Week 9 - Challenge 3 - Bumper
AIM : To create the Bumper Design Plastic component through the given Class-A surface.
Objective :
- To create a tooling direction.
- To perform draft analysis for given A-Surface and prepare the final close body.
- To design the Bumper plastic component by creating the B-Surface and C-Surface using the given Class-A surface.
- Take the Thickness of the component to be 3 mm.
Introduction :
The input of the product designer is in the form of the A-class surface. The job of the product designer is to create the B and C surfaces keeping all the aspects for the mold.
Class A Surface :
- Visible surface and aesthetic look.
- Surface with textures.
- Surfaces provided by customer(OEM).
- Don't have any features like(rib, snap, bosses, etc) on class A surface.
- Class A surface is made from scanned data with different software like alias etc.
- Surfaces which are having CURVATURE CONTINUITY IS CALLED class-A.
Class B surface :
- Invisible Surfaces.
- Surface mostly don't have textures.
- Surface needs to be created according to the class-A surface.
- Having all features(Rib,boss,snap etc) in B-side surface only.
- Surfaces which is having TANGENT CONTINUITY IS CALLED class-B.
Class A Surface

TOOLING DIRECTION:
NOW CREATE THE TOOLING DIRECTION FOR CLASS A SURFACE

DRAFT ANAYLSIS
Now do a draft anaylsis

ClASS -B surface
Offset class A surface and start reparing the surface


class C surface
Create class c surface and join it with class A surface

Final Surface
Once A+C surface done trim it with B surface and use close surface command in part workbench

Conclusion : The Bumper is created with consedering all Design Methodology.