Challenge

Photo Realistic Rendering

*Model name:-

Design of american chooper

*Introdution:-

-This report contains brief explanation of designing of american chooper using solid works 3D modelling cad software; from initial sketch to final rendering including solid modeling, surface modeling tools explanation

*Objective:-

-The main objective of this designing is to obtain sustainable knowledge in solid part modeling and surface modeling

1) Get clear vision of solid works interface and make custom shrtcuts of tools, tool bar, command manager commands

2) Detail designing of each components of chooper with sketch dimensions

3) Accurate assembly of designed parts with proper relations of all part model

4) Became professional in using decals, lights, apperance, environment, backplates

5) Obtain knowledge in solidworks visualize and photoview 360 rendering tools to make realistic render of the modeled chooper.

*Part modeling:-

-Part modeling is the process of which modeling of a component object in 3D by using the 2D sketch by using tools and sketch constraints, features of solid works like extrude, revolve boss etc.

*Methodology:-

1) Part modeling

2) Assembly

3) Rendering

*Component design:-

1) Transmission belt

2) Kick stand

3) Front fender

4) Rear fender

5) Chain

6) Oil tank

7) Pedal

8) Front wheel

9) Rear wheel

10) Front fork

11) Chassis

12) Engine

13) Gas tank

-Features and tools used modeling will be explained in separate topics each component design

1) Transmission belt:-

*Component description:-

-Transmission belt is used to transmit power from one end to another end of pulley.

*Features:-

1) Boss extrude:- Used to expand the object in 3D according to the sketch curve

2) Fillect:- This feature is used to remove sharp edges

*Constraints used:-

1) Tangent

2) Midpoint

*Tools used:-

1) Line tool:- Used to draw straight and tangent arcs

*Methodology:-

Using line and and arc constraints making a sketch with given dimensions offset the sketch with offset entities after get defined sketch make extrude using boss extrude.

-After making Extrude of belt model make 1 mm Fillet at edges of transmission belt.

*Images:-

Front view side view

Top view Isometric view

2) Kickstand:-

*Component Description:-

-Kick stand is a supporting Mechanism which is used to prevent the chooper lean on ground and makes upright with out interfere with a person or object.

*Features:-

1) Extrude BossBase:- Used to expand the object in 3D accoridng to sketch plane

2) Fillect:-This feature is used to remove sharp edges

3) Lofted BossBase:- It is used to achieve complex shapes.Which basically extruded loft surfaces by means of two lofted profiles along with guided curves direct the path of lofting

4) Split:- Split tool is used to split single solid part in to two solid parts

*Constraints used:-

1) Coincident

2) Midpoint

*Methodology:-

-Create ellipse according to vertical and horizontal dimensions and then create spline in perpendicular plane.

-With reference of spline and its end point creating another plane for draw another loft profile.

-Then using loft bossbase feature create a loft profile spline as guide curve to make perfect loft needed.

-Then make a dome in the side of stand which going to lean in ground.

-Finally make a flat surface to lean in ground by using split tool.

*Images:-

Front view side view

Top view Isometric view

3) Front Fender:-

*Component description:-

-Fender is a frame like structure which is laying over a wheel is used to prevent the mud, liquids, slippery things will be flown in to air while rotating at high speed also its prevents the small stones will be flown over a rider because of acceleration cover a tyre.

*Features used:-

1) Revolve boss base:- Revolve feature is used to make cylindrical or circular 3D extrude

Along with a given reference axis as per drawn sketch.

2) Split:- Split tool is used to split single solid part in to two solid parts

3) Fillect:- This feature is used to remove sharp edges

4) Dome:- Dome is a feature used to make dome shaped extrude including elliptical dome

5) Extrude cut:- Extrude cut feature used to cut the 3D object in linear path according to the sketch.

*Constraints used:-

1) Reference axis for revolve

*Tools used:-

1) 3 point arc:- 3 point arc used to draw a arc with make center point as reference Point draw an arc.

