Challenge

Week-7 Head Impact

*Model name:-

HEAD IMPACT

*AIM:-

-This model is simulate for understand the concepts of head impact & calculate the head impact criterion(HIC) value for follwing cases.

1) Case:1:- Simple head model impacting against rigid wall

2) Case:2:- Child headform dummy model impacting against rigid wall

3) Case:3:- Child headform dummy model impacting against hood

*Introdution:-

-Pedestrian protection CAE is a part of vehicle safety engineering from a crash perspective. In pedestrian protection, we look for imparting minimum injury to head, upper leg (thigh), and lower leg (including knee) in case of an accident with a human subject. These tests are usually done at a lower velocity from 20-40 kmph as accidents tend to result in more severe circumstances above these velocities and braking in case of an accident often results in collision at low velocities.

-In this project, a children's headform model is provided. You are supposed to replicate a scenario where this headform will impact on a car bonnet. The bonnet should be considered as a rigidwall for the 1st case and while using the meshed hood model a elasto-plastic material card has to be used. From the simulation, the head impact coefficient must be calculated manually and with the help of LS-PrePost.

-Head impact criterion (HIC) is a quantification of head injury. A small values does not mean that the head injury will be a low levels. simillary, higher values does not mean that higher injury.

-The real meaning that the higher the probability of getting the high level of injuries.

*Procedure:-

* Case:1:- Simple head model impacting against rigid wall

1 Define material card

2 Define section shell card

3 Assigning material & section to their respective parts

4 Rigid wall creation

5 Define velocity

6 Setting up the control cards

7 Setting up the contact cards

8 Binary_D3plot & ASCII_opction define

9 Model check

-First of all open simple_head_model.k file in LSPP.

1)Define material card:-

-For that first of all open model & part>keyword manager>all>MAT

-Here we seen that shell elements are available, so we create a material card for shell.

-We choose the material card is ELASTIC.

2) Define section shell card:-

-For that we go to Model & part>keyword manager>all>section

-Here provide the element formulation is 2 & thickness is 1.5 mm.

3) Assigning material & section to their respective parts:-

-After the creation of material & session , next step is create the part.

-Here there is one part produce. provide the material id and section id.

4) Rigid wall creation:-

-For that first of all create new node set.

-For that go to model & part>create> Set data> set node

-Here we select all nodes of this model.

-Now we create the rigid wall.

-For that go to model & part>create> Rigid wall> rigid wall

-Choose create button and go with planer type.

-After that create a wall, and set using just like transalate and rotate opction.

-Provide the distance between end of the head in z- direction & rigid wall is 10 mm.

-Due to that thistype of keyword card is produce for the rigidwall.

5) Define velocity:-

-We provide the velocity to model.

-For that we go to Model & part>keyword manager>all>initial>velocity

-Here we provide 11.111 mm/ms velocity in negative z-direction.

6) Setting up the control cards:-

-Now we create control termination card.

-Control_termination keyword is crated for the end time provide. we provide end time is 3 ms.

7) Setting up the contact cards:-

-We create the self contact card.

-For that go to the Model & part>keyword manager>all>contact

-Choose Automatic_single_surface type.

-Here we select the slave type is 2(by part) & only select the slave id, don't select the master id.

8) Binary_D3plot & ASCII_opction define:-

*BINARY_D3PLOT:-

-In this keyword the frequency with which the animation is to be crated will be given and is set to 0.01 ms.

*ASCII_OPCTION KEYWORD:-

-in this keyword we provide GLSTAT & NODOUT.

9) Model check:-

-After assigning all the keyword check the model using the model checker and make sure that the file is error file.

-After that save the file as a".k" format.

-Run the file in the LS-MANAGER. if it's end as a normal termination then model is correct.

*Case:2:- Child headform dummy model impacting against rigid wall

-After compition of case 1, open the new LSPP & open pedestrain_headform.k file.

1 Create define transformation

2 Create include transform

3 Rigid wall creation

4 Define velocity

5 Setting up the control cards

6 Setting up the contact cards

7 Binary_D3plot & ASCII_opction define

8 Model check

1) Create define transformation:-

-For that we go to Model & part>keyword manager>all>define

-here, choose DEFINE_TRANSFORMATION card.

-The head is rotated 45 degree with respect to Y-Axis.

-For that provide A2 value is 1 & A7 value is 45.

2) Create include transform:-

-After defining the transformation, it is necessary to include the path of the original headform has to be applied.

-This is achieved using INCLUDE_TRANFORM card.

3) Rigid wall creation:-

-For that first of all create new node set.

-For that go to model & part>create> Set data> set node

-Here we select all nodes of this model.

-Now we create the rigid wall.

-For that go to model & part>create> Rigid wall> rigid wall

-Choose create button and go with planer type.

-After that create a wall, and set using just like transalate and rotate opction.

-Provide the distance between end of the head in z- direction & rigid wall is 10 mm.

-Due to that thistype of keyword card is produce for the rigidwall.

4) Define velocity:-

-We provide the velocity to model.

