Challenge

Door Arm Rest Week 8 Challenge

Door arm rest from Class A as Input – Automotive plastic component

Aim: Creation of Door arm rest and add thickness to It.

Objectives:

  • Create a class B and class C surface for the door arm rest using the given class A surface.
  • Use the given Class-A For reference
  • Use the close surface feature to make a solid body from the surface.
  • Use the publication option and use the class-A, class-B, class-C surfaces and the tooling axis.

Procedure:

Step 1: Design Check (Pre check) on received class-A:

  • After receiving the class-A for the Door arm rest Check for the connectivity of the surfaces on it.
  • Use boundary operation and disassemble.
  • Check for Discontinuous surfaces.
  • The check is over if any discontinuities do not arise.

Step-2: Determine the Tooling axis:

  • Extract a plain surface and create a point on its center for axis system creation.
  • In this case Z axis can be a possible Tooling Axis direction.
  • Create a Sketch on the XZ plane of the axis system and use intersect 3D to plane option to get the sketch.
  • This line is used for tooling axis for X.
  • Do similar steps for YZ plane.
  • The tooling created here is Y tooling.
  • Then use Bisecting line option to bisect both the tool clearing axis and pass the bisecting line through the origin.
  • This line created here is the main tooling axis.

Step 3 Draft analysis on class-A and possible creation of side tooling axis:

  • Change View Mode Customization to material mode.
  • Go to INSERT> ANALYSIS> FEATURE DRAFT ANALYSIS and move the compass to the tooling axis.
  • The input Class-A also has walls having negative angle to the tooling axis.
  • This can be an issue while manufacturing the component as it would be very difficult to draw from the molds.
  • So, the design needs to consider various Side tooling options.
  • The minimum draft angle is 3 deg, here red is zero, Green is above Zero deg, blue is below zero. So, try to keep that draft angle in positive.

Class A Draft analysis:

Final Draft analysis:

Step 4 Creating Class-B surface

  • First extract all the necessary flat surfaces from the class-A surface.
  • Then untrim these surfaces to get intersection for surfaces so that replica can be created.
  • If the surfaces are not intersected, then extrapolate by point continuity propagation is used to make these surfaces have an intersection between them.
  • Then offset all the surfaces by thickness of 2.5mm as given to obtain B-surface.
  • One surface where you wont able to extract the surface because of the fillet in that case extract the boundary of that surface and create a guide line taking one boundary as tangent curve reference in line command and sweep it.
  • Next surface trim is used to get class-B surface.
  • Lastly measure the fillets from class-A surface and give to the surface according to the formula.

Fillet:

(If it is inward A surface then: Radius = A surface fillet radius – Thickness of the component (2.5mm))

(If it is Toward B surface; Radius = A surface fillet radius + Thickness of the component)

Step 5 Creating Class-C surface

  • Class-C surface is where the thickness of the component lies, it is joining surface Between Class-A And Class-B.
  • For creating Class-C surface we are using Sweep command most of the cases and for that the boundary lines are obtained from the class-A surface.
  • All boundary lines are sweep with draft direction since all the surfaces must have a draft angle of minimum 3 deg so that component eject easily from molding. Also, the tool axis is used as the direction of the sweep.
  • But for some cases like complicated curves, we use muti-section surface command
  • Next the swept surfaces joined with the Class-A surface to a complete A and C surface, (Note- Merging distance kept at 0.003mm to avoid any gaps)
  • Still if there is any one, we can do extrapolate A surface by 0.5mm and trim with the Class-C.

Class A and Class C (JOIN):

Class A, Class B and Class C together (TRIM):

Final Door arm rest surface

  • Now, Trim B surface with Joined A and C surface to get final surface.
  • Then make a solid body out of it.

Tree structure:

Isometric view:

Front view:

Back view

Side view:

Top View:

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