Challenge

Photo Realistic Rendering

Assembly of American Chopper

Objective:

  1. To design Individual components of chopper Assembly with fully defined sketches.
  2. To assemble all components with Suitable constraints.
  3. To Render Chopper Assembly with Proper Appearance, Decals & scenes

Introduction

Chopper is a customized Bike with Highly precise machined Parts consisting of Powerful Engine, Chassis, Front Wheel, Rear Wheel, Front Fender, Rear Fender, Oil Tank, Gas tank, chain, Pedal, Kickstand & Transmission belt.

Design Methodology

Description:

Orthographic views for Indivudual components and Assembly is shown below.

1.CHASSIS

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Circle: To draw circle
  • Spline: To draw Curves through Interpolation of Points
  • Intersection Curve: Obtained from intersection of two curves
  • Sweep: To obtain a solid body along Profile path
  • Extrude: To obtain 3d Solid from 2D sketch
  • Cut-extrude: To subtract a solid portion from Solid using 2D sketch
  • Reference Plane: To create a reference Plane from an Existing Plane or points
  • Mirror: To mirror features and sketches along Selected reference
  • Split: To split Solid bodies
  • Combine: To merge Two Solid bodies
  • Dome: To create dome Surface
  • Composite curve: To create a Curve from reference of two or more curves
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Chamfer: To convert sharp edges into Bevel edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

MODEL TREE

2.ENGINE

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch Picture: To insert Picture for Reference
  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Circle: To draw circle
  • Arc: To draw an arc
  • Spline: To draw Curves through Interpolation of Points
  • Convert entities: To convert Entities for reference into New sketch as lines
  • Intersection Curve: Obtained from intersection of two curves
  • Boss-Sweep: To obtain a solid body along Profile path
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Boss-Revolve: to revolve 2D sketch to obtain 3D solid
  • Cut-extrude: To subtract a solid portion from Solid using 2D sketch
  • Composite curve: To create a Curve from reference of two or more curves
  • Reference Plane: To create a reference Plane from an Existing Plane or points
  • Mirror: To mirror features and sketches along Selected reference
  • Split: To split Solid bodies
  • Combine: To merge Two Solid bodies
  • Dome: To create dome Surface
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Circular Pattern: To create pattern along circular reference
  • Linear Pattern: To create pattern along linear reference
  • Chamfer: To convert sharp edges into Bevel edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

MODEL TREE

3.FRONT WHEEL

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Circle: To draw circle
  • Arc: To draw an arc
  • Spline: To draw Curves through Interpolation of Points
  • Convert entities: To convert Entities for reference into New sketch as lines
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Boss-Revolve: to revolve 2D sketch to obtain 3D solid
  • Cut-extrude: To subtract a solid portion from Solid using 2D sketch
  • Cut-Revolve: : To subtract a solid portion from Solid using 2D sketch
  • Combine: To merge Two Solid bodies
  • Dome: To create dome Surface
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Circular Pattern: To create pattern along circular reference
  • Linear Pattern: To create pattern along linear reference
  • Chamfer: To convert sharp edges into Bevel edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

4.FRONT FENDER

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

MODEL TREE

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Spline: To draw Curves through Interpolation of Points
  • Split: To separate or Split bodies
  • Boss-Revolve: to revolve 2D sketch to obtain 3D solid
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Chamfer: To convert sharp edges into Bevel edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

5.REARWHEEL

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Circle: To draw circle
  • Spline: To draw Curves through Interpolation of Points
  • Convert entities: To convert Entities for reference into New sketch as lines
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Boss-Revolve: to revolve 2D sketch to obtain 3D solid
  • Cut-extrude: To subtract a solid portion from Solid using 2D sketch
  • Cut-Revolve: : To subtract a solid portion from Solid using 2D sketch
  • Combine: To merge Two Solid bodies
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Circular Pattern: To create pattern along circular reference
  • Linear Pattern: To create pattern along linear reference
  • Chamfer: To convert sharp edges into Bevel edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

