Challenge

Creating Bar Bending schedule, Different Door types, and Creation of standard drawing templates using AutoCad

Aim:

To create the template of the give figure and create the title block as per the industry standards. Create title block as a block.

Procedure:

  • Open the Autocad software and open the new drawing file as metric.
  • Set the units as decimal and preciaion as 0.
  • Set the limit by using 'limmax' command in command prompt and enter the value 100000,100000.
  • Create a rectangle of size 1230mmx880mm.
  • Explode the rectangle by using explode command.
  • Offset the top and bottom line at a distance of 20.5mm.
  • Offset the left and right side at a distance of 19.5mm.

  • Offset the right side trimmed size of the line at a distance of 185mm.
  • Offset the top line of the sheet at a distance of 65mm.
  • This is the dimension of the title block.
  • Cerate table by using the offset and trim command.

  • Create a text style by using 'ST' text style and create the style as Arial, text height as 5mm.
  • Create the text in the template wherever required.

  • Then create the attribute defination of title block by using 'attdef' command.
  • Enter the tag as 'TITLE' , prompt as 'Enter the title' and default as '

Aim:

To create the template of the give figure and create the title block as per the industry standards. Create title block as a block.

Procedure:

  • Open the Autocad software and open the new drawing file as metric.
  • Set the units as decimal and preciaion as 0.
  • Set the limit by using 'limmax' command in command prompt and enter the value 100000,100000.
  • Create a rectangle of size 1230mmx880mm.
  • Explode the rectangle by using explode command.
  • Offset the top and bottom line at a distance of 20.5mm.
  • Offset the left and right side at a distance of 19.5mm.

  • Offset the right side trimmed size of the line at a distance of 185mm.
  • Offset the top line of the sheet at a distance of 65mm.
  • This is the dimension of the title block.
  • Cerate table by using the offset and trim command.

  • Create a text style by using 'ST' text style and create the style as Arial, text height as 5mm.
  • Create the text in the template wherever required.

  • Then create the attribute defination of title block by using 'attdef' command.
  • Enter the tag as 'TITLE' , prompt as 'Enter the title' and default as '<TITLE>'

  • Create block of the title block by typing 'B' in the command prompt.
  • Enter the block title as CUSTOM1_TITLE BLOCK
  • Select the title block and attribute also to create the block.

  • Create the text and place it into the template wherever needed.

  • Create the second template.
  • By following the previous template creation procedure to create the second template.
  • Define the title block as CUSTOM2_TITLEBLOCK.

  • Create the text and place it to the template wherever needed.

Result:

The template as shown in the figure is created and the title blocks is also created as a blocks. The title blocks are saved in the name of CUSTOM1_TITLEBLOCK and CUSTOM2_TITLEBLOCK.

Aim:

To create the doors type for warehouse as shown in the figure and create blocks of this door type.

Procedure:

  • Create the rectangle of size 2330mmX2750mm.
  • Explode the rectangle created by using 'ecplode' command.
  • Offset the top, bottom and right side at a distance of 200mm.
  • Offset the left side at a distance of 60mm.
  • Use trim tool to remove the unwanted lines.
  • offset the to, bottom and right side at a distance of 5mm and 15mm respectively.
  • Divide the bottom line into 4 segments and left side line into 3 segments.
  • Create command line in the created points.
  • Offset the command line at a distance of 100mm in top and bottom of the lower left corner.
  • Offset the command line at a distance of 50mm in left and right of the lower left corner.
  • Create a rectangle at the offseted lines.
  • Offset the rectangle at a distance of 10mm and 25mm respectively.
  • create a line at the four corners that connect the edge of the inner and outer rectangle.
  • Array the create inner object of column distance 518mm, 4 numbers and rows distace 770mm, 3 numbers.

  • Create the handle like object at the left top side of the door using rectangle and fillet command.
  • Create the block of the door and name it door type 1.

  • Create the type 2 door by following the same procedure followed in the door type 1 creation.
  • Except the arrayed object in the door.
  • Create the block of the object with the name of door type 2.

Result:

The doors type for warehouse as shown in the figure is created and the blocks of this doors type is also created.

Aim:

To create each symbol as a block with the name given in the legend and arrange the blocks in the legend.

Procedure:

  • Create the symblos by using the circle, line, rectangle and offset tools.

  • Create attributes of the of the block name to the each block.
  • attribute tag as Name, Prompt as enter the name and Default as SINGLE HANG SWITCH.

  • Create the block of the created symbols and attributes with the name of the symbol.