2) Spline:- Spline tool used to make spline curves and complex geometry shapes

3) Dynamic mirror:- Dynamic mirror used to mirror the entire feature of the plane selected for mirroring

4) Extent entities:- It is used to extend the end point lines to make closed sketch

5) Trim entities:- Trim is used to delete the additional lines in the geometry

*Methodology:-

*Creating 3 point arc as per dimension with offset and using extend entities to make complete the sketch by making a reference axis by means mid plane which by means of axis using revolve feature by two direction at specific angle.

-After that making a spline to obtain required shape with dynamic mirror opction.

*Images:-

Front view side view

Top view Isometric view

4) Rear Fender:-

*Component desription:-

-Fender is a frame like structure which is laying over a wheel is used to prevent the mud, liquids, slippery things will be flown in to air while rotating at high speed also its prevents the small stones will be flown over a rider because of acceleration cover a tyre.

*Features used:-

1) Revolve boss base: Revolve feature is used to make cylindrical or circular 3D extrude along with a given reference axis as per drawn sketch

2) Split:- Split tool is used to split single solid part in to two solid parts

3) Fillect:- This feature is used to remove sharp edges

4) Shell:- Shell future is used to make to hollow space in solid part by selecting outer wall of the solid part is to make remove the inner parts also used to reduce the specific thickness.

*Constraints used:-

1) Horizontal

2) Vertical

*Tools used:-

1) 3 point arc:- 3 point arc used to draw a arc with make center point as reference Point draw an arc.

2) Spline:- Spline tool used to make spline curves and complex geometry shapes

3) Extent entities:- It is used to extend the end point lines to make closed sketch

4) Trim entities:- Trim is used to delete the additional lines in the geometry

*Methodology:-

-Creating a 3 point arc at midplane of rear fender at offset a line at a given distance at end of the arc line draw and extend using extend entities.

-As a reference of construction line making a revolve feature at two direction and angle needed to achieve fender after that make split at end of the fender to get curvature by using 3 point arc at last by selecting face of fender to make full fillect at edges.

-Use shell command to reduce the thickness of the fender at given dimension.

*Images:-

Front view side view

Top view Isometric view

5) Chain:-

*Component description:-

Chain is used to transmit power from engine to sprocket at rear wheel for acceleration of vehicle

*Features used:-

1) Extrude bossbase:- Used to expand the object in 3D according to sketch plane

2) Curve:- It is a driven pattern is used to make any pattern which followed by the curve is sketched before

3) Fillect:- This feature is used to remove sharp edges
*Constraints used:-

1) Coincident

2) Concentric

3) Tangent

*Tools used:-

1) Circle:- It is used to draw a circular sketch

2) 3 point arc:- 3 point arc used to draw a arc with make center point as reference Point draw an arc.

3) Blocks:- Block are tool which make a particular sketch as blocks that we can get a sketch as block able to insert in geometry and sketch any time.

4) Trim:- It is used to delete additional lines in the geometry

*Methodology:-

-First of all draw two circles which located as construction line reference after that draw a 3 point curve which is tangent with two circles with specific radious then trim additional lines after that create chain pin block.

-by using that block to make coincident relation which the chain block make path with the curve which is drawn.

-After fixing block with curve make extrude the pin and chain plate at offset then make extrude the pin and chain plate at offset then make a curve driven pattern by curve as reference by following the same rhythm to create a complete chain model.

*Images:-

Front view side view

Top view Isometric view

6) Oil tank:-

*Component description:-

Oil tank in an Engine is used to maintain the internal temperature at cylindrical blocks because of ignition for which the oil stored in a tank is known as oil tank.

*Features used:-

1) Extrude bossbase:- Used to expand the object in 3D according to sketch plane

2) Fillect:- This feature is used to remove sharp edges

3) Shell:- Shell future is used to make to hollow space in solid part by selecting outer wall of the solid part is to make remove the inner parts also used to reduce the specific thickness.

4) Combine:- Combine tool is used to make integration of two solid parts which intersect each other as same solid parts.

