Challenge

Project 2_Creating a 3D rendered model for a Residential Building in AutoCad

AIM: Creating a 3D rendered model for a Residential Building in AutoCad

PROJECT ON: 3D MODELLING AND RENDERING

 INTRODUCTION:-

This complete project is all about the real 3D view of the models with the realistic materials, exposure, and lightning systems

Tool used:-

  • For 2D: 
  • line 
  • xline 
  • offset
  • trim
  • rec
  • circle
  • erase
  • move
  • copy
  • text .....etc
  • For 3D:
  • Ext
  • pressfull
  • sweep
  • union
  • subtract
  • region
  • boundary
  • move
  • 3Drotate
  • copy
  • UCS
  • Rmat
  • RR

PROCEDURE:-

  • Open the AutoCAD application
  • set the units  Decimal-Milimeters
  • set all the default settings and limits
  • Now the sheet is ready to create the 2D drawing
  • Click on the layer properties 
  • click on set new layers
  • create all the layers that u want to apply in the project 
  • Draft the floor plans G+1 with proper usage of command 
  • give them annotation, text and dimensions properly 
  • then the results show in below images:
  • Ground Floor Plan:
  • First Floor Plan:

 

  • after that 
  • give the Xline command 
  • give all the projection that u need to draft the front elevation of those plans

 

After the 2D drawing complete 

Now, go to the 3D modelling 

click on the visualization style as u wish - i follow the realistic view

  • take the Boundary or Region command
  • create the all wall boundaries first
  • set the wall layer - set current 
  • create the regions
  • take the EXT command
  • select the region
  • press enter
  • give the wall height as 3000mm 
  • simmilarly extrude all the walls 
  • BY giving the EXT, move,copy, region, subtract  command create the  openings of windows and doors
  • then see the result of image how it is:

 

  • By following the similar process complete all 3D modelling with accuracy {crate the windos , doors } and staircase and place in required positions 
  • see the complete 3D modelling
  • After that ;
  • Give all the appropriate material  by using the Rmat command 
  • give the materials like paints, wooden frame , grass for the ground, design fabrics, metallic paints for grills and gates
  • see how it is in below views:
  • view 1:
  • View2:
  • View 3:
  • View 4:

Now the proceed for the Rendering process

  • For that  take the camera 
  • set the views of cameras  just like the real

 

  • Now open the camera views that u want to use for the rendering
  • keep the Sky background with illumination on
  • Sun status on 
  • keep the shadow off
  • click on the renred option from the visualize tab 
  • complete the process and see the rendered image 
  • when the rendered image is not ok with the materials 
  • then u can change the properies of material  and again proceed for the rendering 
  •  complete the rendering with the clearity, transperancy ,backgrount , quality 
  • see the images of rendering of the model
  •  

RESULTS:

Render images

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