Challenge

Photo Realistic Rendering

Assembly of Chopper Model

Objective:

  • To plan individual pieces of the chopper with completely characterized draws and suitable appearances.
  • To gather every one of the singular pieces of the chopper model by allocating reasonable limitations.
  • To deliver the chopper model by adding appearances, decals, lights, cameras, and foundation scenes.

Introduction:

Solidworks: Solidworks is a result of Dassault frameworks organization. It is a product utilized for designing, assembling and real time rendering of the continuous models. Any sort of convoluted and touchy plans can be handily demonstrated utilizing the devices and point of interaction of this product.

Chopper model: Chopper is an altered bicycle which has a high exact shapes and edges. The essential parts in the chopper are body, motor, front wheel, front bumper, back tire, back bumper, oil tank, fuel tank, front fork, chain part, pedal, transmission belt and kick stand.

Design Methodology:

Description:

Chassis:

Front View:

Side View:

Isometric View:

Tools & Features used:

Sketch picture: To insert pictures for reference

Sketch: To create required sketches

Line: To drawing lines and construction lines

Circle: To draw circles

Spline: To draw curves through interpolation of points

Intersection curve: To get an intersection curve obtained from projection of two curves

Boss-sweep: To obtain a solid body along the profile path

Boss-Extrude: To obtain 3d solid from 2d sketch

Cut-Extrude: To subtract a solid portion from a solid using 2d sketch

Reference plane: To construct a reference plane if existed references are not suitable or far away

Mirror: To mirror features or sketches along the selected reference

Split: To separate or split solid bodies

Combine: To combine or merge solid bodies

Dome: To create dome surfaces on flat surfaces

Fillet: To convert sharp internal or external edges into smooth or round edges

Chamfer: To convert sharp edges into bevel edges

Smart dimensions: To add or edit dimensions of sketches

Engine:

Front View:

Side View:

Isometric View:

Tools & Features used:

Sketch picture: To insert pictures for reference

Sketch: To create required sketches

Line: To drawing lines and construction lines

Circle: To draw circle

Arc: To draw arc

Spline: To draw curves through interpolation of points

Convert Entities: To convert edges or curves into lines

Intersection curve: To get an intersection curve obtained from projection of two curves

Boss-sweep: To obtain a solid body along the profile path

Boss-Extrude: To obtain 3d solid from 2d sketch

Boss-Revolve: To revolve 2d sketch along the reference to obtain solid body

Cut-Extrude: To subtract a solid portion from a solid using 2d sketch

Reference plane: To construct a reference plane if existed references are not suitable or far away

Mirror: To mirror features or sketches along the selected reference

Split: To separate or split solid bodies

Combine: To combine or merge solid bodies

Dome: To create dome surfaces on flat surfaces

Fillet: To convert sharp internal or external edges into smooth or round edges

Chamfer: To convert sharp edges into bevel edges

Circular pattern: To create a pattern of feature or body along a circular reference

Linear Pattern: To create a pattern of feature or body along a linear reference

Composite curve: To obtain combined composite curve from two or more curves

Smart dimensions: To add or edit dimensions of sketches

Front Wheel:

Front View:

Side View:

Isometric view:

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Circle: To draw circles

Arc: To draw arc

Spline: To draw curves through interpolation of points

Convert Entities: To convert edges or curves into lines

Offset Entities: To offset edges or lines to duplicate the edges

Boss-Extrude: To obtain 3d solid from 2d sketch

Boss-Revolve: To revolve 2d sketch along the reference to obtain solid body

Cut-Extrude: To subtract a solid portion from a solid using 2d sketch extrusion

Cut-Revolve: To subtract a solid portion from a solid using 2d sketch revolve

Combine: To combine or merge solid bodies

Fillet: To convert sharp internal or external edges into smooth or round edges

Chamfer: To convert sharp edges into bevel edges

Circular pattern: To create a pattern of feature or body along a circular reference

Linear Pattern: To create a pattern of feature or body along a linear reference

Smart dimensions: To add or edit dimensions of sketches

Front Fender:

Front View:

Side View:

Isometric View:

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Spline: To draw curves through interpolation of points

Split: To separate or split solid bodies

Fillet: To convert sharp internal or external edges into smooth or round edges

Boss-Revolve: To revolve 2d sketch along the reference to obtain solid body

Smart dimensions: To add or edit dimensions of sketches

Rear Wheel:

Front View:

Side View:

Isometric View:

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Spline: To draw curves through interpolation of points

Convert Entities: To convert edges or curves into lines

Offset Entities: To offset edges or lines to duplicate the edges

Boss-Extrude: To obtain 3d solid from 2d sketch

Boss-Revolve: To revolve 2d sketch along the reference to obtain solid body

Cut-Extrude: To subtract a solid portion from a solid using 2d sketch extrusion

Cut-Revolve: To subtract a solid portion from a solid using 2d sketch revolve

Combine: To combine or merge solid bodies

Fillet: To convert sharp internal or external edges into smooth or round edges

Chamfer: To convert sharp edges into bevel edges

Circular pattern: To create a pattern of feature or body along a circular reference

Linear Pattern: To create a pattern of feature or body along a linear reference

Smart dimensions: To add or edit dimensions of sketches

Rear Fender:

Front View:

Side View:

Isometric View:

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Spline: To draw curves through interpolation of points

Split: To separate or split solid bodies

Fillet: To convert sharp internal or external edges into smooth or round edges

Boss-Revolve: To revolve 2d sketch along the reference to obtain solid body

Smart dimensions: To add or edit dimensions of sketches

Oil Tank:

Front View:

Side View:

Isometric View:

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Spline: To draw curves through interpolation of points

Split: To separate or split solid bodies

Fillet: To convert sharp internal or external edges into smooth or round edges

Boss-Extrude: To obtain 3d solid from 2d sketch

Combine: To combine or merge solid bodies

Shell: To convert solid bodies into shell

Smart dimensions: To add or edit dimensions of sketches

Gas Tank:

Front View

Side View

Isometric View

Tools & Features used:

Sketch picture: To insert pictures for reference

Sketch: To create required sketches

Line: To drawing lines and construction lines

Spline: To draw curves through interpolation of points

Split: To separate or split solid bodies

Fillet: To convert sharp internal or external edges into smooth or round edges

Boss-Extrude: To obtain 3d solid from 2d sketch

Reference plane: To construct a reference plane if existed references are not suitable or far away

Surface-loft: To create surface along the profiles

Surface-knit: To combine adjacent non intersecting features

Surface-sweep: To sweep along the sketch to obtain surface

Boundary-surface: To create surface from closed profile

Cut-sweep: To cut the surface along the profile through sweep along the reference

Shell: To convert solid bodies into shells

Mirror: To mirror features or sketches along the selected reference

Smart dimensions: To add or edit dimensions of sketches

Front Fork:

Front View:

Side View:

Isometric View:

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Circle: To draw circle

Arc: To draw arc

Spline: To draw curves through interpolation of points

Convert Entities: To convert edges or curves into lines

Intersection curve: To get an intersection curve obtained from projection of two curves

Boss-sweep: To obtain a solid body along the profile path

Boss-Extrude: To obtain 3d solid from 2d sketch

Boss-Revolve: To revolve 2d sketch along the reference to obtain solid body

Cut-Extrude: To subtract a solid portion from a solid using 2d sketch

Reference plane: To construct a reference plane if existed references are not suitable or far away

Mirror: To mirror features or sketches along the selected reference

Combine: To combine or merge solid bodies

Dome: To create dome surfaces on flat surfaces

Fillet: To convert sharp internal or external edges into smooth or round edges

Linear Pattern: To create a pattern of feature or body along a linear reference

Smart dimensions: To add or edit dimensions of sketches

Chain:

Front View

Side View

Isometric View

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Circle: To draw circle

Arc: To draw arc

Spline: To draw curves through interpolation of points

Block: To create separate and save sketch from the existing sketch

Boss-Extrude: To obtain 3d solid from 2d sketch

Mirror: To mirror features or sketches along the selected reference

Combine: To combine or merge solid bodies

Fillet: To convert sharp internal or external edges into smooth or round edges

Curve Pattern: To create a pattern of feature or body along a curved reference

Smart dimensions: To add or edit dimensions of sketches

Pedal:

Front View

Side View

Isometric View

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Circle: To draw circle

Arc: To draw arc

Spline: To draw curves through interpolation of points

Boss-Extrude: To obtain 3d solid from 2d sketch

Boss-Revolve: To revolve 2d sketch along the reference to obtain solid body

Combine: To combine or merge solid bodies

Dome: To create dome surfaces on flat surfaces

Fillet: To convert sharp internal or external edges into smooth or round edges

Chamfer: To convert sharp edges into bevel edges

Linear Pattern: To create a pattern of feature or body along a linear reference

Smart dimensions: To add or edit dimensions of sketches

Transmission Belt:

Front View

Side View

Isometric view

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Arc: To draw arc

Boss-Extrude: To obtain 3d solid from 2d sketch

Fillet: To convert sharp internal or external edges into smooth or round edges

Smart dimensions: To add or edit dimensions of sketches

Kick Stand:

Front View

Side View

Isometric View

Tools & Features used:

Sketch: To create required sketches

Line: To drawing lines and construction lines

Arc: To draw arc

Boss-Extrude: To obtain 3d solid from 2d sketch

Dome: To create dome surfaces on flat surfaces

Cut-Extrude: To subtract a solid portion from a solid using 2d sketch

Loft: To create surface along the profiles

Split: To separate or split solid bodies

Fillet: To convert sharp internal or external edges into smooth or round edges

Smart dimensions: To add or edit dimensions of sketches

Chopper Assembly:

Front view

Side View

Isometric View

Tools & Features used:

Mates: To create constraints between surfaces

Rendering:

Front View

Side View

Isometric View

Camera View

Top View

Rendering with Environment

Tools & Features used:

Decals: Graphics or designs used on chopper bodies

Lights and camera: To adjust lighting and camera angles

Render Preview: To preview the final render before rendering

Render: To render in required quality and sizes

Conclusion:
Thus the chopper model is modelled, assembled and rendered using solid works software
Link for Part files, assembly files and rendering files : Chandan Assembly_Chopper

Your portfolio, next

Ship work like this
in your own course.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.