Challenge

Challenge 5 : Concept Modeling of Car Bumper

MODELLING OF CAR BUMPER

OBJECTIVE : MODELLING A BUMPER USING IMAGES

INTRODUCTION : DESIGNING THE FRONT AND REAR BUMPER OF THE CAR

METHODOLGY

DRAW A CUBE ACCORDING TO THE SIZE OF THE CAR

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IMPORT IMAGES INTO CANAS IMAGES AND SCALE IT ACCORING TO THE SIZE

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ASSIGN IMAGES TO LAYERS FOR EASY ACESS

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DRAWN CURVES ON BLUE PRINT

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ASSIGN CURVES TO LAYERS

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BUILD SURFACES ON WIRE FRAME

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ALIGN THE SURFACE AND TRIM THE UNWANTED SURFACES

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APPLY FILLETS ON SURFACES

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SYYMETRY THE SURFACE

DESCRIPTION: TOOLS USED FOR DESIGN THE BUMPER

1] TOOL USED FOR WIRE FRAME

a} cvcrv

b} blend tool

c} circle

2] TOOLS USED FOR SURFACE ON FINISHED WIRE FRAME

a} square

b}skin

c}freeform blend tool

d} surface fillet

3} tools used for curves on surfaces in object edits

a} align : tool is used to align the two surface

b} detach : tool is used to detach single surface into multiple surfaces

4] diagnostic shading is usedbfor shading the surfaces

1} LEARNED ABOUT HOW CUBE WORKS FOR EASY PLACING OF IMAGES

2}LEARNED ABOUT SURFACE FILLET TOOLS

3}LEARNED CONTINUITY IN SURFACES USING HOVER SHADE

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