Challenge

Radar Mast & Final Assembly of Yacht

DESIGN AND MODELLING OF A SUNSEEKER PREDATOR YACHT

  • Objective
  • Making of a surface model by using different surface tools that are available on solid works.
  • Hand practice on a surface model in a solid works environment
  • Also here we can learn about the assembly and rendering of a model.
  • Introduction
  • A yacht is a sailing or power vessel used for pleasure, cruising, or racing. There is no standard definition, so the term applies to such vessels that have a cabin with amenities that accommodate overnight use.
  • In this project, we design a 32m sunseeker predator yacht that comes under the private and medium categories.
  • The design of a yacht is carried out by the designing of the individual parts separately as follows-
  1. Yacht propeller
  2. Radar
  3. Blueprint
  4. Hull
  5. Garage door
  6. Front seat
  7. Middle seat
  8. Rear seat
  9. Superstructure
  10. Radar mast
  11. Assembly
  • All these individuals’ parts are modeled separately and assembled together.
  • A brief description and procedure for modelling individual parts are described below-
  1. YACHT PROPELLER-
  • A propeller is a device with a rotating hub and rotating blades that are set at a pitch to form a helical spiral.
  • Which, when rotated, exerts linear thrust upon a working fluid such as water or air.
  • Features are used to design the propeller-
  1. 2D sketch entities
  2. Solid revolve boss
  3. Solid loft
  4. Fillet
  5. Extruded cut
  6. Circular pattern
  7. Appearances
  • Procedure for modelling-
  • Open solid works and create a part model.
  • Then create a sketch of the hub on the midplane by using sketch entities.
  • Revolve and make it a solid body.
  • Now draw another sketch on the top plane and also create a reference plane from the top plane.
  • Create a new sketch on the newly created plane and make a loft between those sketches.
  • Give fillet to it.
  • After that make a circular pattern of the blade with respect to the hub.
  • At last, apply required appearances to the propeller.
  • Save the part file.
  • Rendered images of the propeller are shown below-

2. RADAR

  • Radar is a detection system which used to send and receive the radio signals for communication and also determines the range of objects and aircraft.
  • Features used to design a radar-
  1. Solid extrudes
  2. Fillet
  3. Offset entities
  4. Mirror
  5. Sketch entities-text
  6. Split line
  7. Appearances
  • Procedure for modelling-
  • open solid works create a new part.
  • Select the right plane and create a sketch by 2D sketch entities.
  • Extruded it to a solid body and apply fillet.
  • By using offset entities and other entities make some parts of radar that are needed.
  • After that mirror the body about the midplane and select the merge entities and knit surface option.
  • Apply desired text on the radar curve plane with the help of the split line option.
  • Here chooses the projection to the surface.
  • Apply desired appearances to the body.
  • Save the part file.
  • Rendered images of the radar are shown below-

3. BLUEPRINT SETUP-

  • It is a guide for making something or it is a design or pattern that can be followed. A yacht blueprint is a combination of multiple images of the yacht from the different sides such as Frontside, Topside, Backside, and Bottom side.
  • Features used for blueprint setup-
  • Sketch picture or sketch tool
  • Plane reference
  • The procedure used for modelling-
  • Open solid works and create a new part file.
  • Select the front plane and create a sketch on it.
  • Go to the insert-sketch entities-sketch picture then browse the desired picture.
  • Set the picture in the required position by giving the x and y dimensions.
  • Do the same for the front plane and midplane.
  • After that create a reference plane from the front plane, midplane, and bottom plane as per the required distance and insert the desired sketch pictures.
  • Save the blueprint setup.

4. HULL

  • A hull is a watertight body of a ship, boat, or flying boat. The hull may open at the top or it may be fully or partially covered with a deck.
  • Here the deck surfaces are made of wood.
  • But nowadays it is constructed with fiberglass, followed by alluminium steel, and carbon fiber.
  • Features used to design the Hull-
  1. Blueprint setup
  2. 2D sketch entities
  3. Guide curves
  4. Project curves
  5. surface extrudes
  6. surface loft
  7. trim surface
  8. surface fill
  9. Knit surface
  10. Shell
  11. Extrude cut
  12. Solid sweep
  13. Dome
  14. Helix spiral
  15. Linear pattern
  16. Mirror
  17. Convert entities
  18. Split
  19. Delete and keep the body
  20. Offset surface
  21. Edit decals
  22. Edit appearance
  • Procedure for modelling-
  • Insert the blueprint of the yacht in a new part.
  • Create the projected curves of the bottom parts as per the blueprint and create lofted surfaces.
  • Trim the unwanted surface for making the surfaces of the hull.
  • Fill the open surface by extruded surface and knit them.
  • Create a shell of the required thickness from the knitted surface.
  • By using surface fill to create the deck surface and basement.
  • Create windows and path holes on the surfaces of the hull.
  • Create a headlight and anchor stand on the front side of the hull.
  • Create stairs, long slots, and railings that are needed on the backside of the hull.
  • Create a shaft for the rotating propeller on the bottom backside of the hull.
  • Create a standing board on the front side of the hull.
  • Create the remaining part of the hull by mirroring the hull modeled till the last step.
  • Apply decals and appearance on the software of the hull.
  • Apply appearance to the hull surface h for required.
  • Save the part file.
  • Rendered images of the hull are shown below-