*Constraints used:-

1) Tangent

2) Coincident

*Tools used:-

1) Arc:- It is used to draw a arc with make center point as reference point draw an arc.

2) Spline:- Spline tool used to make spline curves and complex geometry shapes

3) Dynamic mirror:- Dynamic mirror used to mirror the entire feature of the plane selected for mirroring

4) Line tool:- Used to draw straight, construction line and tangent arc

*Methodology:-

-In oil tank start with top plane making line and make tangent arc coincident with construction line make a straight line coincident with sketching point to get fully defined sketch and make a dynamic mirror after that make a extrude.

-Then make a line with midplane to make a oil tank and extrude after that make combine both shapes to obtain a oil tank

-Make a fillect with all ends

-Finally make a shell command without selecting body to get hollow tank inside.

*Images:-

Front view side view

Top view Isometric view

7) Pedal:-

*Component description:-

Pedal is used to make support for rider to spread his foot on a pedal and make rider comfortable while travelling and prevent the foot contact with road

*Features used:-

1) Extrude bossbase:- Used to expand the object in 3D according to sketch plane

2) Fillect:- This feature is used to remove sharp edges

3) Revolve boss base: Revolve feature is used to make cylindrical or circular 3D extrude along with a given reference axis as per drawn sketch.

4) Dome:- Dome is a feature used to make dome shaped extrude including elliptical dome

5) Chamfer:- Chamfer is used to make a edges sharp edge to make angled tapering

6) Linear pattern:- It is to make a solid feature pattern in path as linear

*Constraints used:-

1) Tangent

2) Coincident

*Tools used:-

1) Fillect:- This feature is used to remove sharp edges

2) Line tool:- Used to draw straight, construction line and tangent arcs

3) 3 point arc:- 3 point arc used to draw a arc with make center point as reference Point draw an arc

4) Offset:- Offset is used to make a same sketch which is selected at point is given dimension

*Methodology:-

-Making a fully defined sketch filled with lots of relation and sketch ended with fully defined sketch as like to get a exact dimension of a pedal.

-Then extrude a fixing pin using a contour selection make pedal frame same as that after that a revolve of leg rest from the same sketch to get a rest finish making a fillect and chamfer at end of the rest and make a dome a end.

-Finally a pattern in a leg support at a pedal is extruded by using linear pattern command.

*Images:-

Front view side view

Top view Isometric view

8) Front wheel:-

*Component description:-

-Wheel is used as locomotive component of every vehicle. The wheel generally rotated based on the axis fixed with the vehicle. Its built with hard rim cover with nylon tyre.

*Features used:-

1) Extrude bossbase:- Used to expand the object in 3D according to sketch plane

2) Fillect:- This feature is used to remove sharp edges

3) Revolve boss base: Revolve feature is used to make cylindrical or circular 3D extrude along with a given reference axis as per drawn sketch.

4) Revolve cut:- Revolve cut is a method to cutreduce the extrude of cylindrical round surface.

5) Chamfer:- Chamfer is used to make a edges sharp edge to make angled tapering

6) Linear pattern:- It is to make a solid feature pattern in path as linear

7) Extrude cut:- Extrude cut feature used to cut the 3D object in linear path according to sketch

8) Circular pattern:- Circular pattern is a used to make 3D feature in to circular pattern according to number of insistence

*Constraints used:-

1) Coincident

2) Midpoint

3) Horizontal

*Tools used:-

1) Fillect:- This feature is used to remove sharp edges

2) Line tool:- Used to draw straight, construction line and tangent arcs

3) 3 point arc:- 3 point arc used to draw a arc with make center point as reference Point draw an arc

4) Spline:- Spline tool used to make spline curves and complex geometry shapes

5) Trim:- Used to trim the extra lines

6) Extend entities:- Used to extend line to the next sketch with relation along to the sketch

*Methodology:-

-For front wheel it consistent of tyre, Rotor, Caliper, Wheel rim

*For rim:-

-The rim is made by extrude revolve in the front plane reference by making sketch and revolve to achieve the rim after making a revolve bossbase.