-For that we go to Model & part>keyword manager>all>initial>velocity

-Here we provide 7.8578 mm/ms velocity in negative x & z-direction.

5) Setting up the control cards:-

-Now we create control termination card.

-Control_termination keyword is crated for the end time provide. we provide end time is 3 ms.

6) Setting up the contact cards:-

-We create the self contact card.

-For that go to the Model & part>keyword manager>all>contact

-Choose Automatic_single_surface type.

-Here we select the slave type is 2(by part) & only select the slave id, don't select the master id.

7) Binary_D3plot & ASCII_opction define:-

*BINARY_D3PLOT:-

-In this keyword the frequency with which the animation is to be crated will be given and is set to 0.01 ms.

*ASCII_OPCTION KEYWORD:-

-in this keyword we provide GLSTAT & NODOUT.

8) Model check:-

-After assigning all the keyword check the model using the model checker and make sure that the file is error file.

-After that save the file as a".k" format.

-Run the file in the LS-MANAGER. if it's end as a normal termination then model is correct.

3) Case:3:- Child headform dummy model impacting against hood

-After compition of case 2, open the new LSPP & open Meshed_hood.k file.

1 Include pedestrain_headform.k in to meshed_hood.k

2 Create define transformation

3 Create include transform

4 Define velocity

5 Setting up the control cards

6 Setting up the contact cards

7 Create MAT card for hood

8 create section card for hood

9 Assigning material & section to their respective parts

10 Binary_D3plot & ASCII_opction define

11 Model check

1) Include pedestrain_headform.k in to meshed_hood.k :-

-After the open of meshed_hood.k file in LSPP, go to the include command & include the pedestrain_headform.k in to them.

-For that go to the part>keyword manager>all>Include>Include

2) Create define transformation:-

-Now we want to head at 45 degree of angle.

-For that we go to Model & part>keyword manager>all>define

-here, choose DEFINE_TRANSFORMATION card.

-The head is rotated 45 degree with respect to Y-Axis.

-For that provide A2 value is 1 & A7 value is 45.

3) Create include transform:-

-After defining the transformation, it is necessary to include the path of the original headform has to be applied.

-This is achieved using INCLUDE_TRANFORM card.

4) Define velocity:-

-We provide the velocity to head.

-For that we go to Model & part>keyword manager>all>initial>velocity

-Here we provide 7.8578 mm/ms velocity in negative x & z-direction.

5) Setting up the control cards:-

-Now we create control termination card.

-Control_termination keyword is crated for the end time provide. we provide end time is 20 ms.

6) Setting up the contact cards:-

-We create the surface to surface contact card.

-For that go to the Model & part>keyword manager>all>contact

-Choose AUTOMATIC_SURFACE_TO_SURFACE type.

-Here we select the slave type & master type is 2(by part)

-Head select as a slave id & hood select as a master id.

-Also create the automatic single surface.

7) Create MAT card for hood:-

-Here we seen that shell elements are available in the box, so we create a material card for shell.

-We choose the material card is Piecewise_linear_plasticity(024)

8) create section card for hood:-

-Session shell is taken for the crash box.

-For that we go to Model & part>keyword manager>all>section

-Here provide the element formulation is 2 & thickness is 1.2 mm.

9) Assigning material & section to their respective parts:-

-After the creation of material & session , next step is create the part.

10) Binary_D3plot & ASCII_opction define:-

*BINARY_D3PLOT:-

-In this keyword the frequency with which the animation is to be crated will be given and is set to 1 ms.

*ASCII_OPCTION KEYWORD:-

-in this keyword we provide GLSTAT & NODOUT.

11) Model check:-

-After assigning all the keyword check the model using the model checker and make sure that the file is error file.

-After that save the file as a".k" format.

-Run the file in the LS-MANAGER. if it's end as a normal termination then model is correct.

*Post-processing:-

-For that first of all open the D3_plot file in LSPP.

*vonmises streses:-

-For that go to the finge component>stress>von mises stress

-After that go to file >movie & save the animation.

*case:-1

*case:-2

*case:-3

*Global_data:-

*case:-1

-The impact is around 1.3 ms. at that time kinetic energy is drop and increase the internal energy.There are no more change in the total energy.

*case:-2

-The impact is around 2.5 ms. at that time kinetic energy is drop and increase the internal energy.There are no more change in the total energy.

*case:-3

-The impact is around 4 ms. at that time kinetic energy is drop and increase the internal energy.There are no more change in the total energy.

*Effective_plastic_strain:-

*case:-1

-The Effective plastic strain is remains zero for all over simulation for simple head model. It is due to the material property assign to the head.

*case:-2

-Initially effective plastic strain is zero, after that its increase and reached at maximum value and then strat dropped form 2.5 ms and after some time remains constant.

*case:-3

-Initially effective plastic strain is zero, after that its increase and reached at maximum value and then strat dropped form 3.5 ms and after some time remains constant.

*resultant_acceleration:-

*case:-1

*case:-2

*case:-3

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