Challenge

Photo Realistic Rendering

Title of the Project:- Designing of American Chopper using Solidwork

Objective:- The objective of this project is to learn the sold work and develop design thinking, learn the important commands.

Introduction:- A chopper is a type of custom motorcycle that emerged in California in the late 1950s. A chopper is basically modified (chopped) from the original motorcycle or built from scratch.

Design methodology/approach:-

Description of Part:-

1. Transmission belt:- This belt is used to transmit power from the crank shaft to the gear shaft. Boss extrude and fillet two features are used in this model.

2. Front Fender:- Front fender is assembled on top of the front wheel to protect the driver and passenger from getting dirt from the front wheel.

Features used in this model are revolve, split, and fillet.

3. Rear Fender:- Rear fender is assembled on top of the Rear wheel to protect the driver and passenger from getting dirt from the Rear wheel.

Features used in this model are revolve, split, fillet and shell.

4. Kickstand:- Kickstand is used to put the load of a bike when we park it. Features used in this model are loft, dome, extrude-cut, split, boss-extrude, and fillet.

5. Chain:- Chain is used to transmit power from gear to rear wheel. Features used in this model are boss-extrude, curve pattern, mirror, and fillet.

6. Oli tank:- Oil tank is used to store oil and cool the engine. Features used in this model are boss-extrude, combine, shell and fillet.

7. Pedal:- Pedal is used to shift the fear. Features used in this model are boss-extrude, revolve, dome, chamfer, linear pattern and fillet.

8. Front wheel:-To create front wheel I have used revolve, boss-extrude, cut-extrude, cut revolve, circular pattern, combine, chamfer and fillet.

9. Rear wheel:- To create rear wheel I have used revolve, boss-extrude, cut-extrude, cut revolve, circular pattern, combine, chamfer and fillet.

10. Front fork:- Front fork holds front wheel and connect to the chassis. It is used to give direction to bike when it is running state. Features used to create the revolve, boss-extrude, fillet, linear pattern, cut-extrude, dome, body move, curve, sweep, combine, mirror.

10. chassis:- Chassis is a hard/main structure in the bike. it holds all the parts. Features used to create boss-extrude, fillet, linear pattern, cut-extrude, dome, curve, sweep, combine, mirror and split.

11. Engine:- It is hart of the vehicle Features used to create boss-extrude, fillet, linear pattern, circular pattern, cut-extrude, dome, curve, sweep, combine, mirror and split.

12 Fuel Tank:- Fuletank store the fule. Features used to create inter blueprint, surface-sweep, surface trim, curve, surface-loft, boundary-surface, mirror, surface-knit, split line, surface-extrude, fillet, cut sweep, combine, mirror and split.

Assembly Model

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