Challenge

Radar Mast & Final Assembly of Yacht

Modelling Of Yacht Tutorial on Solid Works


  1. Table of Contents
  2. Introduction: 1
  3. Design Approach: 2
  4. Propeller: 4
  5. Radar: 9
  6. Blueprint Setup: 13
  7. Hull: 15
  8. Garage Door: 32
  9. Front Seat: 33
  10. Middle Seat: 34
  11. Rear Seat: 35
  12. Superstructure: 36
  13. Radar Mast: 44
  14. Assembly: 46
  15. Rendering: 51
  16. Conclusion: 56

1. Introduction:

In this project we are to learn the entire modeling of Yacht tutorial on solid works and solid works visualize.

The different components of the Yacht we deal with are:

  1. Propeller
  2. Radar
  3. Blueprint Setup
  4. Hull
  5. Garage Door
  6. Front Seat
  7. Middle Seat
  8. Rear Seat
  9. Superstructure
  10. Radar Mast

After designing the part components, we have worked upon the assembly and the photo rendering of the Yacht which gives it a complete and realistic view.

2. Design Approach:

Let we start with propeller and end with rendering as shown in below flow chart.

1. Propeller:

device with a central hub and radiating blades placed so that each forms part of a helical (spiral) surface. By its rotation in water or air, a propeller produces thrust owing to aerodynamic or fluid forces acting upon the blades and gives forward motion to a ship or aircraft.

Following are the feature used in this part modelling.

  1. Revolve:

Following are the selection process of the tool.

  1. Select Revolve Boss/Base from the feature tab
  2. Go to Insert > Boss/Base > Revolve
  3. Create a sketch and use horizontal line as axis of the rotation as shows in the images below. In property manager of Revolve feature select axis of rotation and adjust radius of revolution in two directions.
  1. Loft:

Following are the selection process of the tool.

  1. Select Lofted Boss/Base from the feature tab
  2. Go to Insert > Boss/Base > Loft
  3. Create a two different sketch on two different planes. Reference plane required for a new sketch. In property manager of Loft feature select two sketches as profile, two green points should be on the same side of the sketches.
  1. Fillet:

Following are the selection process of the tool.

  1. Select Fillet from the feature tab
  2. Go to Insert > Features > Fillet
  3. Select different edges to perform three different fillets on the propeller blades. Following images shows how it’s done.

  1. Cut Extrude:

Following are the selection process of the tool.

  1. Select Extruded Cut from the feature tab
  2. Go to Insert > Cut > Extrude
  3. Create new sketch on the circular surface of the propeller and use that sketch to perform cut extrude. Following images shows how it’s done.
  1. Circular Pattern:

Following are the selection process of the tool.

  1. Select Circular Pattern from the dropdown menu of Linear pattern on feature tab
  2. Go to Insert > Pattern/Mirror > Circular Pattern
  3. For circular pattern select circular face of the propeller as the direction of the pattern and the select features to pattern. Select four features from the list as shown in the images.

2. Radar:

A mandatory aid to navigation, the radar is used in identifying, tracking (with integrated ARPA) and positioning of vessels (including one’s own vessel) among other things in order to adhere to the COLREGS (International Regulations for Preventing Collisions at Sea) so as to safely navigate a ship from one point to another.

Following are the feature used in this part modelling.

There are few features that already seen and used in previous part modeling which are Fillet, and Cut Extrude

  1. Extrude:

Following are the selection process of the tool.

  1. Select Extruded from the feature tab
  2. Go to Insert > Boss/Base > Extrude
  3. Create a sketch on right plane and used it to extrude the first part of radar, create two more sketches to add more extrude. Following are the images shows the extrude feature.
  1. Sketch Driven Pattern:

Following are the selection process of the tool.

  1. Select Sketch Driven Pattern from dropdown list by clicking linear pattern on the feature tab
  2. Go to Insert > Pattern/Mirror > Sketch Driven
  3. Create a new sketch of points and use those points to do pattern. In property manager of Sketch Driven Pattern feature select features to pattern and select three features from the list and it’s done as shown in the images below
  1. Mirror

Following are the selection process of the tool.

  1. Select Mirror from the feature tab
  2. Go to Insert > Pattern/Mirror > Mirror
  3. In Mirror property manager select Right Plane as mirror face/plane, select Fillet5 as bodies to mirror. Select merge solids and knit surface options.
  1. Split Line

Following are the selection process of the tool.

  1. Select Split Line from curves dropdown list on the feature tab
  2. Go to Insert > Curve > Split Line
  3. Create line as a sketch to use it as sketch to project in property manager and select two faces in faces to split. Following images shows the effect of split line

3. Blueprint Setup:

There is total five images to add in as Blueprint.

Following are the selection process of the tool.

  1. Go to Sketch > Sketch Tools > Sketch Pictures
  2. Select different sketches and import it to different planes and change name of all the Blueprint sketches. Following are the images shows the blueprint setup in as Front View, Side View, Bottom View, Back View and Top View

4. Hull:

The hull of a ship is the most notable structural entity of the ship. Define the hull, it can be said that it is the watertight enclosure of the ship, which protects the cargo, machinery, and accommodation spaces of the ship from the weather, flooding, and structural damage.

