Challenge

Assembly of Yacht

TITLE : DESIGN THE FULL COMPONENT AND ASSEMBLY OF “PREDATOR YATCH “

INTRODUCTION :

The presented report covers the designing part of “PREDATOR YATCH” , a complete assembly of it and its rendering. Here we are going to design the various components of the yatch.

Objective :

The practice of creating things can be justified as DESIGN. Here we will understand how tools work when we use them and we will focus on designing the various components of the Predator Yatch by the means of these tools and complete design. The main aim of the project is to create a surface model of different yatch parts, assemble them using SOLIDWORKS 2018 software, and to create render model using SOLIDWORK VISUALIZE software.

PART MODELING

Parts can be created from a conceptual sketch through solid modeling as well as build and modify parts through direct or intuitive graphical manipulation.

SURFACE MODELING

Surface Modeling provides the ability to build surface visual representation of the exterior of a object or product. In modeling the yatch surface modeling plays a key role because most of the parts of the yatch are surface model and are built by the help of surface modeling.

FEATURES USED IN THE MODELING OF YATCH

LOFTED SURFACE

Lofted surface are the surface generated by the help of multiple 3D curve or exesting edges creating a smooth tangency between the selected curves.

SWEPT SURFACE

These are the surfaces created from a section curve positioned along a path.

FILLED SURFACE

This feature constructs a surface patch with any number of sides, within a boundary defined by existing model edges, sketches or curves including composite curve.

SURFACE TRIM

Surface Trim is used to cut away unwanted material from a surface and provides two modes: standard and mutual.

SURFACE KNIT

It is used to knit two open edges of surface together. It also reduces the gap between the edges of the surface.

EXTEND SURFACE

It is usually used to extend the surface. Using this feature we can extend the surface as the same surface or extend surface tangent to the previous surface.

SKETCH

It is the representation of a model in 2D plane/view from the outside of the model.

CIRCULAR PATTERN

It is used to create the pattern of model. Using this we can create multiple patterns.

REVOLVE

It is used to create a revolve feature.

EXTRUDE CUT

It is used to remove material from a 3D model.

MIRROR

It helps us to replicate the model on the other side of the mirror face selected.

MAJOR PARTS OF THE YATCH

  • PROPELLAR

A propeller is a fan mechanism that transmits power by converting rotational motion into thrust.

Features used

Sketch, Revolve, Cut Extrude, Loft, Fillet, Circullar pattern

  • RADAR

Marine radar is an X band or S band radar mounted on the ship which usually inspects and detects other ship and land obstacles.

Features used

Sketch, Extrude, Mirror, Cut Extrude, Fillet, Sketch driven pattern.

  • HULL

A hull is the base/ waterlight body of a ship. It can be open or fully closed by a deck.

Features used

Sketch, Project Curve, Swept Curve. Loft Surface, Extrude Surface, Extend Surface, Surface Knit, Extrude, Mirror, Cut Extrude, Fillet , Pattern, Split, Shell

  • FRONT SEAT

A front seat is placed on the front side of the hull

Features used

Surface Sweep, Surface Extend, Surface Trim, Surface Fill, Surface Loft, Surface Knit, Chamfer, Fillet, revolve, Cut Extrude, Dome

  • MIDDLE SEAT

A middle seat is placed in the middle of the hull. Here it is palced under superstructure.

Feature Used

Boss Extrude, Cut Extrude, Fillet, Chamfer

  • REAR SEAT

A rear seat is placed at the back of the hull.

Feature Used

Fillet, Chamfer, Split Line, Cut Extrude, Extrude, Surface Offset, Surface Trim

  • SUPERSTRUCTURE

In the presented yatch, it is the name given to the structure that emerges from the deck.

Feature used

Sketch, Project Curve, Surface Trim, Surface Fill, Extend Surface, Surface Extrude, Lofted Surface, Boundary Surface, Delete Surface, Fillet, Swept Surface, Surface Knit, Boss Extrude, Cut Extrude, Split, Mirror

  • RADAR MAST

Feature used

Revolve, Sketch, Boss Extrude, Fillet, Mirror, Swept Boss/Base, Shell

  • ASSEMBLY

The modeled parttsare aseembled in the assembly environment using possible mate conditions.

  • RENDERING

The assembly is given a photorealistic rendering.

  • CONCLUSION

The parts of the yatch are modeled.

The parts are inserted in the assembly environment and assembled.

A photorealistic image of assembly is rendered.

Your portfolio, next

Ship work like this
in your own course.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.