10. Courtyyard - 11'* 14' (E)
SECOND FLOOR:
1. Living hall - 16' * 21' (NW corner)
2. Staircase - 14' * 9'-8" (w)
3. Pooja - 6' * 6' (W)
4. Bedroom - 16' * 20' (SW corner)
Toilet - 6' * 11' (S)
5. Home theatre area - 16' * 20' (SE corner)
6. Guest bedroom - 11' * 11' (NE)
Toilet - 7'-4.5" * 4'-7.5" (E)
7. Work place - 10' * 10' (N)
8. Balcony - 8'-3" * 10' (N)
WINDOWS:
1. 4' * 5'
2. 6' * 5'
3. 10' * 5'
4. 3' * 5'
5. 2' * 2' - Ventilator
DOORS:
1. 3' * 8'
2. 2'-6" * 8'
3. 4' * 8'
WALLS:
1. Main wall or a outer wall = 9" wall
2. Partion wall = 4.5" wall
DETAILS OF DIFFERENT RENDERING VIEWS:
RESULTS:
- Created a 3 dimensional model of the residential building with a rendered view.
- The above building is designed as per the proper autocad commands and methods.
- The rendered view of the building is done in different views.