Week 9 - Challenge 3 - Bumper
FIRST STEP:
- WE HAVE TO FIND THE PERFECT AXIS FOR THE TOOLING AXIS.
- THEN WE HAVE TO CREATE A TOOLING AXIS FOR THE COMPENENT , BY USING TOOLING AXIS RULE .
SECOND STEP:
- WE HAVE TO CHECK THE DRAFT ANALYSIS FOR THE GIVEN 'CLASS - A' BY USING THE TOOLING AXIS.
- AND WE ALSO CHECK ALL THE SURFACE EDGES CAREFULLY
THIRD STEP:
CREATING CLASS - B:
- FIRST WE HAVE TO CREATE A NEW GEOMETRICAL SET FOR CLASS - B CREATION.
- IN THIS BUMBER WE ARE USING THE DIRECT OFFSET METHOD ,BY SELECTING THE PROPER SURFACE AND SELECTING PROPER DIRECTION.
- AND THEN WE HAVE TO GIVE "3 MM " AS A OFFSET DISTANCE.
- WHEN WE DO THE DIRECT OFFSET METHOD ,WE ARE FACING SOME WARNING .SOME SUB ELEMENTS ARE MISSING.
- WE HAVE B-SURFACE WITH SOME SURFACE PATCHES ARE MISSING
- SO WE HAVE TO FILL THE SURFACE PATCH BY USING DIFFERENET TOOLS SETS
- IN THIS METHOD, WE ARE USING DIFFERENT TOOLS LIKE , MULTIPLE EXTRACT ,BOUNDRY,EXTRAPOLATE , TRIM ,SPLIT ,JOIN (SUB ELEMENT TO REMOVE ) , SURFACE UNTRIM AND FILLETS.
FORTH STEP :
CREATING CLASS - C:
- INSERT A NEW GEOMETRY SET AS A CLASS - C SURFACE.
- FIRST WE HAVE TO CHECK THE CLASS - C DIRECTION TO MAKE.
- BY USING DIFFERENT TOOLS .
- AND WE EXTRECT ALL THE SURFACE BOUNDRIES AND THE EXTRAPOLATE TO THE REACHABLE DISTANCE TO THE CLASS -A SURFACE AND THEN TRIM IT.
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