-Then making a sketch to do make a spinder web like forks by using circular pattern and other sketch entities according to dimensions

*For rotor:-

-Rotor is extrude offset from midplane to offset at specific dimension and make a circular pattened holes for grip to calipers

*For caliper:-

-Caliper is extrude along with mid plane extrude at both direction and make fillect and chamfer to achieve caliper

*For tyre:-

-Tyre is done by making revolve with front plane as dimension to achieve pattern in tyre making circular pattern feature

*Images:-

Front view side view

Top view Isometric view

9) Rear wheel:-

-Wheel is used as locomotive component of every vehicle. The wheel generally rotated based on the axis fixed with the vehicle. Its built with hard rim cover with nylon tyre. It also include sprocket, Caliper, Rotor, Tyre

*Features used:-

1) Extrude bossbase:- Used to expand the object in 3D according to sketch plane

2) Fillect:- This feature is used to remove sharp edges

3) Revolve boss base: Revolve feature is used to make cylindrical or circular 3D extrude along with a given reference axis as per drawn sketch.

4) Revolve cut:- Revolve cut is a method to cutreduce the extrude of cylindrical round surface.

5) Chamfer:- Chamfer is used to make a edges sharp edge to make angled tapering

6) Linear pattern:- It is to make a solid feature pattern in path as linear

7) Extrude cut:- Extrude cut feature used to cut the 3D object in linear path according to sketch

8) Circular pattern:- Circular pattern is a used to make 3D feature in to circular pattern according to number of insistence

*Constraints used:-

1) Coincident

2) Midpoint

3) Horizontal

*Tools used:-

1) Fillect:- This feature is used to remove sharp edges

2) Line tool:- Used to draw straight, construction line and tangent arcs

3) 3 point arc:- 3 point arc used to draw a arc with make center point as reference Point draw an arc

4) Spline:- Spline tool used to make spline curves and complex geometry shapes

5) Trim:- Used to trim the extra lines

6) Extend entities:- Used to extend line to the next sketch with relation along to the sketch

*Methodology:-

-For front wheel it consistent of tyre, Rotor, Caliper, Wheel and rim

*For rim:-

-The rim is made by extrude revolve in the front plane reference by making sketch and revolve to achieve the rim after making a revolve bossbase.

-Then making a sketch to do make a spinder web like forks by using circular pattern and other sketch entities according to dimensions

*For rotor:-

-Rotor is extrude offset from midplane to offset at specific dimension and make a circular pattened holes for grip to calipers

*For caliper:-

-Caliper is extrude along with mid plane extrude at both direction and make fillect and chamfer to achieve caliper

*For tyre:-

-Tyre is done by making revolve with front plane as dimension to achieve pattern in tyre making circular pattern feature

*Images:-

Front view side view

Top view Isometric view

10) Front fork:-

*Component description:-

Front fork is consists two narrow tube consists of two shock absorbers along with axis of front wheel and top end fixed with handle bar to control direction of vehicle with head light.

*Features used:-

1) Revolve boss base: Revolve feature is used to make cylindrical or circular 3D extrude along with a given reference axis as per drawn sketch.

2) Dome:- Dome is a feature used to make dome shaped extrude including elliptical dome

3) Extrude bossbase:- Used to expand the object in 3D according to sketch plane

4) Split:- Split tool is used to split single solid part in to two solid parts

5) Combine:- Combine tool is used to make integration of two solid parts which intersect each other as same solid parts.

