Challenge

Project 1 - Interfacing a 16*2 LCD with Arduino using I2C protocol

Interfacing a 16*2 LCD with Arduino using I2C protocol.

MASTER CODE:

#include
#include
LiquidCrystal lcd(2,3,4,5,6,7);
byte MasterReceive=0;
void setup()
{
lcd.begin(16,2);
lcd.setCursor(0,0);
lcd.print("WELCOME");
lcd.setCursor(0,1);
lcd.print("I2C Arduino to Arduino");
for(int i=0;i<=16;i++)
{
lcd.scrollDisplayLeft();
delay(50);
}
delay(3000);
lcd.clear();
Serial.begin(9600);
Wire.begin();
}
void loop()
{
Wire.requestFrom(8,1);
byte MasterReceive = Wire.read();
/* int potvalue=analogRead(A0);
byte MasterSend = map(potvalue,1023,0,0,127);
Wire.beginTransmission(1);
Wire.write(MasterSend);
Wire.endTransmission();*/
lcd.setCursor(0,0);
lcd.print(">> The Master <<");
Serial.println(MasterReceive);
delay(500);
lcd.setCursor(0,1);
lcd.print("Slave val:");
lcd.print(MasterReceive);
Serial.println("master Received For Slave");
}

 SLAVE CODE:

 #include
#include
LiquidCrystal lcd(2,3,4,5,6,7);
byte SlaveReceived = 0;

void setup()
{
lcd.begin(16,2);
lcd.setCursor(0,0);
lcd.print("WELCOME");
lcd.setCursor(0,1);
lcd.print("I2C Arduino to Arduino");
for(int i=0;i<=16;i++)
{
lcd.scrollDisplayLeft();
delay(50);
}
delay(3000);
lcd.clear();
Serial.begin(9600);
Wire.begin(1);
Wire.onReceive(receiveEvent);
// Wire.onRequest(requestEvent);
}

void loop()
{

lcd.setCursor(0,0);
lcd.print(">> The Slave <<");
lcd.setCursor(0,1);
lcd.print("Master Val:");
lcd.print(SlaveReceived);
Serial.println("Slave Received From Master:");
Serial.println(SlaveReceived);
delay(500);
lcd.clear();
}

void receiveEvent(int read)
{
SlaveReceived = Wire.read();
}
/*void requestEvent()
{
int potvalue = analogRead(A0);
byte SlaveSend = map(potvalue,1023,0,0,127);
Wire.write(SlaveSend);
}*/

Your portfolio, next

Ship work like this
in your own course.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.