  • Create the table of the legend by using the command line and trim command.
  • Create the text of height 8mm that is set in the text style manager.
  • Create the text to the table.
  • Insert the blocks created and arrange into the table.
  • After arrange them in the table.
  • Use field option in the insert tab, select the field category as 'OBJECT' and select the object. property as 'NAME' and select the format then click OK.
  • Insert the created attribue to the each block.

Result:

The symbols are created as a block with the name given in the legend and created blocks are arranged in the legend.

Aim:

To create the door types for residential building as a block.

Procedure:

  • Create the door 1.
  • Create a rectangle of size 2'-10''X6'-11'' byusing rectangle tool.
  • Offset the rectangle at a distance of 2'' and 4'' respectively.
  • Explode the offseted rectangles.
  • Trim the bottom lines and extend the lines to meet the bottom line of the first rectangle.
  • Explode the first created rectangle and offset the bottom line at a distance of 4'
  • At the 4' create the handle object by using rectangle, circle and fillet tools.
  • Create the block of the door as a name of Single DOOR_SWING_2'-10.

  • Create the 2nd door type.
  • Create a rectangle of size 3'-4'''X6'-11'' byusing rectangle tool.
  • Offset the rectangle at a distance of 2'' and 1'' respectively.
  • Explode the offseted rectangles.
  • Trim the bottom lines and extend the lines to meet the bottom line of the first rectangle.
  • Offset the bottom line of the first rectangle at a distance of 4'
  • Create a circle of radius 2''
  • Offset the center line, right, left anf top line at a distance of 2''
  • Create the rectangle of the offseted line.
  • Offset the rectangle at a distance of 1''
  • Explode the created rectangle and divide the bottom and left side line into 3 and 4 segments respectively.
  • Create construction lines at all the created points.
  • create a rectangle to connect the lower left corner of the command lines.
  • Offset the retangle at a distance of 1''
  • Create array of the recently created rectangle of column distance 7.33'', 3 numbers and rows of distance 7.68'', 4 numbers.

  • Create the rectangle of size 2'-3''X2'-4''in the lower part of the door.
  • Offset it at a distance of 1'' and the following dimensions 1'', 1'', 2'' and 1''
  • Use trim tools to remove the unwanted lines.
  • Create the block of the door as a name of Single DOOR_SWING_3'-4.

  • Create 3rd door type.
  • Create a rectangle of size 2'-9''X6'-11''
  • Offset the rectangle at a distance of 1'' and 2''
  • Explode the created offset and remove the bottom lines.
  • Extend the lines to meet the bottom line.
  • Copy the handle of the door 1 and place in it.
  • Then create a rectangle of size 1'-4''X0'-11''
  • Offset the rectangle at a distance of 1''
  • Hatch the inner surface of the rectangle.
  • Create the block of the door as a name of Single VISION_DOOR_2'-9''

  • Create the 4th door type.
  • Follow the 2nd door type procedure to create this door type.
  • Create a rectabgle at the lower left corner of the lower part rectangle.
  • Offset it at a distance of 1''
  • Array the created object of column distance of 8'', 3 numbers and rows distance 8.76'', 3 numbers.

  • Fillet the top line and offseted lines at a distance of 1'-7'' in both left and right side.
  • Use trim tools to remove the unwanted lines.
  • Create the block of the door as a name of Single ARC_DOOR_SWING_3'-4.

  • Create d5 type door.
  • Copy the d2 door type and place it.
  • Remove the bottom offseted rectangle by using trim command.
  • Copy the array in d4 type door and paste in it in the same position of the door.
  • Use trim tools to remove the unwanted lines.
  • Create the block of the door as a name of Single ARC_DOOR_SINGLE_SWING_3'-4.

  • Create d6 type door.
  • Copy the d2 door type and place it.
  • Remove the bottom offseted rectangle by using trim command.
  • Copy the bottom rectangular part in type 2 door and place in it in the same position of the d6 type door.
  • Create the block of the door as a name of Single ARC_DOOR_SINGLE_SWING_3'-4.

Result:

The door types for residential building is created and each door type is created as a block.

Aim:

To create each shape as a block as shown in the figure and insert them on the table.

Procedure:

  • Using line, rectangle, fillet and copy tool draw the shapes of reinforcement.

  • Define the attribute of the esch shapes.
  • Enter the attribute tag as 'TITLE', prompt as 'Enter the bar type', defalut as 'A(20mm)
  • Create all other rows like the title attribute creation.

  • Like this define attribute to all other shapes.
  • Define block of the each shape with the attributes.
  • Define the block name as 'TYPE_A'

  • Create table like as shown in the figure.
  • Use construction lines, offset and trim tools to create the table.
  • Insert the blocks and arrange it to the table one by one.

Result:

Each shape is created as a block and inserted on the table as shown in the figure.

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