6) Movecopy body:- This feature is used to move copy the 3D body to one place to another face

7) Mirror:- Mirror is used to make a mirroring a feature or body by reference of the selected plane it makes reduce the working timing of the model

8) Sweep:- This feature is used to sweep any kind of fully defined sketch along with the path

*Constraints used:-

1) Coincident

2) Midpoint

3) Horizontal

*Tools used:-

1) Project curve:- Project curve is a special tool to make work easier projected sed to combine a curves from different plane in to single plane

2) Convert entities:- This tool is used to make sketch according to the plane which under sketch makes a trace of single line

3) Line tool:- Used to draw straight, construction line and tangent arcs

4) 3 point arc:- 3 point arc used to draw a arc with make center point as reference Point draw an arc

5) Spline:- Spline tool used to make spline curves and complex geometry shapes

*Methodology:-

-Staring with the long barrel which where suspensio located make a revovle feature as per sketch sketched at front plane

-From top plane extrude the center part of fork where head light and speedo meter located offset from some distance, after extrude making right plane make a revolve of head light using move copy feature move a head light towards z direction to make head light center.

-Make fillect at the end of the head light to get soft round edges, Make a mirror as plan as right side of solid part which mounted upside of fork make a mirror feature to get complete fork, making revolve of handle bar the a make a composite curve to get break wire connected with fork at last make a new for frnt fork used to assembly.

*Images:-

Front view side view

Top view Isometric view

11) Chassis:-

*Component description:-

-It is used to hold everything just like Engine, gas tank, pedal.

*Features used:-

1) Mirror:- Mirror is used to make a mirroring a feature or body by reference of the selected plane it makes reduce the working timing of the model

2) Sweep:- This feature is used to sweep any kind of fully defined sketch along with the path

3) Revolve boss base: Revolve feature is used to make cylindrical or circular 3D extrude along with a given reference axis as per drawn sketch.

4) Dome:- Dome is a feature used to make dome shaped extrude including elliptical dome

5) Extrude bossbase:- Used to expand the object in 3D according to sketch plane

6) Split:- Split tool is used to split single solid part in to two solid parts

7) Combine:- Combine tool is used to make integration of two solid parts which intersect each other as same solid parts.

8) Chamfer:- Chamfer is used to make a edges sharp edge to make angled tapering

9) Fillect:- This feature is used to remove sharp edges

*Constraints used:-

1) Coincident

2) Midpoint

3) Horizontal

*Tools used:-

1) Project curve:- Project curve is a special tool to make work easier projected sed to combine a curves from different plane in to single plane

2) Convert entities:- This tool is used to make sketch according to the plane which under sketch makes a trace of single line

3) Line tool:- Used to draw straight, construction line and tangent arcs

4) Spline:- Spline tool used to make spline curves and complex geometry shapes

5) Circle:- Used to make circles according to given radiusdiameter

*Methodology:-

-Need to reference blue print for make chassis by importing chopper blue print using image sketch feature after importing image make sketch with reference of imported image by using splines to make projected curve of bottom part of chassis make sweep along with curve.

*Images:-

Front view side view

Top view Isometric view

12) Engine:-

*Component description:-

-Engine is the power house of vehicle, it transmit the power to rear wheel through chain and sprocket

*Features used:-

1) Mirror:- Mirror is used to make a mirroring a feature or body by reference of the selected plane it makes reduce the working timing of the model

2) Sweep:- This feature is used to sweep any kind of fully defined sketch along with the path

3) Revolve boss base: Revolve feature is used to make cylindrical or circular 3D extrude along with a given reference axis as per drawn sketch.

4) Dome:- Dome is a feature used to make dome shaped extrude including elliptical dome

5) Extrude bossbase:- Used to expand the object in 3D according to sketch plane

6) Split:- Split tool is used to split single solid part in to two solid parts

7) Combine:- Combine tool is used to make integration of two solid parts which intersect each other as same solid parts.

8) Chamfer:- Chamfer is used to make a edges sharp edge to make angled tapering

9) Fillect:- This feature is used to remove sharp edges

10) Extrude cut:- This feature used to cut the 3D object in linear path according to sketch.

