Challenge

Project 2 - Implement the Code for controlling the retraction and extension of Airplane’s landing gear

/*

 * project2.c

 *

 *  C program that demonstrates the control of an airplane's landing gear using a Finite State Machine (FSM).

 *      Author: Nitish

 */

#include

// Enumeration to represent the states of the landing gear FSM

enum LandingGearState {

    GEAR_UP,

    GEAR_DOWN,

    GEAR_TRANSITION,

    GEAR_FAULT

};

// Function declarations

int getGearSwitchState();

void retractGear();

void extendGear();

int transitionComplete();

void handleGearFault();

int main() {

    enum LandingGearState currentState = GEAR_UP;

    int gearSwitchState = 0; // 0 for up, 1 for down

    while (1) { // Infinite loop for FSM

        // Check the state of the gear switch (0 for up, 1 for down)

        gearSwitchState = getGearSwitchState();

        // FSM logic

        switch (currentState) {

            case GEAR_UP:

                if (gearSwitchState == 1) {

                    // Transition to the transition state

                    currentState = GEAR_TRANSITION;

                    retractGear();

                }

                break;

            case GEAR_DOWN:

                if (gearSwitchState == 0) {

                    // Transition to the transition state

                    currentState = GEAR_TRANSITION;

                    extendGear();

                }

                break;

            case GEAR_TRANSITION:

                // Wait for the transition to complete

                if (transitionComplete()) {

                    // Determine the next state based on the gear switch

                    if (gearSwitchState == 0) {

                        currentState = GEAR_DOWN;

                    } else {

                        currentState = GEAR_UP;

                    }

                }

                break;

            case GEAR_FAULT:

                // Handle gear fault condition

                handleGearFault();

                break;

        }

    }

    return 0;

}

// Simulated functions to interact with the landing gear

int getGearSwitchState() {

    // Simulated function to read the position of the gear switch

    // Returns 0 for up, 1 for down (for simplicity)

    return 0; // Replace with actual sensor reading

}

void retractGear() {

    // Simulated function to retract the landing gear

    printf("Retracting landing gear...\n");

    // Implement the actual control logic here

}

void extendGear() {

    // Simulated function to extend the landing gear

    printf("Extending landing gear...\n");

    // Implement the actual control logic here

}

int transitionComplete() {

    // Simulated function to check if the gear transition is complete

    // Returns 1 when transition is complete, 0 otherwise

    return 1; // Replace with actual sensor or timer logic

}

void handleGearFault() {

    // Simulated function to handle gear fault condition

    printf("Landing gear fault! Emergency procedures...\n");

    // Implement emergency procedures here

}

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