Challenge

Project 2_Creating a 3D rendered model for a Residential Building in AutoCad

AIM: To create 3 Dimensional rendered model of the residential building.

INTRODUCTION:

This is the residential building plan which has been done for project 1. Here i am doing 3D view of it by assuming the required dimensions.

ASSUMPTION:

Wall height= 9'9"

Exterior wall thickness= 9"

Interior wall thickness= 4"

Door:

  • D1= 4'-11" X 6'-10"
  • D2= 3'-3" X 6'-10"
  • D3= 3'-0" X 6'-10"

Window:

  • W1=4'-11" x 3'-3"
  • W2=3'-3" x 3'-3"
  • W3=3'-2" x 3'-3"
  • V=2'-0" x 2'-0"

PROCEDURE:

  • Open cad application in the pc and set all the limits required.
  • Set the units as required for drawing. Set units in Engineering and scale in Inches.
  • Keep ortho on for easily drawing lines in right angles.
  • Start the drawing with the mentioned plot size and orientation.
  • Select construction line and draw the outer line of the wall.
  • Select offset command and carry on the drawing as given in drawing.
  • The each house is different in size, shape and dimensions.
  • After selecting the house take wall thickness of outer as 9" and inner as 4" where ever required.
  • So the respective wall thickness wherever shown in plan.
  • After completing all the walls offset.
  • Select trim command and trim off the extra lines and make a good corner.
  • While trimming the lines watch the given plan again and again for accurate drawing.
  • Now do the staircase part using given size and show the tread with 9".
  • Next show the doors wherever needed with respective sizes.
  • Select the size with respect to the ease of use.
  • Use line command to draw the lines of door.
  • Using trim command remove the unwanted lines.
  • Once the doors are done now go with windows.
  • Select the window size with respect to room size and utility.
  • Keep the window in the centre of each room walls.
  • Now here we have to extrude the wall and window so make a boundary using boundary command.
  • The above dialogue box will appear. Select the region option in Object type.
  • After all the options select the Pick points option.
  • In drawing select the wall inner lines and a Region will appear.
  • To check the region goes to shaded visual style.
  • While doing region of wall don't select the window part let it be unregioned.
  • Now go to South West view and select the extrude command.
  • Select the region to be extruded and select the direction.
  • Then type the height as mentioned.
  • The extrude is only done till the bottom of slab.
  • There is a rectangle in the plan for window, so extrude it till sill level.
  • Select ucs option and change the X and Y axis direction so that we can draw a rectangle in the wall top.
  • Now extrude the rectangle till the lintel bottom.
  • Select the UNION command and select the three parts of wall and combine it.
  • Go to shades and check the drawing.
  • Come back to wireframe visual and draw the Chajja using line command.
  • Make the region of the Chajja using boundary command.
  • Now extrude it as required width.
  • Now we have to do the window panels and frames.
  • Change the UCS as required and draw the rectangle.
  • Select the offset command and show the thickness.
  • Create a REGION using boundary command as done before.
  • Here we have to subtract the region that intersects with the other panels.
  • Select subtract and select the region from which the subtractions to be done.
  • Next select the region which has to be subtracted then press entre the subtractions will be done.
  • Then do the extraction of each panel as required. Then move inside or outside as required.
  • Select copy command and place it in the 3D view where ever required.
  • Now all the structure part is done. The 3D model is ready now all the material as required.
  • Select the Material browser a dialogue box will appear.
  • Go to Autodesk Library and another drop manual will appear.
  • From the above select the type of material or object you want.
  • Then the several material and pattern option dialogue will open as shown below for concrete.
  • Scroll down till end just watch all the material and select anyone.
  • By double clicking the any material we will get a dialogue box where we can clearly see the properties of material. As shown below
  • Here you can also create the costume material.
  • Once the material is finalized then do as mentioned below
  • Add that material to document there we can edit it even better as required.
  • Then it will appear like shown above. Do all the changes or editing as required.
  • Now in background select the object or structure where the material has to be applied.
  • Then go back to the material browser.
  • Right click on the material that has to be applied. Then a dialogue box will appear there select the Assign to Selection option.
  • Then we can see the material is applied. Go to shaded view the material can be easily examined.
  • Change the scale as required making it clearer.
  • Apply the material for all the other structure by selecting different material.
  • Carry the same procedure as mentioned above.
  • Now we have to create the camera view for better picture.
  • Draw a circle or anything that can be extruded.
  • It is done for prefect placing of the camera.
  • Select the create camera option.
  • Select the point where the camera has to be placed. Then select the point in the drawing so the view can be fixed.
  • The height is done using the solid object so now select the lens and other things if required.
  • Then click the camera to see the preview to check the placement of the camera.
  • The below dialogue box will appear
  • Here we can also change the visual style as required.
  • Once the camera is fixed then does the other editing like Light, Shades and Sunlight.
  • Here we can also edit the exposure and the other things.
  • Go to Sun light option and this box will appear where we can add background and edit the light exposure etc.
  • Using the above box select the type of floor and background required.
  • After all the editing and put-ons are done now do the rendering for a clear and clarity view.
  • Here we have several options to do the rendering as shown above.
  • If we select the window option then we get to select the size and everything.
  • Here we can select the rendering levels.
  • Time can be allotted. Accuracy can be settled. Once all the setting is done then select render button.
  • The dialogue box will appear after rendering that shows the status and time required.
  • It shows the final outcome. There are many options to do the rendering select as per our convenience.
  • Then the rendered structure is viewed in the camera and the view is saved as required.
  • The render can be done using the costume picture also if required.
  • Can also be plotted in the layout using the Viewport command by selecting the camera as the view.

RESULT:

Note: The above 3 pictures are captured using different camera views, Below the pdf have been attached which has more clarity.

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