Aston Martin ONE-77 Challenge-11 (Project)
Surface Modelling, Assembly and Photo Realistic Rendering of Aston Martin - One 77
Objective:
To model parts of Aston Martin One-77 and assemble them in SolidWorks. After the assembly, the car is then rendered for photo realistic view using SolidWorks Visualize.
Introduction:
- Hood
- Lights
- Windshield
- Side Window
- Doors
- Rear Window
- Rear Bumper
- Wheels
- Emblem
Design Approach:

Blueprint Setup: It acts as reference for the modelling of components. 2 dimensional drawing with specific views. The skectch picture is placed in appropriate plane for different views like front, top, side and rear views.

parts modeled:
hood:

LIGHTS:

GRILLS:

DOORS:

BUMPERS:

WINDSHIELD:

REAR WINDOW:

SIDE WINDOWS:

BREAK:

WHEELS:

ASSEMBLY:




Solidworks Visualize: This software will help the designer to create realistic images of designed parts by using different environments. The environment or scene can be a pre-loaded scene in the software or a user defined image. There are variety of options like camera which enables the view of part from different angles, adjustable environment settings and appearance of the object.
RENDERING:
Rendering is done to apply real time graphics to the model. We can assign a scene or environment in which the car is placed, and we can modify the colors or looks of it. We can use different situations like sunny, or dark environments to check the behavior or looks of the designed model under a particular condition. We can apply different view positions to view it from different positions and angles to come to a conclusion about its design.
Conclusion:
Surface modelling is one of the complex things in designing. Selection appropriate tool to generate surfaces is key to modelling. The gaps between surfaces will play an important role while converting surface bodies into solid. This design of Aston Martin One-77 will give an opportunity to explore the tools of surface modelling.