Photo Realistic Rendering
AIM
1)To design and model an American chopper using Solidworks
2)To assemble all the parts of the American chopper
3)To do photorealistic rendering using Solidworks Visualize or Photoview 360
INTRODUCTION
A chopper is a type of custom motorcycles which emerged in California in the late 1950s. The chopper is perhaps the most extreme of all custom styles, often using radically modified steering angles and lengthened forks for a stretched-out appearance.
SOLID MODELLING
A part is made from a sketch using solid feature modelling. Most of the parts are made using this.
SURFACE MODELLING
A part is made using surface features in Solidworks. Gas Tank is made by surface modelling.
MODELLED PARTS
- Transmission belt
- Kick stand
- Front fender
- Rear fender
- Oil Tank
- Chain
- Pedal
- Front wheel
- Rear wheel
- Front fork
- Chassis
- Engine
- Gastank
General Procedure to create a part
1 ) Open Solidworks
2) Click on File -> New
3) Choose Part
4) There are three default planes available and can edit the name of the plane
5) Use File -> Save As and name the part and save in preferred location .
TRANSMISSION BELT
It links the shaft of engine to the shaft of gearbox. Thus, transfers power to gearbox.
Features used
- Sketch
- Offset
- Boss Extrude
- Fillet
Sketch - It is a two dimensional figure drawn in a plane with help of standard figures in Solidworks.
Offset -It is used to situated a sketch or a line , spline etc in a certain distance away from its original figure in the same plane .
Boss Extrude - It is feature used to converted 2d to 3d .
Fillet – It is used to make the sharp corner round .
KICKSTAND
It helps the bike to lean against the ground .
Features used
- Sketch
- Reference Geometry (Plane)
- Loft
- Dome
- Cut Extrude
- Split
- Boss Extrude
- Fillet
Reference Geometry – It used to create a plane in by selecting reference points .
Loft - Used to create a complex profile by using two loft profiles which can be sketches,
edges etc .
Dome – Helps to give a dome structure to the face selected .
Cut Extrude - It is used to create cuts in a 3d profile .
Split – Used to project a sketch and then cut it by splitting bodies .
FRONT FENDER
It is mounted on fork to protect the chopper from debris.
Features Used
- Reference Geometry (Axis)
- Offset entities
- Trim entities
- Sketch
- Dynamic mirror
- Split
Reference Geometry (Axis) – It is used to create an axis to revolve .
Revolve – Used to create a 3d figure by revolving a sketch in an axis
Trim entities – It is used to extra figures in a sketch .
Dynamic mirror - It is used to mirror a sketch about an sketch entity .
REAR FENDER
It is mounted on chassis to protect the chopper from debris .
Features used
- Sketch
- Offset entities
- Trim entities
- Revolve
- Split
- Fillet
- Shell
Shell – Used to make a 3d figure hollow and give it thickness .
OIL TANK
It is used to store oil to run into the engine .
Features Used
- Sketch
- Boss Extrude
- Combine
- Fillet
- Shell
Combine - Used to combine to bodies in Solidworks.
CHAIN
It is used to transfer power to the rear wheel from engine .
Features used
- Sketch
- Boss Extrude
- Fillet
- Curve Pattern
- Block
- Mirror
Block – A sketch is saved as block so that it can be used again and again .
Mirror – It is used to copy the 3d figure across a plane etc .
Curve Driven Pattern – It allows to create pattern across a 3d curve .
PEDAL
Driver uses this to support his leg.
Features Used
- Sketch
- Boss Extrude
- Fillet
- Linear Pattern
- Dome
- Chamfer
Chamfer – A cut on the edge of something that makes it slope .
Linear Pattern- Bodies are patterned linearly .
FRONT WHEEL
The front wheel is a part which provides rolling friction for the chopper to move. It has the calliper and brake disc mounted on it.
