Challenge

Week - 6 - Creating the GUI for final checks

AIM:

To create a tk GUI for all the final checks/operations.

OBJECTIVE:

  • Create buttons to delete displayed geometric entities (be careful about advanced remesh)
  • Create buttons to delete empty entities.
  • Create button to re-order and re-number entities by name.
  • Create a master button in red that will execute all above scripts in proper order to keep only the fea entities. Name the button master.

PROCEDURE:

CODE:

  • *EntityPreviewUnused this command is used to mark the unused entities and store it in mark temporarily
  • *EntityPreviewEmpty this command is used to mark the unused entities and store it in mark temporarily
  • *collectormarkmove this command is used to reorder the entity by name, id.

OUTPUT:

RESULTS:

  • Buttons has been created to delete displayed geometric entities & empty entities.
  • Buttons has been created to re-order and re-number entities by name.
  • Master button is created in red that will execute all above scripts in proper order to keep fea entities.
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