Challenge

Week - 8 - Morphing

OBJECTIVE

  • Practice all the Morphing techniques that were shown in the video for Model-1.
  • Perform morphing for the Model-2 and Increase the Height of the Dog houses and Ribs.

PROCEDURE

  • Open the model 1.

  • Do topo.Go to geometry checks.
  • Select single cons,triple cons,overlapped surfaces,unchecked surfaces and cracks. If any remove them automatically or manually.

  • Go to morph Deck.
  • Go to boxes-new-ortho. Select the entities which we want to morph.Create morph box.

  • Go to morph boxing- move. Move the entities to the required position.

  • Open model 2.Do geometry checks.

  • Repeat the above procedure for doing morphing on dogs and ribs.

LEARNING OUTCOMES

  • Understood how to do morphing and its basic tools.

RESULT

Performed morphing on the given two models.

CONCLUSIONS

Morphing is a very helpful tool used to change the design or shape of any component without any neumerical inputs.

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