Features used
- Sketch
- Revolve
- Trim
- Sketch Fillet
- Boss Extrude
- Revolve Cut
- Linear Pattern
- Chamfer
- Fillet
- Cut Extrude
- Circular Pattern
- Combine
Sketch Fillet – It is used to fillet entites in a sketch
Revolve Cut – It is used to cut a 3d figure by reloving a sketch
Circular Pattern – It uses a cirucular profile to pattern the bodies .
REAR WHEEL
It helps the chopper move easily and a sprocket and disc is also attached to it to provide it power from the engine.
Features Used
- Sketch
- Revolve
- Trim
- Sketch Fillet
- Boss extrude
- Revolve Cut
- Linear Pattern
- Chamfer
- Fillet
- Cut Extrude
- Circular Pattern
FRONT FORK
A motorcycle fork connects a motorcycle's front wheel and axle to its frame, typically via a yoke, also known as a triple clamp. They act as suspensions and allows the front wheel to real to imperfections on road while in motion.
Features Used
- Sketch
- Trim
- Revolve
- Boss Extrude
- Reference Geometry (Plane )
- Fillet
- Linear Pattern
- Cut Extrude
- Dome
- Projected Curve
- Sweep
- Mirror
- Combine
- Convert Entities
- Split
- Move / Copy Body
Projected Curve – It is used to make a 3d curve by combining to sketches in different planes .
Convert Entities – It is used to bring out a outline of a edge etc .
CHASSIS
It is the load -bearing framework , which structurally supports the motorcycle in its construction and function . All components like the fuel tank , engine , wheels and suspension are mounted to it.
Features Used
- Sketch
- Trim
- Projected Curve
- Sweep
- Mirror
- Boss Extrude
- Cut Extrude
- Chamfer
- Fillet
- Sweep
- Split
- Reference Geometry (Plane)
- Revolve
- Combine
ENGINE
It converts chemical energy into mechanical energy and thus transmits power to the wheels via gearbox to move .
Features Used
- Sketch
- Covert Entities
- Trim
- Sketch Picture
- Boss Extrude
- Fillet
- Revolve
- Reference Geometry (Plane)
- Circular Pattern
- Dome
- Cut Extrude
- Chamfer
- Linear Pattern
- Mirror
- Split
- Sweep
- Project Curve
- Composite curve
Composite Curve – It is used to combine to projected curves into one
Sketch Picture – It allows to insert a picture in Solidworks which can be traced .
GASTANK
It stores Gas and gives it to Engine when required .
Features Used
- Sketch
- Trim
- Convert Entities
- Surface Sweep
- Surface Trim
- Projected curve
- Surface Loft
- Boundary Surface
- Mirror
- Surface Knit
- Split Line
- Cut Sweep
- Fill Surface
Surface Sweep –Helps generate a 3d figure from a section curve along a path.
Surface Trim - It is used to trim material .
Surface Loft – Surfaces Generated by 3d curve or edges .
Boundary surface – It is used to make a surface out two curves and two guide curves .
Surface Knit – It is used to join all surface together .
Fill Surface – Used to fill a surface made of multiple sketches and edges.
ASSEMBLY OF CHOPPER
In chopper assembly , first chassis is inserted and all parts are inserted into the chassis .
Features Used
- Insert Part
- Mate
Insert Part – It helps you to insert a part in the assembly.
Mate – It used to give relation between the component so they are assembled together
Types of Mate used
- Coincident
- Concentric
- Angle
- Width
- Parallel
- Distance
- Tangent
PHOTOVIEW 360 RENDERING
It is a add-in in solidworks to render images
Features Used
- Camera
- Environment
- Background
- Decals
- Ambient Light
- Spot Light
Camera – In Camera we can fix a camera view and manage its distance with respective to object .
Environment – We can change environment to cloudy , daytime etc .
Background – Change the background colour and scenes .
Decals – Can put images in the part .
Ambient light – It is used to add light to the environment
Spot Light – It is used to add light to a spot .
CONCLUSION
A chopper is designed and its individual parts are assembled . Rendering has been done using Photoview 360 .