Challenge

Week 8 - Challenge 4 - Bumper

Objective: Create the Bumper Plastic component through the given Class-A surface. To begin with, the tooling axis for the given Class-A Surface should be created meeting the requirements of the draft angle and at the end perform the Draft analysis on the model.

Introduction:

A bumper is a structure attached to or integrated with the front and rear ends of a motor vehicle, to absorb impact in a minor collision, ideally minimizing repair costs.

A bumper is made up of four parts:

  • Bumper cover.
  • The bumper absorber.
  • The bumper reinforcement bar.
  • The bumper mounting system

Bumpers of most modern automobiles have been made of a combination of polycarbonate (PC) and acrylonitrile butadiene styrene (ABS) called PC/ABS.

Procedure:

  • To design Bumper as per automotive industry Standard.
  • Create tooling axis for the given CLASS-A surface.
  • Create B Class and C Class surfaces
  • Create final surface model and convert it into solid body using close surface command in the part design workbench.
  • Perform draft analysis for both Class-A surface and Final part body.

1.Tooling Axis Creation and draft analysis for class A surface:

Tooling axis: Represents the opening and closing of the mold core and cavity during the manufacturing of the components. A plastic product designer should consider the best tooling direction to cutdown the cost of the component very less.

Method opted for creating tooling axis for the bumper

  • Check the best tooling direction for the given surface.
  • We can find out the best tooling direction by cross checking all the three axes.

Draft Analysis : The Draft Analysis is a command enables you to detect if the part you drafted will be easily removed. This type of analysis is performed based on colour ranges identifying zones on the analysed element where the deviation from the draft direction at any point, corresponds to specified values.

Draft analysis is done after determining the tooling axis, draft analysis is used to check whether the minimum draft (3 degrees) is maintained or not.

SURFACE-B CREATION

Class-B surface means thickness of a part it is not visible and is inside part. In other words, Class-B surface is a surface below a certain thickness from the class-A surface. This is the surface that contains engineering aspects of a model.

  • Offset the class-A surface to 3mm inward direction.
  • Rework on the patches and discontinuity of the offset surfaces using the features like extract, multi-extract, sweep, multi-section surfaces, extrapolate.
  • To ensure the continuity of the Class-B surfaces check the boundary command to find out the boundary.
  • Hence class-B surface creation is done.

SURFACE-C Creation

Surface that joins class-A and class-B surfaces is class-C surface. Class C is often specified for interior surfaces not readily visible, surfaces that will be covered by another part when assembled

Since it is a complex class-A surface, we cannot simply create the class-A boundary curve and sweep it at one shot. Hence, we need to create smaller curves using multi-extract command and then create sweep of 90 degree with reference to the surface option. sweeps at the midportion of the bumper should have a 93 degree vaue to pass the draft analysis.

Surface A+C:

By using Join command Join A and C surface.

Surface A+B+C:

  • Extrapolate B surface
  • Trim B surface with A+C surface

Make Solid body:

By close command

Draft analysis for solid body:

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