Challenge

Creating 3D Isometric view of various structural elements in AutoCAD

1.ANS:-

  • Create a new sheet in autocad type UN command and drawing unit dialogue box will open.
  • Select type as engineering and precision as 0'-0" then close it.
  • Then type D dimension style manager will open after that click on modify. d e
  • The modifing dialogue box will open.
  • Everything will be set up as per standards accept the primary unit.
  • Unit format set as Engineering and unit as 0'-0"
  • First we need to convert drafting and annotation into 3D modelling.
  • Draw a vertical straight line which is 10'-9" by continuing to it draw a horizonatl line which is also 10'-9".
  • Then use offset command and give an offset of 10'-9" by using horizontal as well as vertical line.
  • After that a square is formed and Now use left horizontal line to give an offset of 9" same procedure follow but this time upper horizontal line.
  • Now Two sides wall is formed after that using upper horizontal to give an offset of 4'-2" and 3'-2" then left wall window is formed.
  • This time use vertical to give an offset of 4'-3" and 3'ft then upper wall which is horizontal window is formed. Now our plan is ready.
  • Then moving forward on Elevation A, draw a vertical line which is 10'-10" then give an offset of 10'-9".
  • Join those lines by drawing horizontal line at top and bottom.
  • Then give an offset of 6" by using top horizontal line and give an offset of 4" by using bottom horizontal line.
  • Use RHS line to give an offset of 9" to make hidden wall.
  • Now use bottom horizontal line to give an offset of 3' and 4'ft.
  • Then use left vertical line to give an offset of 4'ft and 4'ft.
  • T"rim the unecessory lines now a rectangle is formed which is going to be the window of the wall.
  • Use join command to join the these lines then use offset command to give an offset 3"inch and 4" inch.
  • Now window frame and mullion is ready.
  • Select the whole Elevation A drawing and use mirror comand and Elevation B is ready.
  • Moving forward to the 3D modeling.
  • Create a rectangle which is 10'-9" X 10'-9" then extrude at bottom -4", then use boundry conmand to make wall as region.
  • After making it region extrude the wall at an height of 10'-10".
  • Then rotate elevation A 180 degrees to the X-axis and then rotate it 90 degree in Z-axis by using 3Drotate coammand.
  • Now set UCS at elevation A face and extrude bigger rectangle of windiow from the wall then copy the wireframe at hollow possition of window.
  • Then use boundry command to make frame, mullion and glass.
  • Extrude the frame 3" , mullion 2" and glass 1/2".
  • Move the whole window at back 4"inch and mullion 1" and glass 1/2".
  • Now one side wall is ready.
  • Then our focus is left side wall which is elevation B.
  • Rotate the elevation wall B 90 degree from YZ axis then agsin rotate it XY axis in 90 degree.
  • Place the UCS at that face then copy the window big rectangle extrude it then subtract from wall using subract command.
  • Now use boundry command to make Frame, Mullion and glass region.
  • Extrude the frame 3" , mullion 2" and glass 1/2".
  • Move the whole window at back 4"inch and mullion 1" and glass 1/2".
  • Then set UCS at top wall and create a rectangle then extrude it 6" and our draw is ready.
  • After all the procedure provide color to the wall, floor, window frame, mullion, glass, and again to the top floor.

2.ANS:-

  • Create a new sheet in autocad type UN command and drawing unit dialogue box will open.
  • Select type as engineering and precision as 0'-0" then close it.
  • Then type D dimension style manager will open after that click on modify. d e
  • The modifing dialogue box will open.
  • Everything will be set up as per standards accept the primary unit.
  • Unit format set as Engineering and unit as 0'-0"
  • First we need to convert drafting and annotation into 3D modelling.
  • Draw a vertical line of 10'-9" then give an offset of 6'-9".
  • After that join the lines from top and the bottom now a rectangle is formed.
  • Now give an offset to each side of 9"and use left side vertical line and give an offset of 1'-11" and 3' and our line plan is ready.
  • Then moving forward on elevation, draw a horizontal line of 6'-9" then give an offset of 4", 6'-5", 2'-5", 4', 5'-11", 9'-11", 4', 5'-11", 4'-2" and 4'-6".
  • After that join those lines by drawing vertical lines to left and right side.
  • The making of window, draw vertical line of 4' then give an offset of 3' and join them by drawing horizontal line at top and bottom.
  • Then use offset command and give an offset of 2" and 3" to all side and trim unecessory lines and draw a middle line.
  • Place the window at proper possitions in elevation drawing and elevation drawing is done.
  • Then move forward 3D modeling part, use boundry command and make wall as region.
  • Copy the elevation drawing now delete detailing of window only bigger rectangle will remin there then use 3D rotate command rotate it to the Z-axis 90 degree.
  • After that place to plan then use extrude command to extrude the wall upto the top.
  • Again use extrude command to extrude the rectangle of the window then us subtract command to subtract the all window rectangle.
  • Then we get an opening for window now rotate the copy elevation and place on the extrude wall.
  • Extrude the frame 3" , mullion 2" and glass 1/2".
  • Move the whole window at back 4"inch and mullion 1" and glass 1/2" and drawing is done.
  • After all the procedure provide color to the wall, floor, window frame, mullion, glass, and again to the top floor.

