Challenge

Photo Realistic Rendering

Objective:

To design a American Chopper from concept of sketch to fully defined model for final rendering using “SOLIDWORKS and SOLIDWORKS Visualize” software.

Introduction:

This report is fully about how to design a American Chopper from,

Do sketch to designing of parts with appropriate Dimensions.
Create fully defined models of individual parts of the Chopper by using -SOLIDWORKS features.
Adding appearances to the all parts.
Assembling all the fully defined parts of chopper using-SOLIDWORKS.
Correcting the flaws in the assembled model
Rendering the American Chopper


Template:

To set up an appropriate dimension scale to design parts.

Sketch: To create 2D sketch with required dimensions of parts.

Create fully defined parts: To create a 3D model or part with appropriate dimensions.

Appearance: After creating parts apply suitable appearance to the model.

Part assembly: Assemble all the individual parts into fully defined chopper.

Correcting flaws: After assembling the parts, check for any flaws like parts overlapping. If any flaws were identify them and correct it.

Camera: Add lights, camera view to the assembled chopper.

Final render: To highlight the design of chopper and the scenes and environments are set to the design for final render.

Photo realistic render: The appearance of the design changed and the real time"hdr" scenes added as the environment to design, to make the design merged with this environment for photo realistic rendering.


Parts to Design:

1.Transmission Belt
2.Kickstand
3.Front Fender
4.Rear Fender
5.Chain
6.Oil Tank
7.Front Fork
8.Pedal
9.Front Wheel
10.Rear Wheel
11.Engine
12.Chassis
13.Gas Tank


Feature and Surface tools used:

Extrude Boss/Base:

This feature will allow you to convert 2D sketch into the 3D model with the help of adding thickness to it with appropriate dimensions

Extrude Cut:

This feature is used to remove the material from the part by projecting a sketch section normal to the plane.

Revolved Boss/Base:

This feature is used to create a 3D model around the axis.

Revolved Cut:

This feature is used to remove materials from 3D models possess axis symmetry or remove materials by revolving a closed profile along an axis.

Swept Boss/Base:

This feature is used to create 3D product design parts by sweeping like curved rods, tubes, hollow pipes etc.

Swept Cut:

This feature is used to cut a solid model or part by sweeping a completely closed profile along on open or closed path.

Lofted Boss/Base:

This feature is used to add materials between two or more profiles with ease.

Fillet:

It creates a rounded internal or external face on the part. It is mainly used on the edges and corners of faces or parts.

Chamfer:

This feature creates a beveled feature on selected edges, faces or a vertex. It is used to create sloped or angled edges.

Linear Pattern:

This feature is used to create multiple instances of one or more feature tha we can space uniformly along one or two linear paths.

Circular Pattern:

This feature is used to create multiple instances of one or more feature tha we can space uniformly around the axis.

Curve Driven Patter:

This feature is used to create pattern along a plane or 3D curve.

Mirror:

This feature is used to creates a copy of a feature and mirrored about a face or a plane.

Shell:

This feature is used to create a hollow space within a solid part according to its thickness value given, mainly used in tank designs.

Project Curve:

This feature is used to create projection of two sketch in different intersecting planes and this curve is used s pat for sweep.

Composite Curve:

This feature is used to combine curves, sketch geometry and model edges into a single curve and this created curve is used as a guide curve for creating a loft or a sweep.

Split Line:

This tool projects a entity sketch, solid, surface, face, plane or surface spline) to surface, or curved or plane faces.

Reference Plane:

This feature is used to create a plane within the sketches.

Dome:

This feature is used to create a hollow sphere that is tangent to the adjacent cylindrical or conical face.

Split:

This feature is used to create multiple parts from n existing part (or) you can split one or more solid or surface bodies.

Combine:

This feature is used to add two or more bodies together and keep the area that is common to them.

Move/Copy:

This feature is used to move, rotate, copy -solid and surface bodies, or place those using mates with the help of this feature tool.

Lofted Surface:

This feature is used to create surfaces with a smooth tangency between the selected curves by multiple 3D curve r existing edges.

Knit Surface:

This feature is used to combine two or more faces and surfaces into one.

  1. ransmission Belt:

Transmission belt is a mechanical part which is used to transmit the power between two rotating shafts.

  • The design of transmission belt is done by the SOLIDWORKS software with the help of 2D sketches with appropriate dimensions.
  • Then extrude the 2D sketch with thickness to convert it into 3D model or part.
  • Then apply some fillets to its edges.

Sketch tools used: Line, arc, offset and smart dimensions.

Feature tools used: Extrude boss/base and fillet.