There are few modelling features that already explained in previous part design are Fillet, Revolve, Extrude, Cut Extrude, Mirror and Split Line excluded from explanation in this part modelling

Following are the feature used in this modelling.

  1. Projected Curve

This feature used several times during the design process of Hull, given explanation gives the basic ideas of the Projected Curves.

Following are the selection process of the tool.

  1. Select Projected Curve from dropdown list of curves on the feature tab
  2. Go to Insert > Curve > Projected Curve
  3. Create two different sketch to create curves, In Projected Curves property manager select sketches as sketches to project.
  1. Surface Loft

This feature used several times during the design process of Hull, given explanation gives the basic ideas of the Surface Loft.

Following are the selection process of the tool.

  1. Select Surface Loft from Surface tab
  2. Go to Insert > Surface > Loft
  3. Create two other sketch and In Loft property manager select those sketches as guided curves, select two curves as profile. Select merge tangent faces option.
  1. Surface Trim

This feature used several times during the design process of Hull, given explanation gives the basic ideas of the Surface Trim.

Following are the selection process of the tool.

  1. Select Trim Surface from Surface tab
  2. Go to Insert > Surface > Trim
  3. Create line as new sketch. In Surface Trim property manager set trim type to standard, select new sketch as trim tool, set option to remove selections and select two faces. Following images shows the result of surface trim.
  1. Surface Extrude

Following are the selection process of the tool.

  1. Select Surface Extrude from Surface tab
  2. Go to Insert > Surface > Extrude
  3. In Surface Extrude property manager select new sketch as profile and set distance value to 5000mm. Following images shows result of surface extrude.
  1. Surface Knit

This feature used several times during the design process of Hull, given explanation gives the basic ideas of the Surface Knit.

Following are the selection process of the tool.

  1. Select Knit Surface from Surface tab
  2. Go to Insert > Surface > Knit Surface
  3. In the property manager of surface knit select faces to knit and select gap control option. Below images shows the result and selection of the surface knit.
  1. Surface Fill

This feature used several times during the design process of Hull, given explanation gives the basic ideas of the Surface Fill.

Following are the selection process of the tool.

  1. Select Filled Surface from Surface tab
  2. Go to Insert > Surface > Surface Fill
  3. In the property manager of surface fill select edges and sketch under patch boundary option. Below images shows the result and selection of the surface fill.
  1. Shell

This feature used once during the design process of Hull, given explanation gives the basic ideas of the Shell.

Following are the selection process of the tool.

  1. Select Shell from Feature tab
  2. Go to Insert > Features > Shell
  3. In the property manager of shell select two faces under faces to remove option and set dimension parameters. Below images shows the result and selection of Shell.
  1. Chamfer

The chamfer tool creates a bevelled feature on selected edges, faces, or a vertex.

This feature used several times during the design process of Hull, given explanation gives the basic ideas of the Chamfer.

Following are the selection process of the tool.

  1. Select Chamfer from Feature tab
  2. Go to Insert > Features > Chamfer
  3. Select edges under items to chamfer option, set parameters under angle distance option. Below images shows the result and selection of the chamfer.
  1. Sweep

This feature used several times during the design process of Hull, given explanation gives the basic ideas of the Sweep.

Following are the selection process of the tool.

  1. Select Swept Boss/Base from Feature tab
  2. Go to Insert > Boss/Base > Sweep
  3. Set profile and path option to sketch profile, select one sketch as profile and another sketch as path. Below images shows the result and selection of the Sweep.
  1. Dome

This feature used once during the design process of Hull, given explanation gives the basic ideas of the Dome.

Following are the selection process of the tool.

  1. Select Dome from the feature tab
  2. Go to Insert > Features > Dome
  3. Select face as the parameters in dome property manager and set the required distance.
  1. Helix

This feature used once during the design process of Hull, given explanation gives the basic ideas of the Helix.

Following are the selection process of the tool.

  1. Select Helix/Spiral from Curves dropdown list on the feature tab
  2. Go to Insert > Curve > Helix/Spiral
  3. Draw a circle to use it for creating helix. In property manager set type of helix to pitch and revolution, select constant pitch parameters, set pitch, revolution, and angle, and select direction to clockwise. Draw another sketch on new reference plane to perform sweep on helix path.

Following image shows the result of helix

  1. Linear Pattern

Pattern repeats the selected features in an array based on a seed feature.

This feature used three times during the design process of Hull, given explanation gives the basic ideas of the Linear Pattern.

Following are the selection process of the tool.

  1. Select Linear Pattern from feature tab
  2. Go to Insert > Pattern/Mirror > Linear Pattern
  3. Select edge as direction to pattern, select spaces and instances option, set distance value and instances. Select option features and faces and select features for pattern. Below images shows selection process for the linear pattern.

Result shown in the image below

  1. Split

This feature used once during the design process of Hull, given explanation gives the basic ideas of the Split.

Following are the selection process of the tool.