6. REAR FENDER

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

  • MODEL TREE

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Spline: To draw Curves through Interpolation of Points
  • Split: To separate or Split bodies
  • Boss-Revolve: to revolve 2D sketch to obtain 3D solid
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Chamfer: To convert sharp edges into Bevel edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

7. OIL TANK

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

  • MODEL TREE

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Spline: To draw Curves through Interpolation of Points
  • Split: To separate or Split bodies
  • Boss-Extrude: to obtain 3D sketch From 2D sketch
  • Combine: To combine or merge Solid bodies
  • Shell: To convert Solid bodies into Shell
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

8.GAS TANK

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch Picture: To insert Picture for Reference
  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Spline: To draw Curves through Interpolation of Points
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Reference Plane: To create a reference Plane from an Existing Plane or points
  • Mirror: To mirror features and sketches along Selected reference
  • Split: To split Solid bodies
  • Combine: To merge Two Solid bodies
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Surface loft: to create surface along profiles
  • Surface knit: To combine adjacent non intersecting surface
  • Boundary surface: To create surface from close Profile
  • Cut Sweep: To cut the surface along profile through sweep along reference
  • Shell: To convert Solid bodies into Shell
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

MODEL TREE

9.FRONT FORK

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Circle: To draw circle
  • Arc: To draw an arc
  • Spline: To draw Curves through Interpolation of Points
  • Convert entities: To convert Entities for reference into New sketch as lines
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Boss-Revolve: to revolve 2D sketch to obtain 3D solid
  • Cut-extrude: To subtract a solid portion from Solid using 2D sketch
  • Combine: To merge Two Solid bodies
  • Dome: To create dome Surface
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Linear Pattern: To create pattern along linear reference
  • Chamfer: To convert sharp edges into Bevel edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

9.CHAIN

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Circle: To draw circle
  • Arc: To draw an arc
  • Spline: To draw Curves through Interpolation of Points
  • Block: To create separate block & save as 2d feature
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Mirror: To mirror features and sketches along Selected reference
  • Combine: To merge Two Solid bodies
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Curve Pattern: To create pattern along curved reference
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

MODEL TREE

10.TRANSMISSION BELT

  • FRONT VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Circle: To draw circle
  • Arc: To draw an arc
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

MODEL TREE

11.PEDAL

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Circle: To draw circle
  • Spline: To draw Curves through Interpolation of Points
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Combine: To merge Two Solid bodies
  • Dome: To create dome Surface
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Linear Pattern: To create pattern along linear reference
  • Chamfer: To convert sharp edges into Bevel edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

12.KICKSTAND

  • FRONT VIEW

  • SIDE VIEW

  • ISOMETRIC VIEW

Tools & Features Used

  • Sketch: To create required Sketch
  • Line: To create continuous & construction Line
  • Arc: To draw an arc
  • Boss-Extrude: To obtain 3d Solid from 2D sketch
  • Loft: to create Surface along Profiles
  • Dome: Dome: To create dome Surface
  • Split: To split Solid bodies
  • Cut-extrude: To subtract a solid portion from Solid using 2D sketch
  • Fillet: To convert sharp internal or external edges into smooth/round edges
  • Smart Dimensions: To add /edit /delete dimension in 2D sketch

MODEL TREE

Assembly American chopper

  • Front view

  • SIDE VIEW

  • ISOMETRIC VIEW

  • MODEL TREE FOR ASSEMBLY

RENDERED MODEL OF AMERICAN CHOPPER

TOOLS AND FEATURES USED

  • DECALS:GRAPHICS USED ON CHOPPER BODIES
  • LIGHTS AND CAMERA: To adjust lighting and camera angle
  • Render Preview: To preview the final render before Render
  • Render: To render in required image quality

Conclusion:

Thus assembly of American chopper model has given exposure to the various design tools in solidworks for individual parts, Assembly and Rendering.

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