Appearance: Matt Rubber appearance.

side view

front view

Isomatric view

  1. Kickstand:

It is a device which allows the bike to be kept upright without slip or aid of a person.

  • Create a 2D sketch with appropriate dimensions of kickstand.
  • Then extrude the fully defined sketch to create a 3D part.
  • After the part creation a cut made at the large end for the position, and apply some fillet on the edges.

Sketch tools used: Line, construction line, circle, spline.

Feature tools used: Lofted boss/base, dome, extrude boss/base, extrude cut, split and fillet.

Appearances: Chrome plate appearance.

side view

front view

isomatric view

  1. Front Fender:

Front fender is the part of vehicle body that frames a wheel well. Its primary purpose is to prevent sand, mud, rocks, liquid from being thrown into the air b rotating tire.

  • Choose the plane and create a 2D sketch, giving appropriate dimension of front fender to fully defined sketch.
  • Create the 3D part with the help of feature tools and then apply some fillets to the edges of this part.

Sketch tools used: Line, construction line, 3-point arc, offset, trim and extend entity.

Feature tools used: Revolved boss/base, mirror entities, split and fillet.

Appearances: Siena appearance.

side view

front view

isomatric view

  1. Rear Fender:

Rear fender is the part of vehicle body that frames a wheel well. Its primary purpose is to prevent sand, mud, rocks, liquid from being thrown into the air b rotating tire.

  • Choose the plane and create a 2D sketch, giving appropriate dimension of front fender to fully defined sketch.
  • Create the 3D part with the help of feature tools and then apply some fillets to the edges of this part.

Sketch tools used: Line, construction line, 3-point arc, offset, trim and extend entity.

Feature tools used: Revolved boss/base, mirror entities, split and fillet.

Appearances: Siena appearance.

side view

front view

isomatric view

  1. Chain:

It transfers power from the sprocket attached with the crankshaft to the sprocket in the rear wheel axle.

  • Choose the plane and create a 2D sketch of chain link. And create solid blocks by giving required dimensions to fully define the sketch.
  • With the help of these solid blocks, curve driven pattern applied to form other links of chain.

Sketch tools used: Line, construction line, arc, circle, offset, trim and entity.

Feature tools used: Extrude boss/base, mirror entities, curve driven pattern and fillet.

Appearance: Chromium plate appearance.

side view

front view

isomatric view

  1. Oil Tank:

Oil tank is used to store the oil which is used to reduce the friction between the moving parts of engine while operating.

  • Choose the plane and create a 3D model with the help of 2D sketch as same as the before procedure
  • After creating a 3D part add shell command to make it hollow inside of solid part with the appropriate thickness.

Sketch tools used: Line, construction line, sketch point and spline.

Feature tools used: Extrude boss/base, mirror, combine, fillet and shell.

Appearance: Siena appearance to the part and white color to the fillet.

side view

front view

isomatric view

  1. Front Fork:

Front fork is used to connect the front wheel and axle to the frame.

  • Same procedure as before for creating the fork tube part from 2D sketch.
  • Then the triple clamps are created at the top end of fork tube to support the handle bar.
  • Apply mirror to this part to form a copy about the face selected in the triple clamp.
  • And then create a bucket for the headlight, cables and break levers at the desired position.
  • Then apply some fillets and dome to the required faces and edges.

Sketch tools used: Line, construction line, spline, arc, circle, trim, offset and intersecting curve.

Feature tools used: Revolved boss/base, extrude boss/base, fillet, linear pattern, extruded cut, dome, revolved cut, swept boss/base and mirror.

Appearance: Chromium plate for the tubes, clamps and handle bars. Glossy rubber for hand grip and cables. Area light for lights.

side view

front view

isomatric view

  1. Pedal:

Pedal is used as a support to the rider’s legs and it is mounted at the both side of the bike chassis.

  • Same procedure s before for creating a 3D part from the 2D sketch.
  • After creating a part, linear patter applied at the desired surface.
  • Apply some fillets, chamfer and dome to the desired faces and edges.

Sketch tools used: Line, construction line, spline and circle.

Feature tools used: Extrude boss/base, fillet, revolved boss/base, dome, chamfer and linear pattern.

Appearance: Chromium plate appearance.

side view

front view

isomatric view

  1. Front Wheel:

Front wheel is attached with front fork. It rotate accordingly with the acceleration given to engine.

  • Same procedure as before to create 3D part from 2D sketches.
  • After creating rim part, a spider webbed design is created between the rim and its centre.
  • A brake rotor part is created then, with a brake caliper in it.
  • Apply some fillets and chamfer to the desired faces and edges.
  • After fully define model of the rim the tyre is created with some patterns for grip at the outer face of a tyre.