  1. Select Split from feature tab
  2. Go to Insert > Features > Split
  3. Select face as trim tool in property manager, select target bodies to all bodies and click on cut bodies option. Select from resulting bodies list and select consume cut bodies option. Below images shows selection process and result for the Split.
  1. Surface Offset

The Offset Surface tool creates a new surface body from an existing set of faces. The faces may be solid or surface faces.

This feature used once during the design process of Hull, given explanation gives the basic ideas of the Surface Offset.

Following are the selection process of the tool.

  1. Select Offset Surface from surface tab
  2. Go to Insert > Surface > Offset Surface
  3. Select face in surface or faces to offset option under offset parameters and set the distance value as required. Below images shows the Offset Surface.

5. Garage Door:

Cut Extrude, Shell, Fillet, and Mirror this are the features used during the design process of this part modelling which used and explain in the previous parts modelling. Result of part modelling shown in below image.

6. Front Seat:

All the surface features that used in this part modelling which used during the Hull modelling as well, only feature which is new in this modelling is Surface Sweep and this feature is explain in the Superstructure modelling. Result of part modelling shown in below image.

7. Middle Seat:

Designing of the Middle Seat is easy and simple and features that used in the design are also easy to use and we already used and explain those features in previous part modelling. Result of part modelling shown in below image.

8. Rear Seat:

Modeling of the rear seat using the features which used in all the previous part modelling is same. Result of part modelling shown in below image.

9. Superstructure:

Superstructures might be defined as those erections above the freeboard deck which extend to the ship's side or almost to the side.

There are few modelling features that already explained in Hull design are Surface Extrude, Surface Knit, Fillet, Surface Trim, Projected Curve, Surface Loft, Surface Fill, Extrude, Cut Extrude, Surface Offset, Dome, Sweep, Split Line, Mirror, and Chamfer excluded from explanation in this part modelling.

Following are the feature used in this modelling.

  1. Surface Sweep

This feature used several times during the design process of Superstructure, given explanation gives the basic ideas of the Surface Sweep.

Following are the selection process of the tool.

  1. Select Swept Surface from surface tab
  2. Go to Insert > Surface > Sweep
  3. Create a sketch that work as profile for the sweep. Select profile to sketch profile in property manager, select sketch as profile, select 3d sketch as path. Below images shows the selection process and the result of the sweep in preview.
  1. Ruled Surface

This feature used several times during the design process of Superstructure, given explanation gives the basic ideas of the Ruled Surface.

Following are the selection process of the tool.

  1. Select Ruled Surface from surface tab
  2. Go to Insert > Surface > Ruled Surface
  3. In the property manager select the type to tapered to vector. Select edges and click on alternate side, set the parameters such as distance value, angle and reference vector. Below images shows the selection process and the result of the Ruled Surface.

Following image shows the result

  1. Surface Extend

This feature used several times during the design process of Superstructure, given explanation gives the basic ideas of the Extend Surface.

Following are the selection process of the tool.

  1. Select Extend Surface from surface tab
  2. Go to Insert > Surface > Extend Surface
  3. In the property manager select edge under the selection box of edges/faces to extend option, select end condition to distance and select extension type to same surface. Below images shows the selection process and the result of the Extend Surface.
  1. Delete Face

This feature used once during the design process of Superstructure, given explanation gives the basic ideas of the Delete Face.

Following are the selection process of the tool.

  1. Select Delete Face from surface tab
  2. Go to Insert > Face > Delete
  3. In the property manager under selections option select faces to delete and select option to delete. Below images shows the selection process and the result of the Delete Face.
  1. Thicken

This feature used once during the design process of Superstructure, given explanation gives the basic ideas of the Thicken.

Following are the selection process of the tool.

  1. Select Thicken from surface tab
  2. Go to Insert > Boss/Base > Thicken
  3. In the property manager under Thicken parameters option select surface to thicken and set thickness value. Below images shows the selection process and the result of the thicken.

  1. Extrude Thin

This feature is only a simple boss extrude but while applying thin feature it converted as Extrude Thin.

This feature used once during the design process of Superstructure, given explanation gives the basic ideas of the Extrude Thin.

Following are the selection process of the tool.

  1. Select Extrude from feature tab
  2. Go to Insert > Boss/Base > Extrude
  3. Create a new sketch and select it for extrude thin, In the property manager select direction to extrude and set depth value, and select thin feature, set type to one direction, and set thickness value. Below images shows the selection process and the result of the Extrude Thin.

10. Radar Mast:

Modeling of the radar mast using the features which used in all the previous part modelling is same. Result of part modelling shown in below image.

11. Assembly:

To build the Yacht, assembled all the parts that we created in part modelling, and it will give the result as shown in the image below.

  1. Isometric View
  2. Front and Back View
  1. Side View
  1. Top View
  1. Camera Setup View

12. Rendering:

The below image shows the rendering of Yacht

13. Conclusion:

All the parts of the Yacht modelled and assembled successfully using solid works. We have used a HDR environments, appearances, scenes, and finally rendered also.

Your portfolio, next

Ship work like this
in your own course.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.

Talk to a career counsellor

Free 20-minute call. We'll map the right course to where you want to work.

By submitting you agree to our Terms and Privacy Policy.