Challenge 5 : Concept Modeling of Car Bumper
Modelling of CAR BUMPER
1.OBJECTIVE -Modelling of Car Bumper.
2.INTRODUCTION - Build a front bumper & rear bumper of a car.
METHODLOGY
import an image into canvas image.
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draw a curve as per blue print.
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assign curves to layers.
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build surface on wireframe
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intersect the surface & trim the unwanted surface.
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apply fillet on edges.
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symmetrical the surface.
4.DESCRIPTION - 1. Draw a curve as per blue print.
Using tools for wireframe -a) cv crv tool.
b) bend tool.
c) line tool.
d) circle tool.
2.Build a surface on finished wireframe.
using tool for surface -a) skin tool.
b) rail tool.
c) freeform blend tool.
d) surface fillet control.
3. using tools for curves in object edit
using tools in object edit -a) detach tool used for single surface divide into multi surfaces.
b) align tool used for aligning the two surfaces.
4. using tools for surfaces in surface edit
using tool in surface edit -a) project & intersect tool
b) trim & untrim tools
5. using shade for surface on diagnostic shade




VIEWS
FRONT BUMPER



REAR BUMPER


1. Learn about how to build a surface on alloy wheels from a single view.
2. learn about how the surface fillet controls.
3.learn about how the trim convert tools.
4.learn about how to arrange images on cube.
5.learn about how to check continuity in surface. (Horver shade)
6.learn about how to align works curves & surface.
7.learn about how to duplicate the Curves.