11) Circular pattern:- Circular pattern is a feature used to make 3D feature in to circular pattern according to number of insistence

12) Linear pattern:- Linear pattern is to make a solid feature pattern in path as linear

*Constraints used:-

1) Coincident

2) Concentric

3) Horizontal

4) Vertical

*Tools used:-

1) Fillect:- This feature is used to remove sharp edges

2) Line tool:- Used to draw straight, construction line and tangent arcs

3) 3 point arc:- 3 point arc used to draw a arc with make center point as reference Point draw an arc

4) Offset:- Offset is used to make a same sketch which is selected at point of given dimension

5) Project curve:- Project curve is a special tool to make work easier projected sed to combine a curves from different plane in to single plane

6) Convert entities:- This tool is used to make sketch according to the plane which under sketch makes a trace of single line

7) Trim:- Trim is used to delete the additional lines in the geometry

8) Composite curve:- Composite curve is used to make to composite two curves in to single curve

*Methodology:-

-Engine part modeling need a reference image same as chassis after that using engine blue print make line and tangency for pulley used to drive, after that making an extrude from a new plane from the reference to make a engine block using cut extrude cut the fins in engine and make mirror after that make an air intake using revolve and projected curve finally making a composite curve to sweep the exhaust and make a spark plug cable at end of the engine block

*Images:-

Front view side view

Top view Isometric view

13) Gas tank:-

*Component description:-

Gas tank is used to store the fuel which is need for making power engine in combustion process.

*Features used:-

1) Swept surface:- Its used to make a surface along with a path curve in driven

2) Boundary surface:- Boundary surface which make surface in between two finished surface

3) Loft surface:- Loft surface is used to make loft in between two profiles along with guide path

4) Knit surface:- Knit surface is used to make knitzipped two surface

5) Sweep cut:- Sweep cut is same as sweep feature but its directly proportional to sweep which make a cut along with the sweep path

6) Combine:- Combine tool is used to make integration of two solid parts which intersect each other as same solid parts.

7) Shell:- Shell future is used to make to hollow space in solid part by selecting outer wall of the solid part is to make remove the inner parts also used to reduce the specific thickness.

8) Fillect:- This feature is used to remove sharp edges

*Constraints used:-

1) Tangent

2) Coincident

*Tools used:-

1) Line tool:- Used to draw straight, construction line and tangent arcs

2) Project curve:- Project curve is a special tool to make work easier projected sed to combine a curves from different plane in to single plane

3) Convert entities:- This tool is used to make sketch according to the plane which under sketch makes a trace of single line

4) Mirror:- Mirror is used to make a mirroring a feature or body by reference of the selected plane it makes reduce the working timing of the model

*Methodology:-

-In gas tank which is make an surface extrude along with blue print by making sweep surface extrude making a tangetial spline curve along with sweep path to make a outer tank wall.

-After that to make projected curve to extrude loft surface using guided curve and make complete gas tank finally make a shell for gas tank because of hollow object to make fully modeled design model

*Images:-

Front view side view

Top view Isometric view

*Assembly of chooper:-

-Assembly of chooper which is make a assembly of components which is designed before

-For an assembly import all components at assembly environment of solid works

*Constraints used:-

-Its play major role for assembly which is used to assemble each parts

1) Concentric

2) Coincident with planes

3) Tangent with planes

4) Parallel

5) Perpendicular

ETC...

*Images:-

Front view side view

Top view Isometric view

*Mates:-

-Mates is feature used to make mate with each other components properly used to make accurate assembly of a components.

-There is a type of components

1) Advance mate

2)Mechanical mate

-Finally apply decals for all the components

*Rendering:-

-Rendering is process of making real time products

-Rendering consists of following features

1) Envirnoment settings

2) Light settings

3) Colours and material editing

4) Scene composition

-Setup of solid works photo view 360 with above mentioned aspects with proper environment

Solid works visualize is advanced individual rendering setup to make a real time rendering experience

*Images:-

*Conclusion:-

-The detailed procedure on how each parts of the american chopper was modeled is vividly explained above.

-The unique tools used in each part alone was given explanation along with appropiate images.

-Then each part was rendered along with assembly of the american chopper model using SolidWorks photo view.

*Google drive link for model:-

https://drive.google.com/file/d/1HeZx9oNAnXopRe6Dn_l5JeUlI9kCHHIE/view?usp=sharing

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