5. GARAGE DOOR-

  • Garage doors cover the storage space provided in the yacht for parking personal vehicles such as cars, motorcycles, etc.
  • Here the garage is closed by a door usually it is made up of woods and metals.
  • Features used to design the garage door:
  1. 2 D sketch entities
  2. Extruded cut
  3. Shell
  4. Extruded boss
  5. Mirror
  6. Split
  7. Appearances
  • Procedure for modelling-
  • Open solid work creates a new part file.
  • Then open the garage door block file that is saved previously from the hull.
  • Remove the unwanted portion of the block inserted.
  • Create the remaining part of the garage door.
  • Mirror the other side part and select the knit surface and merge entities option.
  • Apply the desired appearance and save the part file.
  • Rendered images of the garage door are shown below-

6. SEAT-

  • It is used in yachts for luxury and enjoyment in the external environment.
  • A seat with nice cushions is usually used on the yacht.
  • In this project there are three types of seats are used:
  1. Front seat
  2. Middle seat
  3. Rear seat.
  • Front seat is kept in the front portion of the yacht, it is capable of three to four people.
  • Middle seat is kept just behind the superstructure.
  • It has a table and also three corner seats with a capacity of 5 to 6 seats.
  • The rear seat is kept at the last end of the yacht and it has a sitting capacity of 2 to 3 persons.
  • Procedure for modelling yacht's front seat-
  • open solid works and create a new part.
  • Insert the blueprint setup.
  • After that import the deck surface of the hull as the interface surface.
  • Select the top portion of the deck surface and creates a sketch on it by using 2D sketch entities.
  • By using these sketches make the required surface and trim the unwanted surface.
  • Fill the underneath surface and make it solid.
  • Give the chamfer and fillet where ever required.
  • Create an additional cushion on the surface of the seat.
  • Create the remaining part of the seat by mirroring the seat model.
  • Give appearances to it and save the part file.
  • Rendered images of the yacht's front seat are shown below-

  • Procedure for modelling yacht's middle seat-
  • Insert the blueprint setup of the yacht in a new part.
  • Select the surface interface of the hull and make a sketch of it.
  • Make it a solid body by using the boss extrude option.
  • Create a cushion part on the base of the middle seat.
  • Apply chamfer and fillet to make the cushion.
  • Mirror the rest part and select the merge entities and knit surface option.
  • Create the table at the center of the middle seat.
  • Apply appearances as required and save the part file.
  • Rendered images of the yacht's middle seat are shown below-

  • procedure for modelling yacht's rear seat-
  • Open solid works insert the blueprint setup to a new part file.
  • Import the deck surface of the hull.
  • Create a sketch on the top surface of the deck.
  • Create the required surface by using the sketch with the help of a surface loft.
  • Trim the unwanted surface.
  • By using the ruled surface and extended surface features fill the surfaces.
  • After that apply the knitted surface and make it solid.
  • Next make the cushion part on the surface of the seat.
  • Create a cub board under the hand rest portion.
  • Create a gate on one side of the rear seat.
  • Creates the remaining part by mirroring the portion of the seat.
  • Apply appearances as per required.
  • Save the part file.
  • Rendered images of the yacht's rear seat are shown below-

7. SUPERSTRUCTURE-

  • A superstructure is an upward extension of an existing structure above from deck surface.
  • It is made up of different layers which are used for different purposes.
  • It provides space for living accommodation, meeting room, etc.
  • Features used in designing the superstructure-
  1. 2D sketch entities
  2. Surface extrudes
  3. Surface sweep
  4. Ruled surface
  5. Trim surface
  6. Project curve
  7. Surface loft
  8. Surface fill
  9. Delete surface
  10. Offset surface
  11. Trim surface
  12. Extruded boss
  13. Swept boss
  14. Mirror
  15. Appearances
  • Procedure for modelling-
  • Open solid works and import the blueprint setup to a new part.
  • Insert the surface interface of the hull.
  • Create a plane with a reference from the top plane.
  • Create half of the surface of the superstructure.
  • First create the foundation surface then make other surfaces as required.
  • Provide a surface knit on this surface.
  • According to the blueprint make windows and sunroof in the superstructure.
  • Create the staircase in the front portion of the superstructure.
  • Create the handle and wiper part over the window in the front portion of the superstructure.
  • Mirror the remaining portion and select the option knit surface and merge entities.
  • Apply appearances as required and save the part file.
  • Rendered images of the yacht's superstructure are shown below

8. RADAR MAST-

  • The radar mast is the mounting device of the radar in the yacht.
  • It is a mandatory aid to navigation, the radar is used in identifying, tracking, and positioning vessels.
  • Features used in designing the radar mast-
  1. 2D sketch entities
  2. Solid extruded boss
  3. Chamfer/fillet
  4. Revolve boss
  5. Solid sweep
  6. Mirror
  7. Project curve
  8. Appearance
  • Procedure for modelling-
  • Open solid works create a new part and import the surface interface of structure to a new part.
  • Make the foundation of the radar mast.
  • Create the cylindrical tank on the base of the radar mast.
  • Provide fillet to the required edges.
  • Create the radar holder and light holder.
  • Create the two horns on the top of the bottom plate of the radar mast.
  • Create the remaining part of the radar by mirroring.
  • Apply appearances to the desired surface as per requirement.
  • Rendered images of the radar mast are shown below-

9. ASSEMBLY-

  • Open solid works and create an assembly part.
  • Select the option “insert component”.
  • Choose the hull part and import it.
  • Next choose the superstructure, front seat, and middle seat and imports them separately to the solid works assembly file.
  • Import the rear seat and place it manually by giving the proper mate with the hull from the rear side.
  • Import the garage door makes a suitable mate between garage space and garage door.
  • Import the radar mast and click ok after that import the radar and give desired mates.
  • At last, import the propeller 3 times and give the required mates to the propeller with the rotating shaft in the down portion of the hull.

  • Rendering images of the assembly are shown below-

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