Sketch tools used: Line, construction line, spline, arc, circle and rectangle.

Feature tools used: Revolved boss/base, mirror, extrude boss/base, extrude cut, revolved cut, circular pattern, combine, linear pattern, fillet and chamfer.

Appearance: Chromium plate for rim and spokes, brake rotor, Siena for caliper and matt rubber for the tyre.

side view

front view

isomatric view

10.Rear Wheel:

Rear wheel is a part which receives power from the engine with the help of gear box, transmission belt and chain to operate he bike when the acceleration is applied.

  • Same procedure as before to create a rim wheel and tyre.
  • A brake rotor part is created then, with a brake caliper in it.
  • Then a chain sprocket is created parallel to the brake rotor.
  • Apply some fillets and chamfer to the desired faces and edges.

Sketch tools used: Line, construction line, spline, arc, circle and rectangle.

Feature tools used: Revolved boss/base, mirror, extrude boss/base, extrude cut, revolved cut, circular pattern, linear pattern, combine, fillet and chamfer.

side view

front view

isomatric view

  1. Engine:

Engine is a main mechanical part which is used to change energy into movement that can be transmitted to the wheels as power to operate the vehicle.

  • Same procedure as before to create a 3D part from 2D sketches.
  • After creating the engine casing, create the cylinder parts on the top of the casing. And create some desired fins around the cylinder with the help f feature tools.
  • Then create exhaust tubes with the help of projecting curves from the cylinders.
  • After that create the spark plug at the cylinder head.
  • Apply some fillets, chamfer and dome to the desired faces and edges.

Sketch tools used: Line, construction line, arc, circle, spline, trim, rectangle, offset, sketch fillet, convert entities and intersection curve.

Feature tools used: Extrude boss/base, extrude cut, revolved boss/base, circular pattern, linear pattern, split, combine, mirror, swept boss/base, fillet, chamfer, dome, project curve and composite curve.

Appearance: Chromium plate appearance.

side view

front view

isomatric view

  1. Chassis:

Chassis is a part which is used to supports engine, gas tank, seats and provides a location for the steering and rear suspension.

  • Choose the plane and starting 2D sketches then some features used to convert these sketches into a single sketch curve.
  • Apply sweep along the path f created curve to form 3D part for the structure.
  • Then a back plate created to support the curved 3D structure and the mounting plates created in the desired position.
  • Combined these parts to form a single solid part and filets applied to the edges and in the joints.

Sketch tools used: Line, construction line, spline, arc, circle and convert entities.

Feature tools used: Project curve, mirror, extrude boss/base, extrude cut, Swept boss/base, fillet, chamfer, split, revolved boss/base and combine.

Appearance: Siena appearance.

side view

front view

isomatric view

  1. Gas Tank:

It is a storage unit for fuel required for the engine.

  • Gas tank design is based on surface design
  • Choose the plane and start the 2D sketches to make the surface of the tank part with the help of some feature tool.
  • After creating the surface body, then mirrored to form the top surface of the gas tank.
  • Then a seat is created in the desired position on the tank part.
  • Apply shell command to make hollow space in the gas tank part with appropriate thickness.
  • Apply some fillets to the required faces and edges.

Sketch tools used: Line, construction line, arc, circle, spline, trim and convert entities.

Feature tools used: Project curve, lofted surface, knit surface, mirror, split, extrude surface, fillet, swept cut and shell.

Appearance: Siena appearance for gas tank, grey cotton for seat.

side view

front view

isomtric view

Assembly:

  • The previously designed parts are opened to assemble them by applying mates to appropriate planes and geometry in the assembly window.
  • First insert the chassis part in the assembly window and place it and coincidence with the assemble plane.
  • Then fix the chassis to avoid errors while assembling the other parts and to assemble other parts with reference to chassis part.
  • Insert the other parts one by one to the assembly window and apply some mates to the planes and geometry of the part to the chassis part.
  • After the assembly of all parts make sure that tyres and kickstand are placed in right position.

side view

fron view

camera view

isomatric view

NOTE:-

I am not able to rendering in solidworks visualisation because it not opend but i am trying alot and asking to you also sir but it could not rebdring.

and my software having some issues i don't know why is showing like this and if i am doing 5 to 10 min it will crashed entaire design will be collapsed that images, how can i get those errors as shown in bellow..

I AM TRYING TILL NOW BUT IT CRASHED AGAIN AND AGAIN AND I DONT HAVE TIME TO DO TAHTS WHY I'M SUBMITTING THIS

KINDLLY ACCEPT MT APOLOGIE AND REQUESTING YOU TO PLEAE CONSIDER THESE THINGS IN MARKS DONT REDUCE MY MARKS

THANKING YOU

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