3.ANS:-

  • Create a new sheet in autocad type UN command and drawing unit dialogue box will open.
  • Select type as engineering and precision as 0'-0" then close it.
  • Then type D dimension style manager will open after that click on modify. d e
  • The modifing dialogue box will open.
  • Everything will be set up as per standards accept the primary unit.
  • Unit format set as Engineering and unit as 0'-0"
  • First we need to convert drafting and annotation into 3D modelling.
  • Draw vertical line of 12' and give an offset of 3' thein join fromm the top and bottom by drawing horizontal line.
  • Then use offset command and give an offset of 3" to the left and right side for hand railing.
  • Now use top horizontal line to give an offset of 3' after that give offset of 1' for 9 times and our plan is ready.
  • Then moving on to the side elevation draw a vertical line which is 6" and horizontal line which is 1'.
  • Copy this step for 9 times then draw horizontal line which is 3'.
  • Draw a staright line attached to the bottom edges of steps then give an offset of 6".
  • Now attached it from bottom and top and give an offset of 4".
  • Draw vertical line at first step which is 3'-2" then copy it to the every step and al on platform.
  • Then Draw handle lines attaching to it and side elevation of the step is done.
  • After that move on the 3D modelling portion.
  • Use boundry command to make the steps as region and remove the hand railing.
  • Use 3D rotate command to the side elevation and rotate it to the Z-axis 90 degree.
  • Then use extrude command on steps and extrude it upto 3'.
  • After that use solide edit face select top last step face and extrude it upto 2'.
  • Now draw a circle which is 3" and extrude it upto 3'-2" and copy it to the every step and platform also.
  • Draw another circle which is also 3" then use 3d polyline command which is 3P draw a line on it and the use sweep command and our handrailing is done.
  • After all the procedure provide color to the steps and railing.

4.ANS:-

  • Create a new sheet.
  • Type Unit command and set unit in decimal, precision in 0 and insertion scale in Milimeters.
  • Select line colour as 150 and then we go for dimension.
  • Type D command dimension dialogue box will open.
  • Then go for modify option another dialogue box will open.
  • First one is lines select colors as 150, linetype and lineweight will be as per standards.
  • Extension line color is also 150. Then we'll go for Symbols and arrows.
  • Arrowheads is going to be clos ed filled and remaining setting as per Standards.
  • After that we directly go for primary units in which unit format will be decimal , precision take as 0 and decimal seperartor will be period.
  • And rest of the settings as per standards.
  • Draw a vertical line of 7500mm then give an offset of 150mm, 75mm, 75mm, 200mm, 75mm, 75mm, and 150mm.
  • Then join these lines by drawing horizontal line at top and bottom.
  • Select the top horizontal line and give an offset of 3750mm now by using that middle give an offset of 450mm to the top and and the bottom.
  • Then trim the non required lines and create as door as we followed before in the last drawings.
  • Use hatch command for hatching the portion as concrete and wall and our pland is done.
  • Now move on to the Section of wall footing.
  • Draw a horizontal line which is 800mm long and then vertcial line which is 300mm and create a rectangle which is 300 X 800.
  • Draw a vertical line 400mm long and move it to the right at distance of 150mm the continuing the line horizontal 75mm vertical 400mm again horizontal 75mm then vertical 3900mm.
  • Then use mirror command to select the left portion and mirror it to the right.
  • Create a chajja which is 150mm thick 100mm to 50mm elevation. Trim non required lines and our side elevation is ready.
  • Then moving forward to the 3D modelling.
  • Copy the side elevation at other space and remove the chajja.
  • Use boundry command to make it a region then use 3d rotate command at Z-axis 90 degree.
  • After that extrude it at an distance of 7500mm. Then set UCS at wall face draw rectangle of door size and extrude it.
  • Use subtract command to remove that extrusion.
  • Come back to USC world line pland draw a door with frame then use 3D rotate command for rotation of 90 degree.
  • Use boundry command to make it region then place the door at hollow space.
  • Extrude the frame 4" , door panel 3".
  • Now select the chajja which we removed rotate it place it above the door set UCS at that face use boundy command make it region then extrude it upto the door.
  • Draw a circle at an approx diameter then extrude upto an height of 1500mm,
  • Then use camera command set the camera at 1500mm height set name as Cam1, height as 1500 and lens as 35mm and all the parameters as per standards.
  • After that erase the last extrude circle pole click on visualize click on sun status then click on keep default lighting turn on and click on keep exposure.
  • Select the full shadow option.
  • Click on material browser apply the material as per our required then type RR command for the rendering and all the procedure is done.
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