Challenge

Photo Realistic Rendering

DESIGNE ,ASSEMBLY AND RENDERING OF

AMERICAN CHOPPPER USING SOLID WORKS

OBJECTIVE:

To model an American chopper bike using and to create some rendered images of the same.

INTRODUCTION:

This project report is about how I created an American chopper after modelling it's components and assembling it using Solid works.Here I will briefly explain how I did this project using solid works.

METHODOLGY

PLAN OF ACTION FOR DESIGNING CHOPPER:

  1. Modelling various components/parts
  1. Assembly of components/parts
  1. Setting up camera, environment, lights etc
  1. Final rendering

Various commands and features I used to model the parts are as follows;

2D sketch : A 2D sketch is the base to create a 3D model. It is created on plane on 2 axes. Various line tools, circles, rectangles, splines etc are mainly used to create sketches. Tools such as 'Power trim', 'Trim extend' etc. were widely used in this project.

Projected curves : Used to project a sketched curve on to a model face to create a 3D curve. It can be also created by creating sketches on two intersecting planes.

Trim : Used to remove the extra edges of intersecting lines on a 2D sketch.

Offset : Used to add sketch entities by offsetting faces, edges, curves etc to a specified direction and distance.

Convert entities : Convert selected model edges or sketch entities into current sketching plane.

Boss Extrude : It is used to extrude a sketch or selected contours in specified directions thus creating a solid feature.

Revolved Boss : Revolves a sketch or selected sketch contours about an axis, thus forming solid feature

Swept Boss : Sweeps a closed profile along an open or closed path to create a solid feature.

Extruded Cut : It removes material from a 3D model according to the selected profile along specified direction.

Revolved Cut : It removes material from a 3D model according to the selected profile about a specified axis.

Loft : The loft feature helps to create shapes by making transition between multiple profiles and make use of guide curves to form complex geometry.

Dome : A dome is a smooth rounded vault forming the outside face of a body or structure.

Fillet : used to connect adjacent faces with a specified tangent curve.

Chamfer : Used to connect adjacent faces with a specified inclined line.

Combine : It is used to combine two or more solid bodies together.

Extended surface : Used to extend the selected edge of a surface along a specified direction and distance.

Ruled surface : It is used to insert a ruled surface according to the selected edges.

Offset surface : Creates offseted surface using one or more faces.

Surface fill : Create a surface patch within a selected boundary.

Boundary surface : Creates a boundary surface between profiles in two directions.

Lofted surface : It is used to create lofted surface between two more profiles.

Trim surface : It is used to remove the unwanted portion of a surface according to a sketch profile or other features.

Shells : Used to hollows out a part, leaves open the faces we select and creates thin walled features on the remaining faces.

Assemblies : Used to build complex assemblies consisting of many components which can be parts or other assemblies called sub assemblies.

  1. Modelling various components/parts

This American chopper bike consists of 13 parts;

  1. Transmission Belt
  2. Kick stand
  3. Chain
  4. Rear Fender
  5. Rear Wheel
  6. Front Wheel
  7. Front Fender
  8. Pedal
  9. Oil Tank
  10. Front Fork
  11. Chassis
  12. Engine
  13. Gas Tank

TRANSMISSION BELT

Commands used:

2D sketch

Fillet

Smart Dimensions

Appearance

Extruded boss/base

Image of the model part:

KICK-STAND

Commands used:

2D sketch

Fillet

Smart Dimensions

Appearance

Split

Lofted boss/base

Extruded boss/base

Extrude cut

Dome

Image of the model part:

Chain

Commands used:

2D sketch

Fillet

Smart Dimensions

Appearance

Extruded boss/base

Curve driven pattern

Mirror feature

Body-Delete/keep

Image of the model part:

REAR FENDER

Commands used:

2D sketch

Fillet

Smart Dimensions

Appearance and decals

Split

Revolve

Shell

Image of the model part:

REAR WHEEL

Commands used:

2D sketch

Offset entities

Fillet

Trim entities

Smart Dimension

Appearance

Chamfer

Mirror Entities

Combine

Extruded cut

Revolved cut

Circular pattern

Extruded boss/base

Revolved boss/base.

Image of the model part:

FRONT FENDER

Commands used:

2D sketch

Fillet

Smart Dimensions

Appearance

Split

Revolve

Image of the model part:

FRONT WHEEL

Commands used:

2D sketch

Offset entities

Fillet

Trim entities

Smart Dimensions

Appearance

Chamfer

Mirror Entities

Extruded cut

Revolved cut

Combine

Circular pattern

Extruded boss/base

Image of the model part:

PEDAL

Commands used:

2D sketch

Fillet

Smart Dimensions

Appearance

Chamfer

Revolved boss/base

Extruded boss/base

Linear Pattern

Dome

Image of the modelled part:

OIL TANK

Commands used:

2D sketch

Fillet

Smart Dimensions

Appearance and decals

Extruded boss/base

Combine

Shell

Image of the model part:

FRONT FORK

Commands used:

2D sketch

Fillet

Trim entities

Smart Dimensions

Appearance

Dome

Mirror Entities

Body-Move/Copy

Combine

Extruded cut

Revolved cut

Circular pattern

Linear pattern

Projected curve

Reference Plane

Extruded boss/base

Swept boss/base

Revolved boss/base.

Image of model part:

ENGINE

Commands used:

2D sketch

Sketch picture

Fillet

Trim

Smart Dimensions

Appearance

Chamfer

Mirror

Split

Combine

Dome

Extruded cut

Circular pattern

Linear pattern

Projected curve

Composite curve

Reference Plane

Extruded boss/base

Revolved boss/base

Swept boss/base.

Images of the model part:

CHASSIS

Commands used:

2D sketch

Sketch picture

Fillet

Split

Smart Dimensions

Appearance

Chamfer

Mirror

Combine

Dome

Extruded cut

Projected curve

Reference Plane

Extruded boss/base

Revolved boss/base

Swept boss/base.

Images of the modelpart:

FUEL TANK

Commands used:

2D sketch

Sketch picture

Fillet

Trim

Smart Dimensions

Appearance and decals

Shell

Mirror

Split line

Projected curve

Reference Plane

Surface trim

Swept cut

Lofted surface

Boundary surface

Swept surface

Extruded surface

Knit surface.

Image of model part:

Assembly of components/parts

In order to assemble the parts, all the parts are inserted in assembly file one by one as per the requirement. After that required mates were applied to each and every individual component for proper alignment. In order to snap the entire motorcycle to the floor required mates were applied to kick stand and wheels with top plane. After assembling I applied some decals and did a rendering on 'Photo view 360 and solid works visualize.

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